[ARCHIVED THREAD] - Kit Out For Zombie Survival... (Page 1 of 2)
Posted: 6/12/2005 11:05:21 PM EDT
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Assuming you have to go mobil (we all know it's usually better to bunk down and secure) what do you wear and what do you take? Weapons and ammo are probably the most critical, then protective gear and food. I'm torn between a MP5 with add on suppressor and a AR15 carbine with add on suppressor. Both kill zombies dead but with 9mm you carry more ammo and with .223 you get greater range and accuracy. Also suppression is better with 9mm than with .223 which means you attract fewer zombies. Protective clothing. Two schools of thought here, 1. Heavy clothing protects against bites and 2. Light clothing lets you run faster. I think "cut proof" gloves are essential for when you have to keep biting mouths away from you. One hand in their mouth (to keep them from biting you elsewhere) and the other hand on a pistol is probably the best CQB tactic I can think of. And finally gonna need to carry some food until you can find a new defendable cache. As for strategy and ultimate destination. There are fewer zombies in rural areas but also fewer supplies. Fortified positions of defense are harder without structures as well. Urban areas have many defensible structures and available supplies of weapons and food but are usually heavily infested by zombies. So what is your "Bug Out" Zombie kit and where would you go? |
Hmmm. I don't think you've taken into account the zombie's superhuman strenth. Might just bite right through those gloves. |
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What zombie rules are we playing by? Resident-evil type zombies do, in fact, have superhuman strength. I'm not sure about the voodoo type zombies, however. |
We're talking real zombies not video games. You've seen the documentaries. |
Biting through the glove or not, the thing is cut proof, not piercing or crush proof. Put on a glove and dite down hard, it'll hurt. But if you want to get some platemail gloves... |
Palm the lower jaw and wedge the mouth open and control the head while you get the shot. |
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I would carry a heavy SHTF rifle, AR15 or AK type (if I coudl find either in this socialist shithole) but for main my 10/22 would be my go to weapon, quiet and relaible, head shots are easy If I go mobile I owudl ahve more than those though, Hell if mobile I might as well carry everythign I own and can scrounge up. Vehicle of choice is soemthing large, maybe even a rig of soem sort, lots of ability to carry stuff, long distance transport, and with minor Jerry rigging that can be advanced significantly as well (for amount of fuel storage) also better ability of driving over walking meat bags.... for clothing i might go with a Mad Max motif, not because it looks cool, but because football padding and leather is harder to bite or scratch through... Food is whatever is easy to haul, canned goods and bottled water woudl be good, also Coke (there will be times when sugar and caffeine will be very very good to have in your system.... Need ot rig up apump to pull fuel out of the filling holes at stations.... or raid farms for their overhead diesel tanks.... as for gettign more food, best bet is to have access to the roof of the cab of the truck, soem kind of fencing put on it to make it hard for walkers to climb up top, pull up next to a source for supplies, make sure the door is blocked, climb up top, and cut through the roof, roof windows being th ebest, then do the usual scan and terminate of dead...... Raid for more food, ammo, and the like, load into trailer living quarters (which have access to the sleeper, though it is secureable access)....... voila, my plan should th eowrld go to hell....... |
Probably end up with a bullet hole in your hand and a laughing zombie. I have grim news for you all: We are the crazy militant zombie-killers that never make it through the movie. It is our lot in life to just kill enough zombies so that the hero can survive. At best, we get a good death scene, but don't count on it. And all that training we undertake? Pffft. The n00b chick with a .44 Automag will be popping headshots at 150 meters, while we will be reduced to dumping a whole mag at pointblank and still not getting a fatal hit. |
![]() Well the pink eye seems to be clearing up, but damn if it wasn't for the lead poisoning and brain hemmorhages!
