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Posted: 7/20/2005 6:26:43 PM EDT
Link Posted: 7/20/2005 6:29:32 PM EDT
[#1]
The flashlight sucks.
Graphics, I give 4.5 out of 5.  Fantastic,
Gameplay, maybe 3 of 5.

Link Posted: 7/20/2005 6:35:37 PM EDT
[#2]
The original doom was more fun to play...

And it had cooler player mods too...  Oh how I miss blasting barney with a shotgun...
Link Posted: 7/20/2005 6:57:11 PM EDT
[#3]
Link Posted: 7/20/2005 7:10:17 PM EDT
[#4]
Graphically, it's great. Gameplay, Half Life 2 blows it out of the water without even breathing hard.

How many closets have to pop open behind you when you run over some imaginary line on the floor?

That's a "feature" the origional Doom had, and should have been left behind.
Link Posted: 7/20/2005 7:17:15 PM EDT
[#5]
I thought it was an outstanding game.  Proving again that John Carmack is hands down the best game engine designer ever.  No one else even comes remotely close to his talent in that arena.
Link Posted: 7/20/2005 7:20:40 PM EDT
[#6]
The weapons in Doom3 suck.

I could throw rocks more effectively than using the shotgun.  
Link Posted: 7/20/2005 7:20:41 PM EDT
[#7]

Quoted:

Quoted:
The flashlight sucks.
Graphics, I give 4.5 out of 5.  Fantastic,
Gameplay, maybe 3 of 5.





It really sucks.  Plus why the hell can't he hold a flashlight AND a gun at the same time.

Fuckin marines.




You got to get the ducttape flashlight mod.  Ducttape Flashlight mod
Link Posted: 7/20/2005 7:25:22 PM EDT
[#8]
I reluctantly played the first few levels while hating it and complaing, but grew to appreciate and love the game to the point where I couldn't stop playing it.  The headshots with the shotgun are unstoppable.
Link Posted: 7/20/2005 8:30:35 PM EDT
[#9]
The ability to not have a flashlight and a weapon kept me away from this one.
Link Posted: 7/20/2005 8:40:33 PM EDT
[#10]

Quoted:
The ability to not have a flashlight and a weapon kept me away from this one.



I liked it - kept me on the edge of my seat and more situationally aware.

Thought the story was pretty good, and graphics and sound was awesome.
Link Posted: 7/20/2005 8:52:42 PM EDT
[#11]

Quoted:

Quoted:
The ability to not have a flashlight and a weapon kept me away from this one.



I liked it - kept me on the edge of my seat and more situationally aware.

Thought the story was pretty good, and graphics and sound was awesome.



It is a great atmospheric game.  You will see some sick shit in that game. Honestly, there's some sick shit that surprised me, and I've been fully aware of how tweaked those guys at id are.

Also, I don't know if you all get how freaking cool having full-motion fully-interactive computer terminals in that game is.  It's a minor thing, but it's a HUGE indicator of how far games have come, when you can play the original Doom on a computer terminal inside of a 3D environment.
Link Posted: 7/20/2005 8:56:22 PM EDT
[#12]

Quoted:
It is a great atmospheric game.  You will see some sick shit in that game. Honestly, there's some sick shit that surprised me, and I've been fully aware of how tweaked those guys at id are.

Also, I don't know if you all get how freaking cool having full-motion fully-interactive computer terminals in that game is.  It's a minor thing, but it's a HUGE indicator of how far games have come, when you can play the original Doom on a computer terminal inside of a 3D environment.



Super Turbo Turkey Puncher 3!

My biggest problem with the game was the baby-like creatures and hearing babies cryin the backgruond when you got to the top tier of the Delta Labs (with the skeletons and extra excessive blood and writing on the walls)

It sucks you in..
Link Posted: 7/20/2005 9:21:43 PM EDT
[#13]
I played it in the proper manner, which is alone, in the dark, with headphones on, and I must say I enjoy it far more than I enjoyed Half-Life 2. I also got a big kick out of the original DooMs and it seems people who didn't enjoy those much don't enjoy DooM 3.

