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WheatSnackBread
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Posted: 3/9/2012 7:52:32 PM

THE IMAGE ABOVE IS A PAID ADVERTISEMENT
OK, so with all the huff and puff over the game's ending, I wanted to keep an open mind. I avoided all forum discussions and it was a total surprise when I finished it this afternoon. I'm not sure what possibilities existed, but here are the choices I made, and what happened:

Super high war assets and readiness
Did ALL side quests and missions
Shot the tank on the right: Killed the fuckers dead

So after the relays were destroyed, the Citadel and it's millions of inhabitants blowed up, and the probable billions and billions and billions of deaths... rationally, the ending was probably the best case scenario. Sure widespread travel is now impossible, but most civilizations are at least partially intact with the survivors. They survived. I think most of us are conditioned to expect some happy flowery ending filled with bunny rabbits and cartoon birds. I liked it. It tugged at my heartstrings and was upsetting. It was realistic in the sense that after the Reapers were destroyed, the galaxy was fucked up. I think it created a more emotional response to the game's ending. Just my thoughts.
Lost in the sauce.
PatriotAr15
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Posted: 3/9/2012 9:45:09 PM
[Last Edit: 3/9/2012 10:58:21 PM by PatriotAr15]
Originally Posted By WheatSnackBread:
OK, so with all the huff and puff over the game's ending, I wanted to keep an open mind. I avoided all forum discussions and it was a total surprise when I finished it this afternoon. I'm not sure what possibilities existed, but here are the choices I made, and what happened:

Super high war assets and readiness
Did ALL side quests and missions
Shot the tank on the right: Killed the fuckers dead

So after the relays were destroyed, the Citadel and it's millions of inhabitants blowed up, and the probable billions and billions and billions of deaths... rationally, the ending was probably the best case scenario. Sure widespread travel is now impossible, but most civilizations are at least partially intact with the survivors. They survived. I think most of us are conditioned to expect some happy flowery ending filled with bunny rabbits and cartoon birds. I liked it. It tugged at my heartstrings and was upsetting. It was realistic in the sense that after the Reapers were destroyed, the galaxy was fucked up. I think it created a more emotional response to the game's ending. Just my thoughts.


I agree to an extent, just kind of feel like you kind of get "led on" to believe that all the things you are working for are going to make a long term difference... but they don't. Everything you accomplished goes out the door, except for stopping the reaper threat.

The biggest reason the game endings sucked, is that there really was no choice. The ending sequences were all pretty much the same, just had different colored "blast waves".... just like Mass Effect's 2 ending. THAT was really lame. If I go through the trouble to get a different ending, I expect a DIFFERENT ENDING. I don't want the same ending, with a slightly different color of something. I would have been much happier had there been more endings with drastically different outcomes and ending sequences.

Also another thing about the ending, is that it's somewhat cliche and VERY predictable (come on, when we first heard about the Relay network and the reaper's connection to it, who didn't think the series ending would result in the relay network's destruction?). A technology that brings humanity and other races, monumental advancement... of course it's going to have a dark side, and of course the ending is going to include it being blown up/not used ever again/etc. It's almost a staple of the Final Fantasy series. So civilizations all find hope by being stranded on their particular planets. Though it is probable that FTL drives will still continue to exist. So the only way for civilizations, now, to connect with one another will be the much slower FTL drives.

The ending also ignores the progress made with the Geth. Towards the end, the Geth have become allies with organics. So that shows that the cycle was starting to be done away with.

Yes I think you're right that an ending should not be a rose garden, but neither should it have as many holes as these endings gave us.
"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
jeff1304
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Posted: 3/10/2012 12:45:35 AM
The face they showed as tali's was very pathetic i think the hands are not right at all and it doesn't help that they used a freebie stock picture they found on the net and Photo shopped it for like 5 minutes. I also hated the epilogue it made no sense.
Mattl
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Posted: 3/10/2012 2:33:05 AM
Wasn't expecting sunshine and bunnies but I found the ending quite dissappointing and lacking in clarity, Shepard gets the choice to die to destroy the reapers or die and get absorbed into the catalyst and control them.....and you see 3 survivors one of whom is always Joker and in both of my endings one of the characters who was with you in the final push where Harbinger frags all except Shepard and Anderson.

No fight with Harbinger directly.
No clarity on survivng or dead team members.
The catalyst was an AI????
The Citadel had this massive area inside it that nobody ever thoguht to look for in the 37 million years plus the Reapers are said to have been doing this???

The other thing is an outside thought, but nobody throughout galactic history ever thought of a torpedo or missile firing at high sub-FTL speeds??? The fleet armaments in the game fire more slowly than ships travel, how the fuck is that???

