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Posted: 9/20/2012 11:44:34 AM EDT
I thought I'd setup a thread so we can discuss tactics and equipment for upcoming tournaments.  That way we don't have to wade through the regular WoT thread for relevant information and keep it on topic.

With that said, I know I was a little confused after reading the description about if it was limited to tier V lights or 5 light tanks of any tier.  Smallbore found the thread on the WoT forum and apparently it's limited to tier V lights.  So that leaves the following options:

M24 Chaffee
VK 2801
ELC AMX
T-50-2

I've only run the ELC and frankly it sucks.  The lack of turret rotation I think would be a significant limitation.  So . . . some mix of the other three?  Thoughts?

World of Tanks Skirmish XVII page
World of Tanks Forum Skirmish XVII thread
Skirmish XVII Working As Intended team

E-95
Link Posted: 9/20/2012 12:03:07 PM EDT
[#1]
T-50-2
Crew 4






560 HP
550 h.p.
72 km/h






46 deg/sec turret traverse
37/37/37 hull armor
45/40/40 turret armor
45 deg/sec traverse
370 m view range
730 m signal range
Gun specs (AP/gold):
76mm F-34
16.2 rpm
86/102 mm pen
110/110 dam
.46 accuracy
2.3 sec aim
76mm L-11
16.2 rpm
68/100 mm pen
110/110 dam
.51 accuracy
2.9 sec aim
57mm ZiS-4
26.1 rpm
112/189 mm pen
85/85 dam
.34 accuracy
2.3 sec aim
37mm Automatic SH-37
131 rpm
46/62 mm pen
40/40 dam
.45 accuracy
2.3 sec aim time






Gun summary





Gold



76mm F-34
= 1782 dpm @ 102mm pen
w/ 2.3 sec aim and .46 accuracy (3.73 sec reload)





76mm L-11 = 1782 dpm @ 100mm pen w/ 2.9 sec aim and .51 accuracy (3.73 sec reload)





56mm ZiS-4 =2219 dpm @ 189mm pen w/ 2.3 sec aim and .34 accuracy (2.3 sec reload)





37mm Automatic SH-37 = 5240 dpm @ 62mm pen w/ 2.3 sec aim and .45 accuracy (3-round burst, 1.37 sec per burst)





AP



76mm F-34
= 1782 dpm @ 86mm pen
w/ 2.3 sec aim and .46 accuracy (3.73 sec reload)





76mm L-11 = 1782 dpm @ 68mm pen w/ 2.9 sec aim and .51 accuracy (3.73 sec reload)





56mm ZiS-4 =2219 dpm @ 112mm pen w/ 2.3 sec aim and .34 accuracy (2.3 sec reload)





37mm Automatic SH-37 = 5240 dpm @ 46mm pen w/ 2.3 sec aim and .45 accuracy (3-round burst, 1.37 sec per burst)






 






 
Link Posted: 9/20/2012 12:05:36 PM EDT
[#2]
VK 2801






Crew 5





610 HP






650 h.p.
72 km/h






48 deg/sec traverse
60/40/30 hull armor
50/30/30 turret armor






44 deg/sec turret traverse
390 m view range
710 m signal range
Gun specs (AP/gold):
7.5cm KwK 40 L/48





16.2 rpm





110/158 mm pen





110/110 dam





.39 accuracy





1.7 - 2.3 sec aim time
10.5 Kwk 42 L/28





7.5 rpm





64/150 mm pen





350/350 dam





.55 accuracy





1.7 - 2.3 sec aim time
7.5cm KwK 40 L/43





16.2 rpm





103/139 mm pen





110/110 dam





.41 accuracy





1.7 - 2.3 sec aim time
7.5cm KwK 37 L/24





16.2 rpm





43/100 mm pen





110/110 dam





.55 accuracy





1.7 - 2.3 sec aim time





Gun summary





Gold



7.5cm KwK 40 L/48
= 1782 dpm @ 158mm pen w/ 1.7 - 2.3 sec aim and .39 accuracy (3.70 sec reload)





