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Posted: 9/17/2011 8:26:07 PM EDT
So im curious what you guys think would be a realistic amount of equipment and weapons, not during your escape but if you had to clear a town or go scavenge supplies, obviously i wanna carry 3 of everything with me too, but what do you think is realistic?
Link Posted: 9/17/2011 8:42:53 PM EDT
[#1]
My M4 and G17

BCM MSF with it's 4 mags. Whats great about this is it's light and thin enough to go under other clothing whether to conceal it or just because it's cold as shit and you wanna wear a coat.
Stick a double stack molle pouch for 2 additional G17 mags.

And I would probably have some home made goodies incase i needed some... stern persuasion for fo time
Link Posted: 9/17/2011 10:19:20 PM EDT
[#2]
Agreed with Solo-

an AR15 and a pistol in a common caliber (G19 for me).  I would also like to have a SBS holding maybe 3 rounds, can be used for defense or door opening and would be light enough to only need a couple of extra rounds.  

As far as load out, then a BOB or rig of sorts (with several extra pistol mags and 4-6 AR mags) would work, and of course a bag to carry stuff out in along with an opening tool and melee..
The best scenario is you move light and tight , avoidance when possible, and can get in and out without alerting the horde.  If you do, your better off not wasting ammo and just getting the hell out, shooting only as needed.
Link Posted: 9/18/2011 8:26:12 AM EDT
[#3]
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.






I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.
Link Posted: 9/18/2011 9:31:30 AM EDT
[#4]
If your scavaging you want your rifle (100-200 rnds) your pistol (100-ish rounds)  1 days worth of food, some rope, a nice crowbar, your first-aid kit and a large bag.

If your clearing the town than I suggest you prepare to set up a foward base and the roof top of a building near the major parts of the hoard.  The reason I say foward base is that is you get swamped you will need to survive the onslaugh while not dragging them back to your main base
Link Posted: 9/18/2011 10:36:23 AM EDT
[#5]
Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.


OK, On your belt you have this knife in a kydex sheath. I NEED to see more. More info please. So far, so good.
Link Posted: 9/18/2011 10:55:18 AM EDT
[#6]
Quoted:
Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.


OK, On your belt you have this knife in a kydex sheath. I NEED to see more. More info please. So far, so good.


Its a Rat Cutlery HEST. Its discontinued, but they can be found on ebay which is where i got mine.

Pics and info

Link Posted: 9/18/2011 10:57:57 AM EDT
[#7]
Quoted:
If your scavaging you want your rifle (100-200 rnds) your pistol (100-ish rounds)  1 days worth of food, some rope, a nice crowbar, your first-aid kit and a large bag.

If your clearing the town than I suggest you prepare to set up a foward base and the roof top of a building near the major parts of the hoard.  The reason I say foward base is that is you get swamped you will need to survive the onslaugh while not dragging them back to your main base


I forgot the bag. I have a large duffel bag that collapses very small. I have to dig it out to remember who makes it. Its kind of like a Maxpedition rollypolly backpack but bigger. Would work perfect for the job.
Link Posted: 9/18/2011 11:13:49 AM EDT
[#8]
Here's my fun day pack I always keep stocked primarily for hiking and camping since I do a lot of both. Something I can grab just for a day hike or as a day supplement to a larger pack. Not really an emergency pack since I always keep my 72 hour pack by the door, but for quick outings, this is perfect. This pack will last me about 12-24 hours depending on how hot the weather is and what I am doing.

Let's start with the backpack. It's a dinky little pack, not designed to carry a whole lot, but enough for a day's worth of gear and 3 liters of water.


Inside the front pocket, I have an extra pocket knife, a headlamp, and a flashlight. Also in there is some firesteel, matches, e-blanket, and a compass (not pictured)


Then I have some gloves for belay and light rope stuff


Some energy bars for fuel


A light softshell for sudden wind, cold, or rain protection


A wilderness first aid kit. It's not a full trauma kit, but there's enough in there to stabilize most cuts, sprains, and even some breaks. Mostly a bleeder kit, very little airway stuff in there besides a CPR mask.


Inside view of FAK.


Now we take some side release buckles and some webbing


Attach them to D-rings on the pack's shoulder straps


Here's a chest rig with female buckles up top


Snap it on and now you have a backpack/chest rig system that is comfortable and lightweight.