The atmosphere of DooM 3 was fantastic. However, the shotgun pissed me off with it's ridiculous patterning, but digging up the definition file for it and cutting the spread down to one third it's original setting makes it far better. Another thing I liked more in DooM 3 is that every kill was satisfying, the game is often ridiculed as "slow-paced" but the action is simply frantic. In HL2 there were many instances where I was jolted out of the game's immersiveness or simply bored by the game. There was never much in the way of tension in the game, Ravenholm being the only real example, IMHO. HL2 was so-so all the way through it and the end, well, the ending was one of the worst I have ever experienced in a game.

ETA: Not to mention D3 has zombie boxing whereas HL2 merely has zombie crowbar-ing.

I've played HL2 three times, D3 twice (currently running through it again but I've been side tracked by getting the first two Splinter Cells and I played through D3's expansion two days ago. The DooM 3 expansion is not worth the money.)
Link Posted: 7/20/2005 9:22:38 PM EDT
[#14]
I played it once. Beat it and put it back in its box.
Link Posted: 7/20/2005 9:46:03 PM EDT
[#15]
Thats why they make flashlight mods... I like the  "Hello Kitty" flashlight while I shot


Hated the game though. Glad I didnt buy it.
Link Posted: 7/20/2005 9:56:23 PM EDT
[#16]

Quoted:
I played it once. Beat it and put it back in its box.Deleted the downloaded ISO




Sure as hell wasn't worth buying, and was hardly worth the download time.
Link Posted: 7/20/2005 10:04:56 PM EDT
[#17]
it it justy a refined doom.

technicaly, its great, but the story is 1993.


id needs to move on to..  improving enemy ai or physics.  

id is to the point where they could make a rendered in real time porno.  looks great, but very shallow/, etc etc. ya know?
Link Posted: 7/20/2005 10:10:19 PM EDT
[#18]

Quoted:
it it justy a refined doom.

technicaly, its great, but the story is 1993.


id needs to move on to..  improving enemy ai or physics.  

id is to the point where they could make a rendered in real time porno.  looks great, but very shallow/, etc etc. ya know?



ID will make more money off the game engine by licensing it for other games.  Only God knows how many games used the Quake engine.
Link Posted: 7/20/2005 10:17:39 PM EDT
[#19]

Quoted:
the ending was one of the worst I have ever experienced in a game.



Must not have played KoToR II... Now THAT game could arguably be said to not have HAD an ENDING! More like they ran out of time/money and just released it.

D3 was fun for a scifi shooter.. Good puzzles, awesome graphics.  

HL2? AMAZING graphics, lame story line, mediocre obstacles.

I'd like to see Tom Clancy convince UbiSoft to make an fps based on the John Clark character....   I need to do some urban hunting.
Link Posted: 7/21/2005 12:45:39 AM EDT
[#20]
SciFiNut have you played the Splinter Cell games? They have Clancy's name attached to them, not much else I think, and they're really quite excellent. Alternating between sneaking around, knocking people out and all out shooting, good stuff.
Link Posted: 7/21/2005 12:51:50 AM EDT
[#21]

Quoted:

Quoted:
the ending was one of the worst I have ever experienced in a game.



Must not have played KoToR II... Now THAT game could arguably be said to not have HAD an ENDING! More like they ran out of time/money and just released it.

D3 was fun for a scifi shooter.. Good puzzles, awesome graphics.  

HL2? AMAZING graphics, lame story line, mediocre obstacles.

I'd like to see Tom Clancy convince UbiSoft to make an fps based on the John Clark character....   I need to do some urban hunting.



That would be f'ing awesome.
Link Posted: 7/21/2005 12:55:32 AM EDT
[#22]
I thought it was excellant and visceral, just like the original Doom.

First game I bought in a while, couldn't frankly be bothered with Half Life or Half Life two.
Link Posted: 7/21/2005 12:58:10 AM EDT
[#23]

Quoted:

Quoted:

Quoted:
the ending was one of the worst I have ever experienced in a game.