10.5 Kwk 42 L/28 = 2625 dpm @ 150mm pen w/ 2.9 sec aim and .55 accuracy (8 sec reload)





7.5cm KwK 40 L/43 = 1782 dpm @ 139mm pen w/ 1.7 - 2.3 sec aim and .41 accuracy (3.70 sec reload)





7.5cm KwK 37 L/24 = 1782 dpm @ 100mm pen w/ 1.7 - 2.3 sec aim and .55 accuracy (3.70 sec reload)



AP



7.5cm KwK 40 L/48
= 1782 dpm @ 110mm pen w/ 1.7 - 2.3 sec aim and .39 accuracy (3.70 sec reload)





10.5 Kwk 42 L/28 = 2625 dpm @ 64mm pen w/ 2.9 sec aim and .55 accuracy (8 sec reload)





7.5cm KwK 40 L/43 = 1782 dpm @ 103mm pen w/ 1.7 - 2.3 sec aim and .41 accuracy (3.70 sec reload)





7.5cm KwK 37 L/24 = 1782 dpm @ 43mm pen w/ 1.7 - 2.3 sec aim and .55 accuracy (3.70 sec reload)


 

 





 
Link Posted: 9/20/2012 12:07:10 PM EDT
[#3]
M24 Chaffee






Crew 5

580 HP






500 h.p.






56 km/h






46 deg/sec traverse






25/25/19 hull armor






38/25/25 turret armor






39 deg/sec turret traverse






400 m view range






745 m signal range
Gun specs (AP/gold):
76mm Gun T94
18.18 rpm
137/185 mm pen
115/110 dam
.39 accuracy
1.7 sec aim time

Gun summary
Gold





76mm Gun T94
= 2091 dpm @ 185mm pen w/ 1.7 sec aim and .39 accuracy (3.3 sec reload)



AP





76mm Gun T94
= 2091 dpm @ 137mm pen w/ 1.7 sec aim and .39 accuracy (3.3 sec reload)
 
Link Posted: 9/20/2012 12:18:28 PM EDT
[#4]
ELC AMX



Crew 2

400 HP



25 h.p.



65 km/h



38



deg/sec traverse
14/12/10 hull armor
14/12/10 turret armor



44 deg/sec turret traverse



360 m view range



360 m signal range
Gun specs (AP/gold):




75mm Long 44

15.8 rpm



100/129 pen



110/110 dam



.43 accuracy



2.3 sec aim time
90mm D 914



5 rpm



170/248 pen



240/240 dam



.38 accuracy



2.9 sec aim time











Gun summary
Gold





75mm Long 44
= 1738 dpm @ 129mm pen w/ 2.3 sec aim and .49 accuracy (3.8 sec reload)


90mm D 914 = 1200 dpm @ 248 pen w/ 2.9 sec aim and .38 accuracy (12 sec reload)





AP





75mm Long 44
= 1738 dpm @ 110mm pen w/ 2.3 sec aim and .49 accuracy (3.8 sec reload)


90mm D 914 = 1200 dpm @ 170mm pen w/ 2.9 sec aim and .38 accuracy (12 sec reload)

 



 
Link Posted: 9/20/2012 1:43:31 PM EDT
[#5]
It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?

E-95
Link Posted: 9/20/2012 2:05:46 PM EDT
[#6]



Quoted:


It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?



E-95


AJ and I are working on a spreadsheet with all the values, but the 2801 is a good choice. The 50-2 may actually be worth a try with the autocannon.



 
Link Posted: 9/20/2012 2:52:44 PM EDT
[#7]
Quoted:

Quoted:
It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?

E-95

AJ and I are working on a spreadsheet with all the values, but the 2801 is a good choice. The 50-2 may actually be worth a try with the autocannon.
 


https://docs.google.com/spreadsheet/ccc?key=0AmaqThxVpU-0dHpMSmxWd0h0M0V2ZGxfMkdXams2Q3c

Said spreadsheet from us nerds
Link Posted: 9/20/2012 4:02:10 PM EDT
[#8]
Quoted:
Quoted:

Quoted:
It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?