Belt holster
Link Posted: 9/18/2011 11:50:20 AM EDT
[#9]
Quoted:
Quoted:
Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.


OK, On your belt you have this knife in a kydex sheath. I NEED to see more. More info please. So far, so good.


Its a Rat Cutlery HEST. Its discontinued, but they can be found on ebay which is where i got mine.

Pics and info




Thanks for the reply and info.
Link Posted: 9/18/2011 12:16:49 PM EDT
[#10]
Yah i agree with a setting up a forward base, i think id set up shop just outside of down and bring them in with some type of loud noise to get the majority of the walkers in, with a forward base you could have as much weapons and ammo as you needed mop up the walkers and then roll in looking for any trapped zeds in houses and buildings and such, id deff want a sbs with me as well as an AR, sidearm, haligan tool, knife and possibly a small revolver in the boot cause im not interested in being lunch haha
Link Posted: 9/18/2011 12:24:08 PM EDT
[#11]
I like that setup it looks lightweight and efficient seeing as i only have a B.O.B setup and it weighs a good 50lbs lol which is managable for me but its not somthing i wanna fight in
Link Posted: 9/18/2011 2:12:44 PM EDT
[#12]
If I'm bugging in I'll be wearing a PIG with 9 magazines plus one in the rifle if I'm running away I'll put on the hastati carrier and only 4+1
Link Posted: 9/18/2011 3:21:22 PM EDT
[#13]
Cargoes or solid color BDU pants. T-shirt or similar. Boots. Wilderness 1.25" belt with paddle holster for Glock 17, two spare mags, one/two spare AR mags, my PSA/BCM middy. Light fleece jacket and watch cap for colder nights, and a Surefire G2. My Kelty 1800 will carry a light blanket, change of shirt, socks and underwear, broken down MRE, Cliff bars, Nalgene and 3.L Camelback.
Link Posted: 9/18/2011 3:24:16 PM EDT
[#14]
Link Posted: 9/18/2011 5:07:14 PM EDT
[#15]
I like the job done on his glock.  Was that a rattle can or airbrush paintjob  man?
Link Posted: 9/18/2011 8:55:17 PM EDT
[#16]
Quoted:

Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.

you're going to stuff that light into your pistol when you try to reload  

I would also be a little concerned about that holster if you fall into mud or something, it's going to get into the barrel of that pistol. Neat photos though
 


Im in Arizona, whats this mud you speak of?

As far as the flashlight being there i guess thats what training and practice is for. If i end up dead atleast the person that comes across my body has some cool new gear.

I'll need the holster as soon as my paperwork is done for a can.



Link Posted: 9/19/2011 3:54:41 AM EDT
[#17]
I love you guys! Always another way or a tweak for some equipment to consider. .. This is not sarcasm..
Link Posted: 9/19/2011 6:08:20 AM EDT
[#18]
Link Posted: 9/19/2011 6:24:20 AM EDT
[#19]
Quoted:

Snap it on and now you have a backpack/chest rig system that is comfortable and lightweight.
http://www.nutwoodrocks.com/gstuff11.jpg


I really like how high and clean that looks.....
Link Posted: 9/19/2011 6:19:57 PM EDT
[#20]



Quoted:










That setup is killer! What chest rig is the panel from?



I'd buy that rig in a heart beat.





 
Link Posted: 9/19/2011 7:38:44 PM EDT
[#21]
Quoted:
Here's my fun day pack I always keep stocked primarily for hiking and camping since I do a lot of both. Something I can grab just for a day hike or as a day supplement to a larger pack. Not really an emergency pack since I always keep my 72 hour pack by the door, but for quick outings, this is perfect. This pack will last me about 12-24 hours depending on how hot the weather is and what I am doing.