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Motorcycle gear--leather jacket, leather pants, gloves. Putting your hand in the mouth of a zombie seems to me to be an extremely bad idea. 10/22 does not have reliable penetration of the skull. I'd go for rural areas. Even one abandoned farm house is likely to have enough food for two or three days, and rural america is infested with Wally Worlds. In a pinch you can go days without food. Plus with lack of fire services it's likely that there will be uncontrolled urban fires. |
| Get away from the police becaue they will be setting up moble feeding stations. Take enough supplys with you to get out of the cities. And your chances of not being rushed will be better. I personally would have to load up on .22's just for the fact that they are lighter and you can carry more. If the first shot doen't take them down then the second and third will. If we are going by damn of the dead rules. You better not let them get close. The AK on the other hand would go thru many heads with one shot so you if you could line them all up somehow you would be ok. The AR-15 would be with my brothers for long shots. My dad or sisters would have the shotty for close range and I would be driving mad max style to get us out of there. This reminds me of my last trip to Boulder. Allot of zombies up there. |
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My first priority would be transportation, so I better get an order in for an IFV of some sort (more room for passengers & some supplies in the back compared to a tank). If I found a bunch of zombies out in the open I'd probably waste time & fuel driving around in circles running over them. Now for personal equipment, body protection first. Maybe a full set of motorbike leathers with built in hard reinforcement for elbows, knees, shoulders, forearms and a back protector (sufficiently biteproof), surplus combat boots and some kind of surplus military grade helmet. Hand protection is a bit more difficult. I don't want gloves that are too bulky, have to give that a little more thought for now. The neck/throat is still exposed, maybe a gorget (a piece of historical armour that covers the neck/throat) made from reinforced leather. Weapons: If I have to get somewhere on foot I don't want to be carrying half an arsenal, and I don't want something too large. I'm inclined to go for a Thompson SMG and a 1911 so I can use the same ammo for both, and the .45 has a reasonable amount of power behind it. If I run out of ammo I want some kind of backup weapon and while I like swords I think I'd prefer an axe or a mace. I don't see much point stabbing holes in a zombie but completely severing/crushing limbs is going to be more productive. A shield would be really handy as well if things reach that point but carrying an SMG and sidearm and axe/mace and shield may not be so easy. I'll keep it in the IFV and decide if I need it when I dismount on a case by case basis. Where to bug out to? To SteyrAUG's place of course, leading a pack of hungry zombies behind me (I'm a firm believer in sharing the joy around). |
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The critical point I think we have all missed so far is being prepared at a moment's notice. Zombies can and will strike at a moments no.... seconds notice. Anti zombie equipment must be on your person or within arm's reach 24/7. No execptions. A high capacity 9mm (or better yet two or more) absolutely needs to be on your person at all times. I'll repeat that - AT ALL TIMES. Why the 9mm? Capacity, capacity, capacity. A good 9mm hollowpoint will easily violate the brain box of a "Z" and even with marginal expansion make scrambled mush of the "Z"'s neural control centers. For a long arm, I would recommend an AK-74 variant. The 5.45 x .39 mm round has actually proven to be one of the top choices of "Z" stoppers during the very long lasting Balkan Zombie Conflict of the mid to late 90's. The AK-74 is rugged and surprisingly accurate at "Z" combat range. The low recoil impulse is an added plus for multiple shots and the air pocket in the tip of the 5.45mm round will really do a number on a Zombie brain stem. The light wieght of the rifle and ammunition is also very attractive for scenarios requiring mobility. More information on ammo effectivity can be found in the highly secretive Assbourg Test results document (We all remember thta don't we? When numerous zombies were shot w/various loads and thier reactions were recorded). Admittedly, only very few people have access to this document, but it can be found somewhere on the internet. As far as protective clothing goes, leather is your friend. Studded leather is the best. Jackets, gloves, chaps and a cod piece is a requirement. Cod piece should be studded. Zombies never fight fair and you can bet the dirty bastards will go for the family jewels. Never forget the steel toe boots. Once a "Z" is on the deck, you can always go for the brain punt. Steel toes are great for this. Vehicles are good. Must have spikes. 'Nuff said. Static defense vs. mobility. Hmmm..... Got to plan for both. You don't want to be static in zombie dense locales, but in low zombie density locations static defenses work well. Again spikes are your friends. Dogs are good too. Dogs will warn of any and all zombie incursions. Even from a great distance a dog can smell the fetid rot of a zombie. One point of caution - do not allow yourself to become emotionally attached to any dog. You my have to put your beloved Rover down if they become one of the undead. Any hesitation when killing a Zombie, human or canine, can be disastrous. Food...must be canned. Well, that's all I got for now. Good hunting gents. |
ill sit and wait till after the curfew the jbts have insated is lifted and they will come save me![]() im old fashion,,, so ill go with the zombie classic weapons, baseball bat 12g pump 357mag smith/wesson and some form of assualt rifle i could go 1985ish uzi's or m16's but figure in todays high tech world, id have to use a mp5 or similar 9mm sub gun, with a 9mm side arm( sig or Hk) and swap out the bat for a short sword |
