Posted: 7/20/2005 6:26:43 PM EDT
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It is ok. The graphics are good and the sounds are excellent, they give me the willies sometimes. I hate when shit spawns behind you all the time. The levels really don't make sense. I don't fell like I'm really in a colony. (System Shock 2 was had awesome level design) I don't really like the way the weapons work either. I give it a 3 out of 5. |
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Graphically, it's great. Gameplay, Half Life 2 blows it out of the water without even breathing hard. How many closets have to pop open behind you when you run over some imaginary line on the floor? That's a "feature" the origional Doom had, and should have been left behind. |
You got to get the ducttape flashlight mod. Ducttape Flashlight mod |
It is a great atmospheric game. You will see some sick shit in that game. Honestly, there's some sick shit that surprised me, and I've been fully aware of how tweaked those guys at id are. Also, I don't know if you all get how freaking cool having full-motion fully-interactive computer terminals in that game is. It's a minor thing, but it's a HUGE indicator of how far games have come, when you can play the original Doom on a computer terminal inside of a 3D environment. |
Super Turbo Turkey Puncher 3! My biggest problem with the game was the baby-like creatures and hearing babies cryin the backgruond when you got to the top tier of the Delta Labs (with the skeletons and extra excessive blood and writing on the walls) It sucks you in.. |
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I played it in the proper manner, which is alone, in the dark, with headphones on, and I must say I enjoy it far more than I enjoyed Half-Life 2. I also got a big kick out of the original DooMs and it seems people who didn't enjoy those much don't enjoy DooM 3. The atmosphere of DooM 3 was fantastic. However, the shotgun pissed me off with it's ridiculous patterning, but digging up the definition file for it and cutting the spread down to one third it's original setting makes it far better. Another thing I liked more in DooM 3 is that every kill was satisfying, the game is often ridiculed as "slow-paced" but the action is simply frantic. In HL2 there were many instances where I was jolted out of the game's immersiveness or simply bored by the game. There was never much in the way of tension in the game, Ravenholm being the only real example, IMHO. HL2 was so-so all the way through it and the end, well, the ending was one of the worst I have ever experienced in a game. ETA: Not to mention D3 has zombie boxing whereas HL2 merely has zombie crowbar-ing. I've played HL2 three times, D3 twice (currently running through it again but I've been side tracked by getting the first two Splinter Cells and I played through D3's expansion two days ago. The DooM 3 expansion is not worth the money.) |
ID will make more money off the game engine by licensing it for other games. Only God knows how many games used the Quake engine. |
Must not have played KoToR II... Now THAT game could arguably be said to not have HAD an ENDING! More like they ran out of time/money and just released it. D3 was fun for a scifi shooter.. Good puzzles, awesome graphics. HL2? AMAZING graphics, lame story line, mediocre obstacles. I'd like to see Tom Clancy convince UbiSoft to make an fps based on the John Clark character.... I need to do some urban hunting. |
That would be f'ing awesome. |
+1, the game version of Without Remorse...damn, I wanna pop off druggies with a suppressed 1911 in .22, LOL. |
Yep. They'll make an assload licensing that engine. Doom 3 was merely a tech demo for their new engine. |
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I thought that the game succeeded admirably at generating a very creepy atmosphere. I often found that I could only play it for a couple hours, and then had to call it quits for awhile, due to getting too many adrenaline dumps. Graphics are awesome, and the sound is fine too. Enemy AI is okay, and the physics are good - could have been better, but good. The story line and the levels being basically one way to get through only hurt the game somewhat. I'd love to see more games with the same engine though. |
Half Life Half Life 2 Battlefield 1942 Battlefield 2 Unreal Engines They are all better than the Quake/Doom engine. |
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I've got the XBox version, and I have to say, HL2 simply is nowhere near the same level as Doom 3 is. HL2 is, in fact, about 900 levels above Doom 3. For the amount of time that I've played each (almost up to Ravenholm in HL2, still in the first few levels in Doom 3), there have been about ten times as many points where Doom has gotten tiresome over where HL2 has. Okay, rattlesnake-sounding imps are scary. The first couple of times. After that, it's boring. And talk about absolutely no setup, no story, no plot. It's like, "Arrive, get sent for no apparent reason to pick up a scientist, all hell floods into the complex without you having any idea why, shoot all the demons before they shoot you." HL2 has a very complex and deep story that I found ensnared me in a way that Doom 3 just cannot possibly hope to do. HL2 pwnz Doom 3 4eva, biatch. |
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I played it on XBOX and I was most impressed with it for its atmosphere. I also liked the subtle office comedy that you got when you read everyone's PDA - which is especially jarring given the circumstances. I complained about the flashlight to no end - but then when I got to Hell and I did not have it I really missed it. That was one of the worst (best) parts about Hell - other than the crazy design with the moving walls and soul-filled chasms - the fact that there were so many damn shadows and not a flashlight to be found! I was so happy when I got to Hell the final time and had my flashlight with me. Oh the joy of illumination! |
Yeah but it's been out for a year. Where are the other games. Does anybody know any? |
took a while for halfife to come out and it was based on a modifed quake 2 engine. |
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I was totaly dissapointed. It was the first FPS i have played in 8 years. I never finished it. I got board. all the levels felt the same. The deathmatch sucked too. Played HL2 finished it. It was alot more fun. the hl2 deathmatch is a lot more enjoyable. Alot less bunny hoppers. |