Jumping a shuttle to FTL into a reaper, would be more than sufficient to kill a reaper. Guess that would make for a short story though.
Mattl
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Posted: 3/10/2012 2:35:27 AM
Originally Posted By jeff1304:
The face they showed as tali's was very pathetic i think the hands are not right at all and it doesn't help that they used a freebie stock picture they found on the net and Photo shopped it for like 5 minutes. I also hated the epilogue it made no sense.


The "Cosmo's" reference at the end where humanitys savior is referred to as "The Shepard".
Moochin
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Posted: 3/10/2012 6:44:35 AM
So what I am reading in this thread is none of your choices really even matter and everyone gets more or less the same ending?

Lulz.
WheatSnackBread
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Posted: 3/10/2012 3:08:30 PM
Originally Posted By Mattl:
Wasn't expecting sunshine and bunnies but I found the ending quite dissappointing and lacking in clarity, Shepard gets the choice to die to destroy the reapers or die and get absorbed into the catalyst and control them.....and you see 3 survivors one of whom is always Joker and in both of my endings one of the characters who was with you in the final push where Harbinger frags all except Shepard and Anderson.

No fight with Harbinger directly.
No clarity on survivng or dead team members.
The catalyst was an AI????
The Citadel had this massive area inside it that nobody ever thoguht to look for in the 37 million years plus the Reapers are said to have been doing this???

The other thing is an outside thought, but nobody throughout galactic history ever thought of a torpedo or missile firing at high sub-FTL speeds??? The fleet armaments in the game fire more slowly than ships travel, how the fuck is that???

Jumping a shuttle to FTL into a reaper, would be more than sufficient to kill a reaper. Guess that would make for a short story though.


There's actually a part in the game where they talk about using capital ships as kamikazes. I think it was in the codex... Basically it wasn't pinpoint accurate, and it would take more ships than they had.
Lost in the sauce.
Mattl
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Posted: 3/10/2012 4:55:00 PM
Originally Posted By Moochin:
So what I am reading in this thread is none of your choices really even matter and everyone gets more or less the same ending?

Lulz.


You lose the mass relays and die regardless, best ending seems to be sysnthesis, the middle path.
PatriotAr15
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Posted: 3/10/2012 6:40:52 PM
Originally Posted By jeff1304:
The face they showed as tali's was very pathetic i think the hands are not right at all and it doesn't help that they used a freebie stock picture they found on the net and Photo shopped it for like 5 minutes. I also hated the epilogue it made no sense.


Tail's face? When? Where?



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ArmedSerenity
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Posted: 3/10/2012 7:29:07 PM
how do you get to a hirer readiness? i beat the game and destroyed the reapers, but i didnt know how to
Evil_ATF
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Posted: 3/10/2012 9:06:30 PM

Originally Posted By Moochin:
So what I am reading in this thread is none of your choices really even matter and everyone gets more or less the same ending?

Lulz.

Yes.


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jeff1304
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Posted: 3/10/2012 9:31:41 PM
[Last Edit: 3/10/2012 11:40:00 PM by jeff1304]
Originally Posted By PatriotAr15:
Originally Posted By jeff1304:
The face they showed as tali's was very pathetic i think the hands are not right at all and it doesn't help that they used a freebie stock picture they found on the net and Photo shopped it for like 5 minutes. I also hated the epilogue it made no sense.


Tail's face? When? Where?



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if your do a couple of things correctly she gives you a picture of her self that gets put in your cabin if you google you you will see what i mean. they should have just not shown her face or actually put some time and effort into not something i could do in 10 minutes on photoshop.


bullhurly
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Posted: 3/11/2012 4:58:08 PM
Finished ME3 today, and I am very disappointed with the last five minutes of the game. The first red flag that something stupid was about to transpire was when Shepard began to have those inexplicable dreams about a small boy on fire. If a game ever starts to use metaphors, as is the case with the boy on fire, prepare your anus, because you are about to be rectally screwed over by some pseudo intellectual bullshit!