Must not have played KoToR II... Now THAT game could arguably be said to not have HAD an ENDING! More like they ran out of time/money and just released it.

D3 was fun for a scifi shooter.. Good puzzles, awesome graphics.  

HL2? AMAZING graphics, lame story line, mediocre obstacles.

I'd like to see Tom Clancy convince UbiSoft to make an fps based on the John Clark character....   I need to do some urban hunting.



That would be f'ing awesome.



+1, the game version of Without Remorse...damn, I wanna pop off druggies with a suppressed 1911 in .22, LOL.  
Link Posted: 7/21/2005 1:01:37 AM EDT
[#24]

Quoted:
+1, the game version of Without Remorse...damn, I wanna pop off druggies with a suppressed 1911 in .22, LOL.  





1911 and .22 shouldn't belong together without "practice" being in the same sentence
Link Posted: 7/21/2005 1:54:54 AM EDT
[#25]

Quoted:

Quoted:
it it justy a refined doom.

technicaly, its great, but the story is 1993.


id needs to move on to..  improving enemy ai or physics.  

id is to the point where they could make a rendered in real time porno.  looks great, but very shallow/, etc etc. ya know?



ID will make more money off the game engine by licensing it for other games.  Only God knows how many games used the Quake engine.



Yep.  They'll make an assload licensing that engine.  Doom 3 was merely a tech demo for their new engine.
Link Posted: 7/21/2005 8:31:49 AM EDT
[#26]
I thought that the game succeeded admirably at generating a very creepy atmosphere. I often found that I could only play it for a couple hours, and then had to call it quits for awhile, due to getting too many adrenaline dumps. Graphics are awesome, and the sound is fine too.

Enemy AI is okay, and the physics are good - could have been better, but good.

The story line and the levels being basically one way to get through only hurt the game somewhat.

I'd love to see more games with the same engine though.
Link Posted: 7/21/2005 8:37:40 AM EDT
[#27]
I want to play it again but my disks are messed up and my computer died last time halfway into the game
Link Posted: 7/21/2005 8:45:15 AM EDT
[#28]

Quoted:
I thought it was an outstanding game.  Proving again that John Carmack is hands down the best game engine designer ever.  No one else even comes remotely close to his talent in that arena.



Half Life
Half Life 2
Battlefield 1942
Battlefield 2
Unreal Engines

They are all better than the Quake/Doom engine.
Link Posted: 7/21/2005 8:45:54 AM EDT
[#29]
I've got the XBox version, and I have to say, HL2 simply is nowhere near the same level as Doom 3 is. HL2 is, in fact, about 900 levels above Doom 3. For the amount of time that I've played each (almost up to Ravenholm in HL2, still in the first few levels in Doom 3), there have been about ten times as many points where Doom has gotten tiresome over where HL2 has.

Okay, rattlesnake-sounding imps are scary. The first couple of times. After that, it's boring.

And talk about absolutely no setup, no story, no plot. It's like, "Arrive, get sent for no apparent reason to pick up a scientist, all hell floods into the complex without you having any idea why, shoot all the demons before they shoot you." HL2 has a very complex and deep story that I found ensnared me in a way that Doom 3 just cannot possibly hope to do.

HL2 pwnz Doom 3 4eva, biatch.
Link Posted: 7/21/2005 8:53:14 AM EDT
[#30]

Quoted:
The original doom was more fun to play...

And it had cooler player mods too...  Oh how I miss blasting barney with a shotgun...



MP was alot better to.
still play doom2 every now and then via zdameon.
Link Posted: 7/21/2005 8:57:35 AM EDT
[#31]
I played it on XBOX and I was most impressed with it for its atmosphere.  I also liked the subtle office comedy that you got when you read everyone's PDA - which is especially jarring given the circumstances.  

I complained about the flashlight to no end - but then when I got to Hell and I did not have it I really missed it.  That was one of the worst (best) parts about Hell - other than the crazy design with the moving walls and soul-filled chasms - the fact that there were so many damn shadows and not a flashlight to be found!