E-95

AJ and I are working on a spreadsheet with all the values, but the 2801 is a good choice. The 50-2 may actually be worth a try with the autocannon.
 


https://docs.google.com/spreadsheet/ccc?key=0AmaqThxVpU-0dHpMSmxWd0h0M0V2ZGxfMkdXams2Q3c

Said spreadsheet from us nerds


If you were real nerds you would have hot linked it.  

I'm still leaning toward the 2801 but maybe two 50-2's would be better than one.  Less HP but more armor all the way around.  And let's face it, those fuckers are hard to hit.

E-95
Link Posted: 9/20/2012 4:10:26 PM EDT
[#9]



Quoted:



Quoted:


Quoted:




Quoted:

It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?



E-95


AJ and I are working on a spreadsheet with all the values, but the 2801 is a good choice. The 50-2 may actually be worth a try with the autocannon.

 




https://docs.google.com/spreadsheet/ccc?key=0AmaqThxVpU-0dHpMSmxWd0h0M0V2ZGxfMkdXams2Q3c



Said spreadsheet from us nerds




If you were real nerds you would have hot linked it.  



I'm still leaning toward the 2801 but maybe two 50-2's would be better than one.  Less HP but more armor all the way around.  And let's face it, those fuckers are hard to hit.



E-95


Who needs hot links when you have a linkify extension?



Check and mate.



 
Link Posted: 9/20/2012 4:24:17 PM EDT
[#10]
The only Tier 5 Light I currently have is the ELC

I did some figuring and I'm closest to the T-50-2, about 15k exp away and then I'll need to spend anotherr 11k or so to full upgrade.  I'm about 35k away from the VK2801 and the Chaffee.  I'll have to do some premuim running and convert a bunch of free exp to get one of these tanks.  Looks like i"m grinding this weekend
Link Posted: 9/20/2012 4:33:49 PM EDT
[#11]
Quoted:

Quoted:
Quoted:
Quoted:

Quoted:
It looks like the 2801 is the clear winner with the 2nd best pen and gun as well as the armor and HP to brawl in close quarters.  Maybe three 2801's with a Chaffee and its higher damage and penetration to snipe from range and a T-50-2 to dart around to cause confusion?

E-95

AJ and I are working on a spreadsheet with all the values, but the 2801 is a good choice. The 50-2 may actually be worth a try with the autocannon.
 


https://docs.google.com/spreadsheet/ccc?key=0AmaqThxVpU-0dHpMSmxWd0h0M0V2ZGxfMkdXams2Q3c

Said spreadsheet from us nerds


If you were real nerds you would have hot linked it.  

I'm still leaning toward the 2801 but maybe two 50-2's would be better than one.  Less HP but more armor all the way around.  And let's face it, those fuckers are hard to hit.

E-95

Who needs hot links when you have a linkify extension?

Check and mate.
 


This
Link Posted: 9/20/2012 5:54:08 PM EDT
[#12]
I don't need no steenkin' browser extension with Chrome.  

I just took a look in my garage.  I can unlock any of them at this point but will have to do some grinding to get them fully upgraded.  What's the consensus so I know what I'm working toward?

E-95
Link Posted: 9/21/2012 8:00:22 AM EDT
[#13]
Recommend me some crew skills for these light tanks.  Keep in mind that I'm going to have to spend some gold and get a 100% crew sometime this weekend so I'm not going to have much time to get the skills built up...
Link Posted: 9/21/2012 10:32:38 AM EDT
[#14]
Of all the light tanks, the M24 Chaffee is probably the most well rounded. T-50-2 is simply too fast...going 72kph and trying to hit other scouts will be time consuming. They make great harassment tanks, and should be up on the front line as the for zipping around and forcing a dog fight. The M24 will pull in as the 2nd line, and deal out most of the damage. The great thing about the M24 over the VK2801 w/105 derp is that a miss is much less costly due to higher ROF. The 2801 would work well as a rammer and HP sponge. IIRC they have the highest pool of HP @ 610, and surprisingly bouncy armor.