Let's start with the backpack. It's a dinky little pack, not designed to carry a whole lot, but enough for a day's worth of gear and 3 liters of water.
http://www.nutwoodrocks.com/gstuff01.jpg

Inside the front pocket, I have an extra pocket knife, a headlamp, and a flashlight. Also in there is some firesteel, matches, e-blanket, and a compass (not pictured)
http://www.nutwoodrocks.com/gstuff02.jpg

Then I have some gloves for belay and light rope stuff
http://www.nutwoodrocks.com/gstuff03.jpg

Some energy bars for fuel
http://www.nutwoodrocks.com/gstuff04.jpg

A light softshell for sudden wind, cold, or rain protection
http://www.nutwoodrocks.com/gstuff05.jpg

A wilderness first aid kit. It's not a full trauma kit, but there's enough in there to stabilize most cuts, sprains, and even some breaks. Mostly a bleeder kit, very little airway stuff in there besides a CPR mask.
http://www.nutwoodrocks.com/gstuff06.jpg

Inside view of FAK.
http://www.nutwoodrocks.com/gstuff07.jpg

Now we take some side release buckles and some webbing
http://www.nutwoodrocks.com/gstuff08.jpg

Attach them to D-rings on the pack's shoulder straps
http://www.nutwoodrocks.com/gstuff10.jpg

Here's a chest rig with female buckles up top
http://www.nutwoodrocks.com/gstuff09.jpg

Snap it on and now you have a backpack/chest rig system that is comfortable and lightweight.
http://www.nutwoodrocks.com/gstuff11.jpg

Belt holster
http://www.nutwoodrocks.com/gstuff13.jpg







is that a camelbak M.U.L.E 500? and yah im deff interested in that panel as well
Link Posted: 9/19/2011 7:39:40 PM EDT
[#22]
Quoted:

Quoted:


<a href="http://www.nutwoodrocks.com/gstuff13.jpg" target="_blank">http://www.nutwoodrocks.com/gstuff11.jpg
</a>

That setup is killer! What chest rig is the panel from?

I'd buy that rig in a heart beat.

 


OK... So I see listerine, old spice and the zombie survival guide all in the bathroom...

Sir you may retain your man card.
Link Posted: 9/19/2011 8:55:14 PM EDT
[#23]
The backpack is a Camelback HAWG. The chest rig is the TAG/Shellback Go Time Chest Rig.
Link Posted: 9/20/2011 1:05:38 AM EDT
[#24]
Link Posted: 9/20/2011 2:53:02 PM EDT
[#25]
Quoted:
Quoted:
Quoted:

Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.

you're going to stuff that light into your pistol when you try to reload  

I would also be a little concerned about that holster if you fall into mud or something, it's going to get into the barrel of that pistol. Neat photos though
 


Im in Arizona, whats this mud you speak of?

As far as the flashlight being there i guess thats what training and practice is for. If i end up dead atleast the person that comes across my body has some cool new gear.

I'll need the holster as soon as my paperwork is done for a can.





Not to be too serious in this forum, but I have seen guys try to stuff lights in pistols and have come close to doing it myself. You want a simple and fast to use set up, keep magazines all in a row and move the light somewhere else where you can get at it quickly.

Posted Via AR15.Com Mobile


I appreciate the tip. I'll think about doing something else with the flashlight.

Link Posted: 9/22/2011 6:33:07 PM EDT
[#26]
Oh, what the hell....



I think you have two separate and distinct missions that require two different load outs...



Scavenging for supplies:  In such a mission, my goal is NOT to engage in combat.  I would hope that whatever area was being scavanged had either been cleared of the undead prior, or at least was determined to be relatively clear by some scouting or surveillance.  Assuming this is the case, I would pack pretty light.  Weapons wise, I would want a lightweight carbine, and only a few spare mags...  As much as I hate to say it, my ideal weapon for this mission would be a good full size auto pistol with an RDS, light/laser, and a suppressor.  If I get into more trouble than that can handle, it's time to get the hell out of dodge, and not be engaging in extended combat.  I would also want something like a halligan tool that would be not only useful to get into the places that I'm savaging from, but would also be a potent melee weapon as well.  Past that, a big backpack to carry stuff in, a camelback full of water, a flashlight or two, basic medkit, comms if needed/useful, good gloves and other ppe...  that's about it.  The less I carry with me, the more supplies I can carry back and the fewer scavenging missions needed.