I was so happy when I got to Hell the final time and had my flashlight with me.  Oh the joy of illumination!
Link Posted: 7/21/2005 9:40:08 AM EDT
[#32]

Quoted:

Quoted:

Quoted:
it it justy a refined doom.

technicaly, its great, but the story is 1993.


id needs to move on to..  improving enemy ai or physics.  

id is to the point where they could make a rendered in real time porno.  looks great, but very shallow/, etc etc. ya know?



ID will make more money off the game engine by licensing it for other games.  Only God knows how many games used the Quake engine.



Yep.  They'll make an assload licensing that engine.  Doom 3 was merely a tech demo for their new engine.



Yeah but it's been out for a year. Where are the other games. Does anybody know any?
Link Posted: 7/21/2005 10:02:48 AM EDT
[#33]
Would make a better movie than a game.

The game was fun at first but became repetitive.
Link Posted: 7/21/2005 10:09:45 AM EDT
[#34]

Quoted:

Quoted:

Quoted:

Quoted:
it it justy a refined doom.

technicaly, its great, but the story is 1993.


id needs to move on to..  improving enemy ai or physics.  

id is to the point where they could make a rendered in real time porno.  looks great, but very shallow/, etc etc. ya know?



ID will make more money off the game engine by licensing it for other games.  Only God knows how many games used the Quake engine.



Yep.  They'll make an assload licensing that engine.  Doom 3 was merely a tech demo for their new engine.



Yeah but it's been out for a year. Where are the other games. Does anybody know any?



took a while for halfife to come out and it was based on a modifed quake 2 engine.
Link Posted: 8/5/2005 6:20:16 AM EDT
[#35]
Tag

I just bought the expansion and it appears the Duct Tape Mod doen't work on the expansion!!!!

CRAP!!

I must check out HL2 that everyone has mentioned in this thread.
Link Posted: 8/5/2005 6:33:26 AM EDT
[#36]

Quoted:
The flashlight sucks.
Graphics, I give 4.5 out of 5.  Fantastic,
Gameplay, maybe 3 of 5.





There is a mod that allows the flashlight to be attached to your weapon.
the ubergeeks were on this flaw pretty quick and coding a patch/mod
Link Posted: 8/5/2005 2:45:51 PM EDT
[#37]
I got it a few weeks ago (present) it's ok. Scary/creepy as hell but trasitioning from light to weapon sucks. Why cant the light be weapon mounted?

More then likely it'll get traded in for something.
Link Posted: 8/5/2005 2:52:27 PM EDT
[#38]

Quoted:
The weapons in Doom3 suck.

I could throw rocks more effectively than using the shotgun.  



the shotgun is good up close
with practice I can run up on an imp, fire at point blank range and kill it before it can slash me
Link Posted: 8/5/2005 2:54:52 PM EDT
[#39]
Download the Balance mod, it has a much better feeling weapon setup then base.
Link Posted: 8/6/2005 6:34:30 PM EDT
[#40]
try area 51. its better.
Link Posted: 8/6/2005 6:41:42 PM EDT
[#41]
It was far less than I expected.  The whole, run around in the dark, everywhere you turn is another monster thing got really old, really fast.  I was MUCH happier with HL2 than I was with D3.  The physics were phenomenal in HL2, it still blows my mind.
Link Posted: 8/6/2005 6:49:10 PM EDT
[#42]
Half life 2 and Counterstrike source. Both GOOD GAMES, however BF2 smokes them both, hands down.

Ben
Link Posted: 8/6/2005 7:32:58 PM EDT
[#43]
I was totaly dissapointed. It was the first FPS i have played in 8 years.  I never finished it.  I got board.  all the levels felt the same.  The deathmatch sucked too.    Played HL2 finished it.  It was alot more fun.   the hl2 deathmatch is a lot more enjoyable.  Alot less bunny hoppers.    
Link Posted: 8/6/2005 8:32:43 PM EDT
[#44]
Doom 3 is more like a technology demonstration.  More games will come out later based on it, with better content.  Also, you need a system with all the bells and whistles to run Doom 3 properly... lights low, surround sound.
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