That said, the blue star child is beyond ridiculous, and his reasoning behind the reaper invasion is illogical. Case in point, the Geth and the Quarian fighting together against a common enemy. EDI and Joker. Both prove that synthetics and organics can co-exist. What pains me the most though, is no matter what path you take, the end result renders the entire story a moot point. Every choice you made was all for not, as it has no effect on the ending what so ever. Also, a BIG WTF on the Normandy bugging out with my squad members on board. I guess they didn't get cut down in the final push and Joker swung down and picked them up while leaving my dead corpse on the ground
TheNamelessOne
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Posted: 3/11/2012 6:49:32 PM
[Last Edit: 3/11/2012 7:08:52 PM by TheNamelessOne]
add one more to WTF.

i picked control because i thought the boy said if you kill the reapers it will take out the geth and blow up the relays. so i picked control and the relays still blowed up i was like WTF.


edit also i bonned tali after she fell off a cliff when i said the geth are cooler then the Qurians. not to mention the characters who died in London EDI and Garus were on the Normandy in hyperspace or what not.
Tim2031
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Posted: 3/11/2012 9:01:27 PM
Originally Posted By TheNamelessOne:
add one more to WTF.

i picked control because i thought the boy said if you kill the reapers it will take out the geth and blow up the relays. so i picked control and the relays still blowed up i was like WTF.


edit also i bonned tali after she fell off a cliff when i said the geth are cooler then the Qurians. not to mention the characters who died in London EDI and Garus were on the Normandy in hyperspace or what not.


necrophiliac
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Posted: 3/11/2012 10:35:57 PM
Originally Posted By Evil_ATF:

http://youtu.be/b33tJx8iy0A




That might be the best one of those yet.
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TheNamelessOne
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Posted: 3/11/2012 11:38:08 PM

Originally Posted By Tim2031:
Originally Posted By TheNamelessOne:
add one more to WTF.

i picked control because i thought the boy said if you kill the reapers it will take out the geth and blow up the relays. so i picked control and the relays still blowed up i was like WTF.


edit also i bonned tali after she fell off a cliff when i said the geth are cooler then the Qurians. not to mention the characters who died in London EDI and Garus were on the Normandy in hyperspace or what not.


necrophiliac

it was really funny. i was like why are you in my cabin you are dead tali and she was like Shepard i need you now.

but it still made more sense then the ending.
patkrysbold
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Posted: 3/12/2012 1:48:43 AM
[Last Edit: 3/12/2012 1:50:19 AM by patkrysbold]
I think the ending was a dream, brought on by Shepard being knocked out by the reaper's laser, ..... I think we will see a later DLC to finish the game, or ME4.

Ending 1 - Control the reapers. I think this is a lie, I think this will make your Shepard a puppet like Saren, or the Illusive Man. Everything comes around again, its just this time instead of fighting Saren you end up going after a indoctrinated Shepard.

Ending 2 - Organics/machines combine. This will kill Shepard, the reapers make him think that all is well, that the fight against man, and machine is over. They want you to believe this lie so Shepard can give up.

Ending 3 - Destroy the reapers. They want you to think this is a renegade option, but think about the whole mission since day one: Stop the reapers at any cost! The other 2 options make you compromise with the reapers, and this is the only ending where Shepard can survive. Why? Because this is the only ending that you stayed the course, that you stayed with the mission, that you stayed with your resolve, ..... and you broke the mind control attempt. Last, the scene after the credits, the old man says that is the end of the story, the boy asks him to tell another "The Shepard" story, and the old man says "Okay, one more". One more??? ..... Shepard's story is not finished.

I think BW played us, they made the player choose how the ending of this story begins, and most didn't even realise it.
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Posted: 3/12/2012 2:27:39 AM
I destroyed the reapers and my shepard lived.
There is one certain means by which I can be sure to never see my country's ruin; I will die in the last ditch!
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Posted: 3/12/2012 2:47:46 AM
[Last Edit: 3/12/2012 2:53:12 AM by Fnkystuf]
I made up 4 alternate endings. What do you guys think?:

1. Horrible ending: Everyone dies. Admiral Hackett orders the Normandy to escape to a planet close to the Yahg homeworld, much like the Prothean station on Mars. EDI is essentially Vigil.

2. Bad ending: Shepard dies, but his/her final act destroys the Citadel and the entire Sol system and mass relays. The only positive: most reapers are killed. Any remaining reapers are scattered and cut off from each other. A centuries long guerilla war breaks out, but the 50,000-year extermination cycle is broken.

3. OK ending: Shepard lives, and barely manages to get the Citadel/catalyst to command all reapers to return to dark space. The 50k-year cycle isn't broken, but the slaughter is stopped. Billions are still alive and have a lot of time to come up with something.

