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This looks great.
Also I think the idea of showing what you're capable of doing without showing any original ideas for characters or vehicles is really smart as it keeps your best stuff from being "borrowed." |
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Great work. I remember an article from Game Informer recently that talked about what you are experiencing - its all about your portfolio. Kids in highschool are making games, apps, and popular PC mods before they even start taking college classes or looking for jobs. Truly an interesting field.
I like to mess with 3d modeling and especially creating textures in my free time. |
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This looks great. Also I think the idea of showing what you're capable of doing without showing any original ideas for characters or vehicles is really smart as it keeps your best stuff from being "borrowed." View Quote View All Quotes View All Quotes Quoted:
This looks great. Also I think the idea of showing what you're capable of doing without showing any original ideas for characters or vehicles is really smart as it keeps your best stuff from being "borrowed." Thanks! I'm less concerned with concepts being grabbed... there are lots of concept artists and tradigital painters that can blow my socks off without breaking a sweat. I'd be thrilled if somebody thought some of my original ideas were worth using as base concepts. Quoted:
Great work. I remember an article from Game Informer recently that talked about what you are experiencing - its all about your portfolio. Kids in highschool are making games, apps, and popular PC mods before they even start taking college classes or looking for jobs. Truly an interesting field. I like to mess with 3d modeling and especially creating textures in my free time. It's a neat field because age isn't a barrier to learning. I started doing 3D by modding the crap out of Total Annihilation back in 1997, when I was in middle school. I was working on a major commercial release (Pacific Fighters) before I finished art school. There are some REALLY talented folks who have gotten work right out of high school and skipped college entirely, or gone back later for a classical art degree instead of an art technology oriented degree. Some of their stuff just blows you away. |
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If you find yourself in the Dallas area, I've got a job for you.
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As a gamer, I remember playing this game and loved it. Nice to see you recreating pieces with a modern touch.
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No progress last few days. Awful stomach flu with fever.
Going to go curl back up in front of the fireplace. |
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You've made me realize all I really want in a game is DS with new assets I'll have to settle for Planetary Annihilation. All the best people from Cavedog went with Chris.
Hope you feel better man, this is good stuff. |
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Aaaaaand this is why I stopped playing with the Cryengine 3 SDK. My friends told me how fun it was, and got me all excited to play with it, and then I realized just how much work I was going to have to put into it to accomplish anything. There is so much more involved now than when I was modding games back in the early 2000's.
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Quoted: Aaaaaand this is why I stopped playing with the Cryengine 3 SDK. My friends told me how fun it was, and got me all excited to play with it, and then I realized just how much work I was going to have to put into it to accomplish anything. There is so much more involved now than when I was modding games back in the early 2000's. View Quote |
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(placeholder - working on something else right now and coming back to the monastery scene later)
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OK. So the most recent project is about to come to fruition. Plus, it has zombies, and aliens, and modular environment construction. When I get the OK to post pics... They go here.
For now, to quote an old art director friend of mine, "imagine awesomeness until it gets here." EDIT: Project got canned by the producer, bah... under NDA, no pics. |
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And now for the latest project, trying to get the attention of a certain studio behind a certain Homeworld series that I damn near worship...
Homeworld: Shipbreakers - Enemy Fighter |
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Next up is going to be an end-to-end process pic sequence for one of my hilarious attempts at 2D concepting...
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Paging Salmonaxe... Salmonaxe, please pick up the white courtesy phone.
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This is so cool Rogue-Sasquatch...thanks for sharing! I love to see the creative process! I wish you could give me some lessons!!
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This is cool. With those skills you could probably make a few bucks generating 3D porn.