ELC shouldn't be considered, due to the lack of turret and the opponents it'll face.



I'd consider the following line up:



2: T-50-2

2: M24

1: VK2801



or



2: T-50-2

3: M24




 
Link Posted: 9/21/2012 11:35:05 AM EDT
[#15]
Do we have anyone with time behind the wheel of all of them that can give a recommendation?  I was leaning more toward the 2801 as a brawler with the Chaffee as a stand off, long range gunner to lay the larger damage.  It's gun is as accurate as the German's but I would think that its significantly weaker armor would be a liability when we get into a close quarters fur ball (which I figure is going to happen in at least a few of the matches).  

Smallbore and I are in the same boat.  We won't be anywhere near 100% on the first skill / perk since we don't even own whatever light we'll be driving.  With that in mind I'd think that the following skills / perks would be best:

Commander:  Recon
Gunner:  Snap Shot
Driver:  Smooth Ride
Radio Op:  Situational Awareness
Loader:  Repair or Camo

The fact that none of the loader perks come into effect until they reach 100% hampers things a little.

E-95
Link Posted: 9/21/2012 12:39:52 PM EDT
[#16]
Quoted:
Do we have anyone with time behind the wheel of all of them that can give a recommendation?  I was leaning more toward the 2801 as a brawler with the Chaffee as a stand off, long range gunner to lay the larger damage.  It's gun is as accurate as the German's but I would think that its significantly weaker armor would be a liability when we get into a close quarters fur ball (which I figure is going to happen in at least a few of the matches).  

Smallbore and I are in the same boat.  We won't be anywhere near 100% on the first skill / perk since we don't even own whatever light we'll be driving.  With that in mind I'd think that the following skills / perks would be best:

Commander:  Recon
Gunner:  Snap Shot
Driver:  Smooth Ride
Radio Op:  Situational Awareness
Loader:  Repair or Camo

The fact that none of the loader perks come into effect until they reach 100% hampers things a little.

E-95


I don't have a VK2801, but I do have a Chaffee and a T-50-2. I agree with what Hobbez said in that the t-50-2 is more of a harasser or scout, its to fast to hit much.  Chaffee has an extra 10m of view range over the t-50-2 and has a good gun, so it can fill the sniper role.

For the most part we will run whatever anyone has or what they are best in.
Link Posted: 9/21/2012 1:56:03 PM EDT
[#17]



Quoted:



Quoted:

Do we have anyone with time behind the wheel of all of them that can give a recommendation?  I was leaning more toward the 2801 as a brawler with the Chaffee as a stand off, long range gunner to lay the larger damage.  It's gun is as accurate as the German's but I would think that its significantly weaker armor would be a liability when we get into a close quarters fur ball (which I figure is going to happen in at least a few of the matches).  



Smallbore and I are in the same boat.  We won't be anywhere near 100% on the first skill / perk since we don't even own whatever light we'll be driving.  With that in mind I'd think that the following skills / perks would be best:



Commander:  Recon

Gunner:  Snap Shot

Driver:  Smooth Ride

Radio Op:  Situational Awareness

Loader:  Repair or Camo



The fact that none of the loader perks come into effect until they reach 100% hampers things a little.



E-95




I don't have a VK2801, but I do have a Chaffee and a T-50-2. I agree with what Hobbez said in that the t-50-2 is more of a harasser or scout, its to fast to hit much.  Chaffee has an extra 10m of view range over the t-50-2 and has a good gun, so it can fill the sniper role.



For the most part we will run whatever anyone has or what they are best in.


With the exception of 2001, who isn't joining due to time commitments, I don't know that any of us have a ton of experience with the Tier 5 lights. AJ has a couple, at least.