4. Super-happy feel good ending: Shepard uses the catalyst to shut down the Reapers. Lots of survivors. Go humanity!


FYI: I'm OK with Shepard dying, but so far the endings boil down to die, die in a different way, and change the color of the deus ex machina waves.
chibajoe
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Posted: 3/12/2012 10:43:40 AM
[Last Edit: 3/12/2012 10:45:21 AM by chibajoe]
The ending sucks in so many ways that it's hard to decide where to start, but the biggest suck is that it completely negates any choices that you made during the ENTIRE SERIES. Played as Paragon Shepard, Renegade Shepard, killed the Geth, killed the Krogan, saved everybody: doesn't matter, here's three different flavors of shit sandwich. I suspect the game plays out a little different depending on what you do with the reaper at the end of ME2, but ultimately you still end up with three ending choices that are essentially the same.

On top of that, the whole sequence leading up to the end where you lose all your stuff and are forced to limp excruciatingly slowly armed with only a shitty pistol is balls; Webster's entry for "anti-climatic" can now simply read: the ending to Mass Effect 3.

Also, if you chose to destroy all non-organic life, why the fuck is EDI still alive?
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Posted: 3/12/2012 11:56:27 AM
[Last Edit: 3/12/2012 12:02:42 PM by Alien]
Originally Posted By PatriotAr15:
The ending also ignores the progress made with the Geth. Towards the end, the Geth have become allies with organics. So that shows that the cycle was starting to be done away with.

Yes I think you're right that an ending should not be a rose garden, but neither should it have as many holes as these endings gave us.


That was my problem. "Red ending," was obviously the most logical and optimal choice, especially since Shepard can live through it. However, it takes a giant shit on you. I do a shit ton of work to get the Geth to help me, sacrifice Legion to uplift them, and they sacrifice themselves to aid me in the fight against the Reapers. Then there's EDI who has done so much to help the cause and her presence makes the game enjoyable. She gets to make Joker happy. But fuck all that they have to die along with all other synthetic life that might be out there.

And the plot holes. Where to begin? How about the fact that if the citadel is a sentient being/AI, that the cycle never would have been delayed by the Protheans by ME1 and delayed again by Shepard in ME1? How about the idiotic cycle to begin with? Synthetic life kills/harvests all organic life to save it before organic life can create and be killed by synthetics.
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Posted: 3/12/2012 11:57:20 AM
We have a gaming forum on here? Sweet!

I posted this over on the GD thread, guess I'll repost it here to.


I first thought it was awesome. Anderson and Shepard are collapsed on the floor exhausted after going through hell together. Anderson says something like "It's quit a view isn't it." Shepard replies back "Best seats in the house" as they stare over the curvature of the Earth. Anderson is bleeding out and loses consciousness, Shepard checks his wound and isn't far behind. I"m thinking "Wow, what a journey. It took 5 years, 150+ hours of game play, and the course of 3 games to get here, but you guys pulled it off Bioware! Just roll credits and at the end maybe a quick epilogue to see how the galaxy is doing and you'll have the best game series I've ever played."

But that didn't happen. Instead, the crucible doesn't fire and we get elevated up to meet with the Catalyst/AI/God/Star-child thing. The next 5 minutes stomp a mud hole through me. All your choices are reduced to nothing, because in the end you only have 3 choices to choose from. None of which are any good and were extremely out of character for MY Shepard. I stood there for a good 10 minutes questioning what I should do! I was so frustrated I ran a mozambique drill on star child just to see what would happen. Anyways, I did the synthesis ending. I must say it is the most kookiest bunch of space magic I've ever seen in a game, and it is more fitting of a Battlestar Galactica show than the mass effect series! To add insult to injury the SSV Normandy/crew is marooned on another planet!

I think I can break down my complaints as follows:

1. Star-child: Why is this AI taking the form of a child that Shepard has seen die on Earth? Who is this AI? The third act is not the time to introduce new people!

2. Bad logic: The point of the reapers is to harvest advanced organic life, because as star child says "Synthetic life would otherwise inevitably destroy all organic life because they seem them as a threat." Wow, so synthetic reapers harvest all advanced organic life in 50,000 year cycles to manufacture more reapers to prevent organics from developing synthetics that would destroy organics . Never mind that EDI and the Geth working with the other organic races make this argument false.

3. Squadmate glitch: While running to the beam on Earth Garrus and Ashley are in tow. Harbinger hits, everything turns to ash and they're no where to be found. I assume they died, 10 minutes later here they come filing out of a crashed Normandy.

4. Joker's joy ride: Why did Joker feel the need to take the Normandy on a cruise to another system during the final battle?

5. Crash landing: My crew is marooned on a planet with no mass relays or FTL drives! Why? I guess I can write off Garrus and Tali, considering after their food stores run out all carbon based food that can be grown is toxic to them.