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This is cool. With those skills you could probably make a few bucks generating 3D porn. View Quote I'm more an environment artist and hard-surface artist. Don't do characters very well, and I'm extremely rusty with animation. I could make you one badass next-gen 3D model of a casting couch, though. Lasers 'n shit and all kinds of stuff. |
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I'm nowhere near good enough to teach. Hell, last Saturday I had a friend from art school over at my place giving me one-on-one tips. I'd love to eventually be able to do this someday, though: Ladies and gentlemen, J. Aaron Kambeitz... http://shipyards.relicnews.com/hw2/images/homeworld213.jpg View Quote View All Quotes View All Quotes Quoted:
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This is so cool Rogue-Sasquatch...thanks for sharing! I love to see the creative process! I wish you could give me some lessons!! I'm nowhere near good enough to teach. Hell, last Saturday I had a friend from art school over at my place giving me one-on-one tips. I'd love to eventually be able to do this someday, though: Ladies and gentlemen, J. Aaron Kambeitz... http://shipyards.relicnews.com/hw2/images/homeworld213.jpg I noticed on your latest design that it really reminded me of the general Homeworld artistic style. In my opinion, Homeworld has the best most interesting and visually appealing concept art of any game ever. ETA: my first thought was.. Bentusi??? |
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I noticed on your latest design that it really reminded me of the general Homeworld artistic style. In my opinion, Homeworld has the best most interesting and visually appealing concept art of any game ever. ETA: my first thought was.. Bentusi??? View Quote View All Quotes View All Quotes Quoted:
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This is so cool Rogue-Sasquatch...thanks for sharing! I love to see the creative process! I wish you could give me some lessons!! I'm nowhere near good enough to teach. Hell, last Saturday I had a friend from art school over at my place giving me one-on-one tips. I'd love to eventually be able to do this someday, though: Ladies and gentlemen, J. Aaron Kambeitz... http://shipyards.relicnews.com/hw2/images/homeworld213.jpg I noticed on your latest design that it really reminded me of the general Homeworld artistic style. In my opinion, Homeworld has the best most interesting and visually appealing concept art of any game ever. ETA: my first thought was.. Bentusi??? Good eyes! I'm on the right track then. Progenitor. Homeworld is my bestest favoritest PC game ever. Ever. If I can someday paint like Rob Cunningham or Aaron Kambeitz, I'll die a happy man. |
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I remember the game.
It was pretty and it was long. Lots of good loot too. My donkey was packed down |
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Good eyes! I'm on the right track then. Progenitor. Homeworld is my bestest favoritest PC game ever. Ever. If I can someday paint like Rob Cunningham or Aaron Kambeitz, I'll die a happy man. View Quote View All Quotes View All Quotes Quoted:
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This is so cool Rogue-Sasquatch...thanks for sharing! I love to see the creative process! I wish you could give me some lessons!! I'm nowhere near good enough to teach. Hell, last Saturday I had a friend from art school over at my place giving me one-on-one tips. I'd love to eventually be able to do this someday, though: Ladies and gentlemen, J. Aaron Kambeitz... http://shipyards.relicnews.com/hw2/images/homeworld213.jpg I noticed on your latest design that it really reminded me of the general Homeworld artistic style. In my opinion, Homeworld has the best most interesting and visually appealing concept art of any game ever. ETA: my first thought was.. Bentusi??? Good eyes! I'm on the right track then. Progenitor. Homeworld is my bestest favoritest PC game ever. Ever. If I can someday paint like Rob Cunningham or Aaron Kambeitz, I'll die a happy man. http://www.homeworldremastered.com |
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This is so cool Rogue-Sasquatch...thanks for sharing! I love to see the creative process! I wish you could give me some lessons!! I'm nowhere near good enough to teach. Hell, last Saturday I had a friend from art school over at my place giving me one-on-one tips. I'd love to eventually be able to do this someday, though: Ladies and gentlemen, J. Aaron Kambeitz... http://shipyards.relicnews.com/hw2/images/homeworld213.jpg I noticed on your latest design that it really reminded me of the general Homeworld artistic style. In my opinion, Homeworld has the best most interesting and visually appealing concept art of any game ever. ETA: my first thought was.. Bentusi??? Good eyes! I'm on the right track then. Progenitor. Homeworld is my bestest favoritest PC game ever. Ever. If I can someday paint like Rob Cunningham or Aaron Kambeitz, I'll die a happy man. http://www.homeworldremastered.com Oh, believe me. I'm aware of it and, uh, then some. |
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