So, with that in mind, I think we're approaching this as a way to practice driving lights and just get a little more tournament experience in. Figure it'll be good preparation for the future.



Side note: Havok ended up losing their next match, 3-2, to Cap Fast.





 
Link Posted: 9/21/2012 4:28:31 PM EDT
[#18]
I've read quite a few threads in the WoT forums and it seems the general consensus is that the Chaffee is superior to the 2801.  While the 2801 has better armor and more HP's, by comparison it's slow to accelerate and rapidly bleeds speed during turns.  This makes it an easier target for OPFOR.  And the Chaffee's gun has a higher rate of fire and a higher average damage so its viewed as the greater threat.

Of course these reviews come from regular public matches where they face much higher tier heavies, TD's, and mediums.  Not same tier lights only.  Still, I'm probably going to be grinding for the Chaffee this weekend.

E-95
Link Posted: 9/21/2012 4:46:42 PM EDT
[#19]



Quoted:




With the exception of 2001, who isn't joining due to time commitments, I don't know that any of us have a ton of experience with the Tier 5 lights. AJ has a couple, at least.



So, with that in mind, I think we're approaching this as a way to practice driving lights and just get a little more tournament experience in. Figure it'll be good preparation for the future.



Side note: Havok ended up losing their next match, 3-2, to Cap Fast.



 






M24: 527 battles, 58% win percentage, 800 avg exp





 
Link Posted: 9/21/2012 4:54:26 PM EDT
[#20]
Quoted:

Quoted:

With the exception of 2001, who isn't joining due to time commitments, I don't know that any of us have a ton of experience with the Tier 5 lights. AJ has a couple, at least.

So, with that in mind, I think we're approaching this as a way to practice driving lights and just get a little more tournament experience in. Figure it'll be good preparation for the future.

Side note: Havok ended up losing their next match, 3-2, to Cap Fast.

 



M24: 527 battles, 58% win percentage, 800 avg exp

 


Our ACE in the hole
Link Posted: 9/21/2012 5:03:27 PM EDT
[#21]



Quoted:





Quoted:



With the exception of 2001, who isn't joining due to time commitments, I don't know that any of us have a ton of experience with the Tier 5 lights. AJ has a couple, at least.



So, with that in mind, I think we're approaching this as a way to practice driving lights and just get a little more tournament experience in. Figure it'll be good preparation for the future.



Side note: Havok ended up losing their next match, 3-2, to Cap Fast.



 






M24: 527 battles, 58% win percentage, 800 avg exp



 


You're hired!



 
Link Posted: 9/21/2012 10:40:47 PM EDT
[#22]
Sorry guys we didn't get into the tournament, team was declined.   Tournament was full
Link Posted: 9/21/2012 10:50:15 PM EDT
[#23]



Quoted:


Sorry guys we didn't get into the tournament, team was declined.   Tournament was full


No worries. Just saves everyone from having to spend gold and grind lights all weekend.



Seems they have skirmish tournaments quite often, so we can get in the next one.



 
Link Posted: 9/22/2012 12:39:04 AM EDT
[#24]
Hmm.  Anyone want to buy a slightly used, low mileage but elited Chaffee?  Slight smoke and fire damage.  Great for that commute to and from the front lines.  Serious offers only.  

E-95
Link Posted: 9/22/2012 5:47:12 AM EDT
[#25]
Quoted:

Quoted:
Sorry guys we didn't get into the tournament, team was declined.   Tournament was full

No worries. Just saves everyone from having to spend gold and grind lights all weekend.

Seems they have skirmish tournaments quite often, so we can get in the next one.
 


