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AR15.COM
11/27/2014 3:24:04 AM EDT
[quote name='Jsonedecker' timestamp='1417064689' post='132749']
Yes.

https://www.youtube.com/watch?v=BDzpzCKHCU0 FIRST GAMEPLAY VIDEO

WARNING: Contains ~11 minutes of two idiots running around and carrying on, shooting at each other and missing a lot. The audio is poor and some chest bumping occurs.

Its a over a year since we were online with the UE3 version, so it felt great to finally be online (and stable) with the UE4 verison.
   The problem with bullets.


Impact FX and decals are created as the bullet is simulated client side. By the time the client receives the initial location and velocity of a bullet it has already travelled some distance. This results in the missing impacts FX and decals seen in the video above.

Forcing the bullet to replicate immediately improves things, but not enough.

One solution is to create a client side version of a bullet if initial shot is received by the client. Once the proper server version of the bullet is received, the two could be synchronised and allowed to go on their merry way.
Several games have done this in the past and the latest incarnation of Unreal Tournament is using a similar system for all its projectiles.

Another solution is to fall back to how we were handling it in UE3 and replicate the impacts instead of the bullet. This does create more things to send across the network, but each one has so little to send and exists for such a short time, its still a viable solution.

The are pros and cons to both methods, but we're sure to come up with one we like soon enough.

   Weapon collision.


This is the kind of lean we're want you to be able to do (and quickly):

Credits to Psychomorph for this image.

Unfortunately the weapon collision needs more work.
It is currently accurate when your weapon is on target, but uses a less accurate swept trace when off target. This results in being unable to bring your weapon on target when next to obstacles until you first turn away from the obstacle so that it is 'clear'.

Annoying and will be fixed.

Favourite respone to Psychomorph's image.
Dude, where's my VR support?


Its getting there.
Wasn't too high on the list of priorities of late, but a post from the Rift developer forums last weekend pissed me off annoyed me enough to get in there and attack it again.

This led to fixing the basics and cotinued on to hooking up lean.

A strange feeling when leaning actually shifts your view and you can see around the object, instead of just looking like this:
https://www.youtube....h?v=-hdIwGcOL9o
   Feels good man.


Really looking forward to seeing people online... then, you know... shooting at them.

Kris

Read this story on GroundBranch.com

[/quote]
12/15/2014 12:32:28 AM EDT
[#1]
WIP screenshot thread opened

read more here
12/15/2014 4:30:39 AM EDT
[#2]
that lean-peek doe





that swaying target doe



12/15/2014 1:42:55 PM EDT
[#3]
far from alpha....far from beta, delta, charlie...there's still kinks with controls and clippings.
dev just switched from UE3 to UE4 in months, so two devs are still working the kinks.

more soon...
12/15/2014 8:04:22 PM EDT
[#4]
Has potential. Hopefully they won't dip out

ETA: Are you one of the developers?
12/16/2014 12:12:05 AM EDT
[#5]
Quote History
Quoted:
Has potential. Hopefully they won't dip out

ETA: Are you one of the developers?
View Quote


Negative on that Ghost Rider.

I'm just a member who's trying to get more gamers onboard. Maybe, if the word gets out more, hopefully someone/ some company can assist the two game developers can spend more time on making this game come true. The KS didn't workout because it didn't have enough following, thus, didn't get funded.

Please see [youtube]http://youtu.be/BDzpzCKHCU0[/youtube] to see it in action between the two developers.

Thanks


12/16/2014 1:04:43 PM EDT
[#6]
[youtube]http://youtu.be/s60a-j_8l34[/youtube]
12/18/2014 1:02:05 AM EDT
[#7]
now, as promised
DISCLAIMER: PRE-ALPHA and Work in Progress...as always: I'm NOT the Developer

[youtube]http://youtu.be/iiDVngN_P5Q[/youtube]


Please adjust the brightness of your monitor

[youtube]http://youtu.be/HAysxiQJIq8[/youtube]

now go visit [URL="http://www.groundbranch.com/"]GroundBranch.com[/URL]
12/18/2014 1:05:36 AM EDT
[#8]
Quote History
Quoted:


Negative on that Ghost Rider.

