Having played several sessions now, I can say that, while the game is really innovative and fun, the netcode needs SERIOUS work. I've lost three smaller ships and almost lost the bigger ship I posted above due to netcode issues.
At this point, anytime anyone joins the server, it lags out for a period of at least 5 seconds. I've seen it go all the way to 20. God help you if you happen to be exiting a moving ship or towing a smaller ship with your primary ship when this happens. Both have happened to me.
I lost a perfectly good small fighter when I exited it as someone logged on. The Inertial Dampeners should have stopped it on its own, but due to the lag, it flew off into nowhere and I never found it.
Also, I lost a good mining rig I was towing behind the big black ship I posted above. Someone logged is as I was moving and the desync caused the towing to register with the server as a large collision. Shattered the mining rig into pieces and left a massive dent in the base ship. Came very close to destroying the larger ships reactor.
The concept is great, and I realize it's an Alpha, but, that said, it needs some intense work before I would consider playing it very often.
ETA: I will try to post some additional screencaps later.