Crap.  I just spent the last day and a half grinding 60k worth of free exp and bought a Chaffee and a gold crew last night.
Link Posted: 9/22/2012 8:41:38 AM EDT
[#26]
There will be more skirmishes, every one is different.  It will give us a chance to build up our crew skills and our own skills in them


Chaffee is a fun tank to play, not the crazy zippy thing that is the t-50-2, but it can lay the hurt down
Link Posted: 9/22/2012 11:28:47 AM EDT
[#27]
I'll have to rebuy my chaffee
Link Posted: 9/25/2012 11:09:50 AM EDT
[#28]
Just in case anyone cares the Arracourt Challenge Tourney appears to have been completely FUBAR'd by admin dude running it

Contest bracket page

WoT Forum thread...scroll to about page 11 for the butthurt...lol
Link Posted: 9/25/2012 12:33:52 PM EDT
[#29]



Quoted:


Just in case anyone cares the Arracourt Challenge Tourney appears to have been completely FUBAR'd by admin dude running it



Contest bracket page



WoT Forum thread...scroll to about page 11 for the butthurt...lol


Yeah, I noticed that last week. It took almost a week for Havok to get their next match in after they played us.



 
Link Posted: 9/28/2012 10:44:34 AM EDT
[#30]
Looks like we got a new Skirmish.....someone going to try to set this up?  I'm game.

Link to new Skirmish XVII

Skirmish XVII

Tournament Page
Registration
Discussion Forum
Here are the rules for this week's Skirmish:

Tier & Point Limits

With maximum number of 7 players per battle, a team must field a selection of tanks based on the below tier limits.

Tier 8 for all tanks
Teams are also limited to a maximum total of 42 tier points.

Victory Conditions

The winner of each round will be determined as the first to 3 victories on a given map.

Each battle will last 15 minutes.

The Encounter battle mode will be used for this tournament.

Schedule

Note that only 64 teams will be allowed to participate. Teams will be accepted on a first come, first serve basis, see Registration for details.

The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 2:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!

Round 1: October 1
Round 2: October 2
Round 3: October 3
Round 4: October 4
Round 5: October 5
Round 6: October 6
There will be a 2 minute break in between rounds.

Each battle will last 10 minutes.
Link Posted: 9/28/2012 1:19:52 PM EDT
[#31]
Count me in.

E-95
Link Posted: 9/28/2012 1:21:49 PM EDT
[#32]



Quoted:


Count me in.



E-95


Not sure on my availability on a couple of the nights, but can make it the first couple. So one of you are in charge this time! Create it up.



 
Link Posted: 9/28/2012 4:45:48 PM EDT
[#33]
Well they are accepting 64 teams and when I went to create a team for us it said there were already 117 registered
Link Posted: 9/28/2012 5:21:48 PM EDT
[#34]



Quoted:


Well they are accepting 64 teams and when I went to create a team for us it said there were already 117 registered


Yeah, but once you register and fill out your team, you have to apply.



None of those teams are in until they apply.



 
Link Posted: 9/28/2012 11:55:45 PM EDT
[#35]
Okay, the Team is created:  Skirmish XVII Team: Working As Intended.

E-95
Link Posted: 9/29/2012 5:11:28 AM EDT
[#36]
I'm in.  Note that the password is the same one for game chat.
Link Posted: 9/29/2012 1:53:02 PM EDT
[#37]



Quoted:


I'm in.  Note that the password is the same one for game chat.


In



 
Link Posted: 9/29/2012 3:20:56 PM EDT
[#38]
Joined, I might have time conflicts with Clan wars so If you can find someone to replace me let me know and I'll drop.

Link Posted: 9/29/2012 3:52:35 PM EDT
[#39]
Quoted:
Joined, I might have time conflicts with Clan wars so If you can find someone to replace me let me know and I'll drop.



I guess the big question is if it allows 7 players per battle, how many does it allow on the team?

E-95
Link Posted: 9/29/2012 7:07:07 PM EDT
[#40]
Quoted:
Quoted:
Joined, I might have time conflicts with Clan wars so If you can find someone to replace me let me know and I'll drop.



I guess the big question is if it allows 7 players per battle, how many does it allow on the team?