I'm just a member who's trying to get more gamers onboard. Maybe, if the word gets out more, hopefully someone/ some company can assist the two game developers can spend more time on making this game come true. The KS didn't workout because it didn't have enough following, thus, didn't get funded.

Please see http://youtu.be/BDzpzCKHCU0 to see it in action between the two developers.

Thanks


View Quote View All Quotes
View All Quotes
Quote History
Quoted:
Quoted:
Has potential. Hopefully they won't dip out

ETA: Are you one of the developers?


Negative on that Ghost Rider.

I'm just a member who's trying to get more gamers onboard. Maybe, if the word gets out more, hopefully someone/ some company can assist the two game developers can spend more time on making this game come true. The KS didn't workout because it didn't have enough following, thus, didn't get funded.

Please see http://youtu.be/BDzpzCKHCU0 to see it in action between the two developers.

Thanks





Oh ok. You just sounded so convincing
12/18/2014 11:54:11 AM EDT
[#9]
Quote History
Quoted:



Oh ok. You just sounded so convincing
View Quote View All Quotes
View All Quotes
Quote History
Quoted:
Quoted:
Quoted:
Has potential. Hopefully they won't dip out
ETA: Are you one of the developers?

Negative on that Ghost Rider.
I'm just a member who's trying to get more gamers onboard. Maybe, if the word gets out more, hopefully someone/ some company can assist the two game developers can spend more time on making this game come true. The KS didn't workout because it didn't have enough following, thus, didn't get funded.
Please see http://youtu.be/BDzpzCKHCU0 to see it in action between the two developers.
Thanks



Oh ok. You just sounded so convincing


"that's what she said."

Honestly, I wish, but, I'm not bright enough or passionate enough like these two.  If they are going around various forums, sharing the news, then that only means one thing: they are not coding the game.
We need them to concentrate on coding, building, refining, and just fixated with it.

They have families to feed, so whatever time they can spend it, besides spreading news to various forum is of great help to them.

I'm just doing the tiny part of spreading the news.

btw, I don't miss those speeding tickets in AZ.  I do miss the In-N-Out joints there. First and last food I get when I travel there into Gilbert.

12/19/2014 3:21:32 AM EDT
[#10]
Quote History
Quoted:


"that's what she said."

Honestly, I wish, but, I'm not bright enough or passionate enough like these two.  If they are going around various forums, sharing the news, then that only means one thing: they are not coding the game.
We need them to concentrate on coding, building, refining, and just fixated with it.

They have families to feed, so whatever time they can spend it, besides spreading news to various forum is of great help to them.

I'm just doing the tiny part of spreading the news.

btw, I don't miss those speeding tickets in AZ.  I do miss the In-N-Out joints there. First and last food I get when I travel there into Gilbert.

View Quote View All Quotes
View All Quotes
Quote History
Quoted:
Quoted:
Quoted:
Quoted:
Has potential. Hopefully they won't dip out
ETA: Are you one of the developers?

Negative on that Ghost Rider.
I'm just a member who's trying to get more gamers onboard. Maybe, if the word gets out more, hopefully someone/ some company can assist the two game developers can spend more time on making this game come true. The KS didn't workout because it didn't have enough following, thus, didn't get funded.
Please see http://youtu.be/BDzpzCKHCU0 to see it in action between the two developers.
Thanks



Oh ok. You just sounded so convincing


"that's what she said."

Honestly, I wish, but, I'm not bright enough or passionate enough like these two.  If they are going around various forums, sharing the news, then that only means one thing: they are not coding the game.
We need them to concentrate on coding, building, refining, and just fixated with it.

They have families to feed, so whatever time they can spend it, besides spreading news to various forum is of great help to them.

I'm just doing the tiny part of spreading the news.

btw, I don't miss those speeding tickets in AZ.  I do miss the In-N-Out joints there. First and last food I get when I travel there into Gilbert.



When I first moved here I got hit with two traffic cams...

And yes. In-n-out will be the death of me. I live just outside of Gilbert haha
12/20/2014 12:04:29 PM EDT
[#11]
[youtube]http://youtu.be/jh9gXCIsDzw[/youtube]