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AR15.COM
1/15/2011 5:30:40 PM EDT
First off, I prefer a good storyline and solid gameplay to fancy graphics, but I still like all three if possible.  And this isn't a console bashing thread, just a pro-PC thread.

I'm strictly a PC gamer, and I hate to admit it, but it seems like the consoles are taking over the market.  Most of the big PC titles are no longer exclusive to the PC, and it seems like they are dumbed down to work on XBOX360 and/or PS3.  I don't think anyone can argue that PC graphics aren't superior to console graphics.  

My computer is far from a high speed gaming rig, but I bought a 8800GT 512MB at the end of 2007, and I'm still able to play all the latest games with most of the graphics settings maxed out.  Don't get me wrong, I'm happy not having to buy a new graphics card every year, like I used to, but I'm getting a bit tired of seeing the same graphics engine used year after year.  It used to be a sequel to a hit game would be released with an improved engine, but now it seems like we get two or three sequels of the same game with the same engine.  In the past, these 'sequels' would have been called expansion packs and cost $20.  On the bright side, that usually means more frequent sequels.

So my theory is the dominance of consoles is holding back the PC graphics market, and we no longer see the rapid improvements in graphics because the consoles can't keep up with the PC.  So will we not see a new graphics revolution until the next generation of consoles is released?

Discuss.
1/15/2011 5:33:28 PM EDT
[#1]
I agree with you.  I'm not a hardcore gamer but I do like to play at times.  I prefer to play on the PC.  



I haven't bought a new game in several years because it seems that every game that interests me would require me to buy a console instead,

and I don't WANT to buy a new console system!



The last console system I bought was a Sega Dreamcast.



The last game I bought for the PC was Ghost Recon.





That dates me.





CJ


1/15/2011 5:48:14 PM EDT
[#2]
Quoted:
Most of the big PC titles are no longer exclusive to the PC



This is exactly why I hate the console folks.

Most games now are either made simpler so they can easily be ported to console, or they are made for console then ported to PC.

THe golden age of epic PC games is gone, they were killed by consoles... which suck.

1/15/2011 6:35:43 PM EDT
[#3]
Quoted:
I agree with you.  I'm not a hardcore gamer but I do like to play at times.  I prefer to play on the PC.  

I haven't bought a new game in several years because it seems that every game that interests me would require me to buy a console instead,
and I don't WANT to buy a new console system!

The last console system I bought was a Sega Dreamcast.

The last game I bought for the PC was Ghost Recon.


That dates me.


CJ


Last game I bought was Return to Castle Wolfenstein.
1/15/2011 8:01:10 PM EDT
[#4]
I miss the intended realism in Tom Clancy games.  R6 Vegas2 was ok though.  After HAWX 1&2, Endwar, GR:Future Soldier they are fast becoming dead to me
1/15/2011 9:47:31 PM EDT
[#5]
Quoted:
Quoted:
Most of the big PC titles are no longer exclusive to the PC



This is exactly why I hate the console folks.

Most games now are either made simpler so they can easily be ported to console, or they are made for console then ported to PC.

THe golden age of epic PC games is gone, they were killed by consoles... which suck.



1/15/2011 10:27:31 PM EDT
[#6]



Quoted:



Quoted:


Quoted:

Most of the big PC titles are no longer exclusive to the PC






This is exactly why I hate the console folks.



Most games now are either made simpler so they can easily be ported to console, or they are made for console then ported to PC.



THe golden age of epic PC games is gone, they were killed by consoles... which suck.









So true. Fantastic franchises dumbed down so it could be sold to gamers that only had 12 buttons to use...

 
1/15/2011 10:44:40 PM EDT
[#7]
The nice thing about consoles is that its cheap. For $300 you get a bluray player/media center and play all the games you want. With a PC to play the newest games you need to keep upgrading.