E-95


I believe the rules stated that you need 7 minimum to qualify, a max of 10 on the roster, and a max of 7 per battle.
Link Posted: 9/30/2012 4:52:29 AM EDT
[#41]
IN, hopefully i'll be able to make a battle or 3
Link Posted: 9/30/2012 10:48:24 AM EDT
[#42]
We've got our seven minimum.  We could use one or two more just in case AJ or Temp can't make it because of clan wars though.

E-95
Link Posted: 9/30/2012 11:13:47 AM EDT
[#43]
Quoted:
We've got our seven minimum.  We could use one or two more just in case AJ or Temp can't make it because of clan wars though.

E-95


I signed up.  I don't really rate our chances very high, or if it's even worth the effort, considering we'll be going up against the likes of FORGE and other, much better teams.  I'm also not 100% sure I can make it on all the nights this is supposed to go for, and I've not really got a wide range of tanks to choose from (I'm probably best off with my Panther 2, but could also bring my T32).

Tactics-wise, we should probably bring something like 4 tier 8's, a tier 4-5 scout, and a tier 5-6 arty.  42 points on the nose, and it gives us a good mix of units for slugging it out and support.  I expect we'll run into a lot of teams with 2 IS3, 2 T44, T-50-2, and SU-8 (or a makeup very similar).  Some very strong tanks for that tier, especially on a map like Malinovka where there isn't a great deal of cover and you really need to be able to maneuver.
Link Posted: 9/30/2012 12:04:04 PM EDT
[#44]
Signup ends at 6pm today, we need to submit our team before that

These are just for some fun, maybe a small chance at grabbing gold.  The more of these we play the better we will get.
Link Posted: 9/30/2012 12:17:42 PM EDT
[#45]
Quoted:
Signup ends at 6pm today, we need to submit our team before that

These are just for some fun, maybe a small chance at grabbing gold.  The more of these we play the better we will get.


Link Posted: 9/30/2012 12:19:47 PM EDT
[#46]
Quoted:
Signup ends at 6pm today, we need to submit our team before that

These are just for some fun, maybe a small chance at grabbing gold.  The more of these we play the better we will get.


We played pretty well against the top clans last time.  Don't think we can't win.
Link Posted: 9/30/2012 12:23:27 PM EDT
[#47]



Quoted:



Quoted:

We've got our seven minimum.  We could use one or two more just in case AJ or Temp can't make it because of clan wars though.



E-95




I signed up.  I don't really rate our chances very high, or if it's even worth the effort, considering we'll be going up against the likes of FORGE and other, much better teams.  I'm also not 100% sure I can make it on all the nights this is supposed to go for, and I've not really got a wide range of tanks to choose from (I'm probably best off with my Panther 2, but could also bring my T32).



Tactics-wise, we should probably bring something like 4 tier 8's, a tier 4-5 scout, and a tier 5-6 arty.  42 points on the nose, and it gives us a good mix of units for slugging it out and support.  I expect we'll run into a lot of teams with 2 IS3, 2 T44, T-50-2, and SU-8 (or a makeup very similar).  Some very strong tanks for that tier, especially on a map like Malinovka where there isn't a great deal of cover and you really need to be able to maneuver.
That's about what I thought, too.



Three or four IS-3s (the fourth possibly being a Tier 7 to get an extra tier of arty), a T-50-2 and a Tier 5/6 arty.



And, you'd be surprised. The first tournament we did, we were about 10HP/10secs from beating Havok. They lucked out, forced a draw and then won the next battle. Also, in that tournament, arty was more a liability than anything.



Also, if anyone plans on shooting gold, buy it while it's on sale.





 
Link Posted: 9/30/2012 12:35:06 PM EDT
[#48]
Quoted:

Quoted:
Quoted:
We've got our seven minimum.  We could use one or two more just in case AJ or Temp can't make it because of clan wars though.

E-95


I signed up.  I don't really rate our chances very high, or if it's even worth the effort, considering we'll be going up against the likes of FORGE and other, much better teams.  I'm also not 100% sure I can make it on all the nights this is supposed to go for, and I've not really got a wide range of tanks to choose from (I'm probably best off with my Panther 2, but could also bring my T32).