Clearing a town: It's all about firepower.  I'd want a carbine or rifle with an ACOG, LOTS of spare ammo, grenades if available.  A handgun would be good, but I may just want more ammo instead, especially if I was in a team. (And I'm not going to be drawing out zombies unless I'm in a team)  As the goal here is to draw out zombies, I may choose to go unsuppresed, depending on the hearing capabilities of whatever variant needed re-deading.  As above, a basic medkit, comms, water/food...  Again, I'll keep the weight down, save for the ammo; the better to take advantage of rule #1 if needed.
Link Posted: 9/22/2011 6:55:05 PM EDT
[#27]
Quoted:
My plan is to avoid going at if possible, but if i have to go out for the day then i'd take this.

http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05823.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05826.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05816.jpg
http://i8.photobucket.com/albums/a28/blt2drg/Gunbroker/DSC05831.jpg

I've got 151 round for the rifle and 52 rounds for the pistol and its still lightweight and easy to move around in. I would add a nalgene pouch and bottle to the belt and throw a couple energy bars in the chest rig.


That's a great looking belt, what brand is it?
Link Posted: 9/23/2011 8:20:02 PM EDT
[#28]
Quoted:
Oh, what the hell....

I think you have two separate and distinct missions that require two different load outs...

Scavenging for supplies:  In such a mission, my goal is NOT to engage in combat.  I would hope that whatever area was being scavanged had either been cleared of the undead prior, or at least was determined to be relatively clear by some scouting or surveillance.  Assuming this is the case, I would pack pretty light.  Weapons wise, I would want a lightweight carbine, and only a few spare mags...  As much as I hate to say it, my ideal weapon for this mission would be a good full size auto pistol with an RDS, light/laser, and a suppressor.  If I get into more trouble than that can handle, it's time to get the hell out of dodge, and not be engaging in extended combat.  I would also want something like a halligan tool that would be not only useful to get into the places that I'm savaging from, but would also be a potent melee weapon as well.  Past that, a big backpack to carry stuff in, a camelback full of water, a flashlight or two, basic medkit, comms if needed/useful, good gloves and other ppe...  that's about it.  The less I carry with me, the more supplies I can carry back and the fewer scavenging missions needed.

Clearing a town: It's all about firepower.  I'd want a carbine or rifle with an ACOG, LOTS of spare ammo, grenades if available.  A handgun would be good, but I may just want more ammo instead, especially if I was in a team. (And I'm not going to be drawing out zombies unless I'm in a team)  As the goal here is to draw out zombies, I may choose to go unsuppresed, depending on the hearing capabilities of whatever variant needed re-deading.  As above, a basic medkit, comms, water/food...  Again, I'll keep the weight down, save for the ammo; the better to take advantage of rule #1 if needed.

+1
I've been playing around with the two load out idea for awhile, just haven't got the right configuration down yet.One big downside is it can start to get expensive, and it's harder to hide (then explain) the second set of gear to the wife.
Link Posted: 9/24/2011 4:58:15 AM EDT
[#29]
Based on what I have right here, right now...



Weapons:

M4 with 2-3 spare mags (30's) and Sigma .40 with 1 spare (14)



Clothing:

Work jacket (mags, knife and flashlight in pockets), T-shirt, jeans, work shoes, hat



Backpack filled with:

2 bottles of water, maybe a snack or two, 5 more extra mags for the M4 (assuming I have the ammo). Some sort of hatchet/axe from the shed and a tire iron (for prying doors and shit open or a last-ditch melee tool).
Link Posted: 9/24/2011 2:12:17 PM EDT
[#30]
to clear a town, i would say maybe 1000 rounds for primary weapon and 200 for secondary. if its several people than adjust as needed. not saying it will take that many rounds, but you want to have ammo left after your done.  im sure some towns will be almost empty and others might have a ton of lurkers trapped or dormant where they got the last meal.  packs of firecrackers or bottle rockets to get there attention or create a diversion if needed.  can always make a longer wick for those things. might want a pickup truck with a welded box on it with firing slots and enough room to pop a pig sticker through for the close ones. dunno if a fire barrier would help or not.


for scavenging 2 extra mags per weapon, and a melee item, spare food, flashlight, shelter, and 2 bags for goods, maybe a backpack, and a suitcase or someone with a shoulder strap that is strong.  