6. Mass Relays destroyed: This is probably my biggest problem. Bioware effectively killed the series with 1 cutscene. I wanted to see the Quarians build a home on Rannoch, that's not happening with most of the fleet stuck in the Sol system. Oh, and Wrex sorry you can't get back to Tuchanka I know rebuilding the Krogan clans after the genophage was cured meant a lot to you.

IMO those last 5 minutes weren't real, they were just the last crazed thoughts of a dieing man who had given all he had to give. At least that is what I tell myself, anything else is just too painful to bear

Who knows, maybe we'll get a DLC like this:

Shepard: "Hackett, this is Shepard. Order all fleets to begin firing on the citadel."

Hackett: "What, Commander?"

Shepard: "Concentrate fire on the citadel! Knock this fucker out of orbit!!"

Star-child: "NO, that's not one of the choices. Wha.." - gets his virtual ass blown into actual dust

* 2 years and 7 billion credits later*

Dr. Chakwas: "You had us worried there Shepard. How are you feeling?"

Shepard: "I thought I died."

Zaeed Massani: "Rage is hell of an anesthetic."
Alien
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Posted: 3/12/2012 12:07:22 PM
[Last Edit: 3/12/2012 12:07:52 PM by Alien]
Originally Posted By Joker117:
I stood there for a good 10 minutes questioning what I should do! I was so frustrated I ran a mozambique drill on star child just to see what would happen.


I shot at him too thinking it was what I was supposed to do. I swear to god. I thought to myself, "You gotta be fucking kidding me!" I turn around and start shooting at him. Nothing happens. FUCK. Limp over to the right and shoot the shit out of the power conduit.
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Alien
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Posted: 3/12/2012 12:18:36 PM
[Last Edit: 3/12/2012 12:33:05 PM by Alien]
My ending, what you would have thought was predictable:

You put a bullet in the Illusive Man. Anderson doesn't die. The whole sequence with the sentient Catalyst never happens. It doesn't exist. Before activating the Crucible to wipe out the Reapers, you have a one on one conversation with Harbinger similar to ME1 with Sovereign and ME2: The Arrival DLC and as a delaying tactic until he can get there, he explains to Shepard how the Reapers came to be, why the cycle must persist, etc (not for the bullshit reason the Catalyst gives, but maybe because of dark energy building up due to the muse of FTL drives and Element Zero tech with no way to subside and thus destroying stars/the galaxy). Suddenly Harbinger shows up and latches onto the station like Sovereign in ME1.

You manage to activate the Crucible before harbinger can kill you. Energy shockwave deactivates/fries all of the Reapers in the Sol system. Repeat the process of spreading the energy wave throughout the galaxy as in the ME3 ending, only the fucking mass relays don't explode. Any remaining Reapers are wiped out by the resultant spread.

The Citadel and Normandy aren't destroyed. The Citadel remains in orbit around Earth and Earth is now the new center of galactic politics. The Normandy lands with our hero and crew. Memorial service is held for those that were slaughtered, harvested, and/or gave their lives to fight the Reapers with all galactic leaders in attendance. Naked women throw themselves at the crew. Shepard is gifted the Normandy so as to continue being his own personal space yacht and bangs all of said naked women or bangs the crap out of his love interest until the end of his days. Epilogue explains how a new age begins with Earth and Humans leading the way with reconstruction and galactic unification with each race retaining its identity similar to how states in the United States were originally supposed to be.
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Alien
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Posted: 3/12/2012 12:42:47 PM
Originally Posted By Mattl:
Wasn't expecting sunshine and bunnies but I found the ending quite dissappointing and lacking in clarity, Shepard gets the choice to die to destroy the reapers or die and get absorbed into the catalyst and control them.....and you see 3 survivors one of whom is always Joker and in both of my endings one of the characters who was with you in the final push where Harbinger frags all except Shepard and Anderson.

No fight with Harbinger directly.
No clarity on survivng or dead team members.
The catalyst was an AI????
The Citadel had this massive area inside it that nobody ever thoguht to look for in the 37 million years plus the Reapers are said to have been doing this???

The other thing is an outside thought, but nobody throughout galactic history ever thought of a torpedo or missile firing at high sub-FTL speeds??? The fleet armaments in the game fire more slowly than ships travel, how the fuck is that???

Jumping a shuttle to FTL into a reaper, would be more than sufficient to kill a reaper. Guess that would make for a short story though.


I don't think it would work like that. The whole basis for space flight and tech in the game is the "mass effect field." It reduces the mass of an object within the field making FTL travel possible. A shuttle going FTL using a mass effect field would not have the same amount of energy (infinite) as a shuttle going FTL without a mass effect field (not even possible).
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