hahahahahahahahaha not a mil helmet, too much exposure. you need a fully enclosed motorcycle helmet. plus, if you get the winter kit, you get the leather neck protector you can tuck into your kevalr/leather jacket! what about a .22lr rifle? you can carry several thousand rounds on your body with no prob, easily suppressed, not too bad range, easily controlled in rapid fire for when they swarm. the only drawback is penetration at any distance past 25-30 meters...but since it's accurate and controllable 4-5 rds pumped into the same general area of the brain housing group will put a pill in... ![]()
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I like the .22 idea, but you're going to have to upgrade to the .22 Magnum for good skull penetration at any sort of distance. Your bug-out kit is only good if you can get to it. I second the idea that you should always have a hi-cap 9mm on your person. I try to maintain a NAA .22mag mini-revolver and a Glock 26 or 17 with extra 17rd magazines on my person. Not sure, but do we expect the zombies to eat other animals? I like the idea of rural escape, but only if there's an abundance of fish and game available. If they're getting chomp'd by the zombies you might as well stay in a developed area. |
Weight per round is roughly equaly if I remember correctly. I can't find a link that compares the number of rounds per X pounds. I remember seeing to somewhere. I am not sure what weight bullets had weight per round the same. |
IF THERE IS A CHICK WITH AN ORIGINAL .44 AUTOMAG AROUND HERE POINT HER MY WAY, NOW!!! |
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Most definately an MP-5/ M9 Beretta combo. Both will need to be suppressed. Zombies don't have a whole lot going for them except hearing. You start popping off rounds and you will attract unwanted attention. A vehicle? Probably get an H2 from a Caddy dealer. Not the greatest for off road, but it will get you around in the urban areas while hunting more supplies. And what better time to hit WalMart and get all the free shit you can cart off. I will keep my M4geries, but I'll snag one of the bosses MP-5's for Z eradication. Clothing, I'll go with the majority here and use mtorcycle leathers and chaps. A good pair of your favorite boots, Altima for me and a good set of the kevlar gloves that are all the rage today. Barricading a Wally World sounds like a good idea if you can swing it. Not a lot of doors. Just blockade the glass fronts and lock up the dock/rear doors and you're good to go for awhile. A long while. |
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With what i have at the moment: .22 DPS M4 Semi-Auto 12G P/A shotty Taurus .45ACP Long Barelled Revolver (only handguns allowed in UK as classified as carbines) Wishful thinking :) MP5 AR15 with short barrel Daysack full o' handgrenades Flamethrower anyone?? Clothingwise it would have to be; DPM combat trousers wifebeater aviator shades jungle hat Cohiba siglio VI cigar combat boots Why not go out is style? |
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Some good anti-zombie info here... Me, I'll start with an AR with all the mags I can carry. EOtech on top. 1911 as backup. I'll be the one wearing hockey helmet and shin guards, regular elbow pads, and either jeans or cargo pants. Steel toed workboots. Vest with mags/BUG. I'd hunker down at my house as long as possible... Perhaps running out only to scavenge food and perhaps to check on family in case comms were down. This is where run flat tires would come in handy I think. Gotta remember, once the zombies rot to a point where their muscles are gone, they won't be able to move much. |
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Really annoying Rap/volksmusik tunes combo for zombie situational awareness scrambling-> check a lot of frag /smoke/flash/ incend nades -> check Suppressed ar15 and .308 rifles - check 12gauge auto-check a nifty little subgun->check Snow plow truck for transport, with Ben Hur ? ankle choppers installed,inlcuding new and improved dual mounted 50 cals->check Someone willing to handle the 50.cal , and carry all this shit - > check a map -> check some food -> check some BEER -> check toilet paper->check night vision googles- check Super sexy studded leather village people biker outfit , with MOLLE webbing-> check Call Ahnold to tell him his grandmas apfelstrudel ist under attack->check So now lets get to getting that stuff together, in Vienna Austria.Land of the Wiener Schnitzel. |
Crap now I gotta pick up Beyonce'. |
They don't go for food. You are gonna have to bait them into the chipper with a live person. Thank god there will still be people on death row for that purpose. |
buy a shark suit :) |
Day of the Dead...they get on the bullhorn, calling for live people and the Zombies come out of the buildings and cars. I'm leaning towards a high cap centerfire pistol, .380 or better. .22LR isn't going to scramble enough brains to be sure of a clean kill. Ya wanna pistol round that goes in and bounces around inside the skull, or blows the whole mess clear out the back. I still don't see why we couldn't just bulldoze the lot of them into pits and drive over them until they're all squished. Also, every tactical run I've seen in the documentaries has been a clusterfuck. No team work. Where are the fire teams and maneuver squads? Three or four guys with 870 slug guns and drop bags full of ammo could clear out a path through the zombies for the maneuver elements.....but no, it's always ARs or birdshot from the hip or without aiming. Talk about wasting precious ammo. You need to make sure every member of your fireteam has a speaking roll as well. That's always good for a few seconds when they get taken out, since zombies seem to be camera hogs. |
Just don't be the likeable funny/doughy guy. He always gets it. |