if more than one person,  teams of 3 would be good, 1 searches the other two keep them covered.  for a big run, taking a skateboard or bicycle might make sense, for having a portable dolly, or cart.   or two pvc tubes latched together to suspend the supplies with, which can be ran with shoulder to shoulder or put down in a hurry.   the VC did it well, nobody was eating them that i know of, but they sure were being hunted just the same.
Link Posted: 9/24/2011 2:21:09 PM EDT
[#31]
Quoted:
to clear a town, i would say maybe 1000 rounds for primary weapon and 200 for secondary. if its several people than adjust as needed. not saying it will take that many rounds, but you want to have ammo left after your done.  im sure some towns will be almost empty and others might have a ton of lurkers trapped or dormant where they got the last meal.  packs of firecrackers or bottle rockets to get there attention or create a diversion if needed.  can always make a longer wick for those things. might want a pickup truck with a welded box on it with firing slots and enough room to pop a pig sticker through for the close ones. dunno if a fire barrier would help or not.


for scavenging 2 extra mags per weapon, and a melee item, spare food, flashlight, shelter, and 2 bags for goods, maybe a backpack, and a suitcase or someone with a shoulder strap that is strong.  


if more than one person,  teams of 3 would be good, 1 searches the other two keep them covered.  for a big run, taking a skateboard or bicycle might make sense, for having a portable dolly, or cart.   or two pvc tubes latched together to suspend the supplies with, which can be ran with shoulder to shoulder or put down in a hurry.   the VC did it well, nobody was eating them that i know of, but they sure were being hunted just the same.


How on earth are you going to carry 33 magazines?
Link Posted: 9/24/2011 4:13:41 PM EDT
[#32]
The weight would not be bad if you could get it adjusted right
Link Posted: 9/24/2011 6:01:27 PM EDT
[#33]
Quoted:
The weight would not be bad if you could get it adjusted right




my thoughts exactly

Link Posted: 9/26/2011 8:19:00 AM EDT
[#34]



Quoted:



Quoted:

Oh, what the hell....



I think you have two separate and distinct missions that require two different load outs...



Scavenging for supplies:  In such a mission, my goal is NOT to engage in combat.  I would hope that whatever area was being scavanged had either been cleared of the undead prior, or at least was determined to be relatively clear by some scouting or surveillance.  Assuming this is the case, I would pack pretty light.  Weapons wise, I would want a lightweight carbine, and only a few spare mags...  As much as I hate to say it, my ideal weapon for this mission would be a good full size auto pistol with an RDS, light/laser, and a suppressor.  If I get into more trouble than that can handle, it's time to get the hell out of dodge, and not be engaging in extended combat.  I would also want something like a halligan tool that would be not only useful to get into the places that I'm savaging from, but would also be a potent melee weapon as well.  Past that, a big backpack to carry stuff in, a camelback full of water, a flashlight or two, basic medkit, comms if needed/useful, good gloves and other ppe...  that's about it.  The less I carry with me, the more supplies I can carry back and the fewer scavenging missions needed.



Clearing a town: It's all about firepower.  I'd want a carbine or rifle with an ACOG, LOTS of spare ammo, grenades if available.  A handgun would be good, but I may just want more ammo instead, especially if I was in a team. (And I'm not going to be drawing out zombies unless I'm in a team)  As the goal here is to draw out zombies, I may choose to go unsuppresed, depending on the hearing capabilities of whatever variant needed re-deading.  As above, a basic medkit, comms, water/food...  Again, I'll keep the weight down, save for the ammo; the better to take advantage of rule #1 if needed.


+1

I've been playing around with the two load out idea for awhile, just haven't got the right configuration down yet.One big downside is it can start to get expensive, and it's harder to hide (then explain) the second set of gear to the wife.


I don't think the idea is two completely separate sets of gear, it's having enough modularity in your gear to configure it to a variety of needs/missions.  With the advent of Molle webbing being on so many soft good, and rails on so many weapons, I think it's easier than ever to be able to set that up without duplication (which I sure can't afford either) or waste.



In the example above, your really talking about switching out a mag pouches for a molle holster on your vest, and adding a backpack... (Which may be used for other items day to day)  Most of the other gear is common to both load outs.



The flip side of that argument is that you should always fight as you train, and varying your load out is going to compromise that.  Personally, I think there is some compromise position in the middle...  Clearly, common gear should always be in the same location.



 
Link Posted: 9/27/2011 2:08:39 PM EDT
[#35]
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