Tactics-wise, we should probably bring something like 4 tier 8's, a tier 4-5 scout, and a tier 5-6 arty.  42 points on the nose, and it gives us a good mix of units for slugging it out and support.  I expect we'll run into a lot of teams with 2 IS3, 2 T44, T-50-2, and SU-8 (or a makeup very similar).  Some very strong tanks for that tier, especially on a map like Malinovka where there isn't a great deal of cover and you really need to be able to maneuver.
That's about what I thought, too.

Three or four IS-3s (the fourth possibly being a Tier 7 to get an extra tier of arty), a T-50-2 and a Tier 5/6 arty.

And, you'd be surprised. The first tournament we did, we were about 10HP/10secs from beating Havok. They lucked out, forced a draw and then won the next battle. Also, in that tournament, arty was more a liability than anything.

Also, if anyone plans on shooting gold, buy it while it's on sale.

 


I'm afraid I don't have an IS3 (or anything Soviet, really).  I've only played with like a month of premium in the entire time the game has been live, so I mostly have to sell tanks to advance to the next tier.  As a result, I've only got the Panther 2 and T32 in my garage at the moment (besides an M4 Jumbo and a T14, neither of which would be of any help).  So, I'm really limited on what I can bring if you guys end up needing me for any matches.  On the upside, my Panther 2 has Rammer/Vstab/Optics and I'm like 100/100/95 on the crew skills.

What are we going to use for voice?  In-game, or one of the TS/Vent servers?
Link Posted: 9/30/2012 1:02:08 PM EDT
[#49]



Quoted:



Quoted:




Quoted:


Quoted:

We've got our seven minimum.  We could use one or two more just in case AJ or Temp can't make it because of clan wars though.



E-95




I signed up.  I don't really rate our chances very high, or if it's even worth the effort, considering we'll be going up against the likes of FORGE and other, much better teams.  I'm also not 100% sure I can make it on all the nights this is supposed to go for, and I've not really got a wide range of tanks to choose from (I'm probably best off with my Panther 2, but could also bring my T32).



Tactics-wise, we should probably bring something like 4 tier 8's, a tier 4-5 scout, and a tier 5-6 arty.  42 points on the nose, and it gives us a good mix of units for slugging it out and support.  I expect we'll run into a lot of teams with 2 IS3, 2 T44, T-50-2, and SU-8 (or a makeup very similar).  Some very strong tanks for that tier, especially on a map like Malinovka where there isn't a great deal of cover and you really need to be able to maneuver.
That's about what I thought, too.



Three or four IS-3s (the fourth possibly being a Tier 7 to get an extra tier of arty), a T-50-2 and a Tier 5/6 arty.



And, you'd be surprised. The first tournament we did, we were about 10HP/10secs from beating Havok. They lucked out, forced a draw and then won the next battle. Also, in that tournament, arty was more a liability than anything.



Also, if anyone plans on shooting gold, buy it while it's on sale.



 




I'm afraid I don't have an IS3 (or anything Soviet, really).  I've only played with like a month of premium in the entire time the game has been live, so I mostly have to sell tanks to advance to the next tier.  As a result, I've only got the Panther 2 and T32 in my garage at the moment (besides an M4 Jumbo and a T14, neither of which would be of any help).  So, I'm really limited on what I can bring if you guys end up needing me for any matches.  On the upside, my Panther 2 has Rammer/Vstab/Optics and I'm like 100/100/95 on the crew skills.



What are we going to use for voice?  In-game, or one of the TS/Vent servers?


Probably AJ's TS.
 
Link Posted: 9/30/2012 1:33:26 PM EDT
[#50]
Quoted:
Signup ends at 6pm today, we need to submit our team before that

These are just for some fun, maybe a small chance at grabbing gold.  The more of these we play the better we will get.


Unless anyone has any last minute suggestions I'm going to close it out and submit it for approval.

E-95

ETA:  Closed and submitted.
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