Consoles level the field for everyone as far as hardware goes
1/16/2011 1:57:50 AM EDT
[#8]



Quoted:


The nice thing about consoles is that its cheap. For $300 you get a bluray player/media center and play all the games you want. With a PC to play the newest games you need to keep upgrading.



Consoles level the field for everyone as far as hardware goes


That's a myth that you need to upgrade your PC every year. Most mid range graphic cards will run high end games at a cost less than $100.



The cost of new console games are a rip off considering that most games don't last more than 20 hours. Most of the games I bought from Steam cost around .50 cents to 4.99.



 
1/16/2011 1:59:39 AM EDT
[#9]





Quoted:





Quoted:


Most of the big PC titles are no longer exclusive to the PC

This is exactly why I hate the console folks.





Most games now are either made simpler so they can easily be ported to console, or they are made for console then ported to PC.





THe golden age of epic PC games is gone, they were killed by consoles... which suck.








The PC is the largest gaming market. It makes a lot more money than console. Just ask the people that made WoW, Farmville, Mindcraft.



The problem isn't PC is dying the problem is less major developers is supporting the PC market. On the other hand that made it easier for independent developers and not traditional game developers to make a lot of money without needing a publisher.



Mindcraft sold over 1 millions copies in a few months and it was made by one person living with his parents. The developers of Amnesia the Dark Descent sold enough copies that can cover their payrolls for years because they kept the majority of the money. How many millions play Farmsville?
 
1/16/2011 2:08:38 AM EDT
[#10]
The only console I have is a wii, I play the types of games on it that I do not play on PC.

I would never buy a console for serious gaming. To do so would only encourage companies to continue with the trend of supporting consoles over PC.
1/16/2011 8:14:28 AM EDT
[#11]
1/16/2011 8:31:00 AM EDT
[#12]
Quoted:


Thanks for your contribution to the thread.
1/16/2011 8:31:34 AM EDT
[#13]
I own a gaming PC, an Xbox 360 and a PS3.

I use the PC every day and play games on it at least once a week. I sometimes play the Xbox, about once a month. My PS3 gathers dust as my spare Blu Ray player in the bedroom and I'd sell it if it wasn't worth virtually nothing now (bought it near launch, paid like $400 for it and now it probably wouldn't sell for $100).

I just prefer the old mouse and keyboard to the controller. Using them every day and having been a PC gamer since the late '80s I just gravitate towards them. I also like to play online with my friends and I outright refuse to pay for that privilege on Xbox... and honestly I don't know anyone on the PS3 network.

I really like to play games every once in a while and don't care what platform they come on... I just wish there were more games on the PS3 that I wanted to play. And when it comes to Xbox games, if they make a version for the PC I generally buy that instead as my PC has more grunt and the PC versions are almost always $10 cheaper.

Plus Steam has some pretty awesome game deals on the holidays. This Christmas I got like six or seven really nice games for a quarter of their normal price. I wish consoles had that kind of distro option.
1/16/2011 8:34:42 AM EDT
[#14]
The graphics on my cousin's XBOX are pretty good, but what pushes me towards PC vs XBOX is the controls.

Much greater levels of precision and flexibility with mouse/keyboard vs a game pad.

I have a hard time aiming in shooters on the xbox. The little joysticks are not very precise at all, I tend to either go way too far or not far enough, but with a mouse, I can aim where I want no problem.

1/16/2011 8:41:47 AM EDT
[#15]
Quoted:
The PC is the largest gaming market. It makes a lot more money than console. Just ask the people that made WoW, Farmville, Mindcraft.

The problem isn't PC is dying the problem is less major developers is supporting the PC market. On the other hand that made it easier for independent developers and not traditional game developers to make a lot of money without needing a publisher.

Mindcraft sold over 1 millions copies in a few months and it was made by one person living with his parents. The developers of Amnesia the Dark Descent sold enough copies that can cover their payrolls for years because they kept the majority of the money. How many millions play Farmsville?

 


I find that hard to believe.  I don't know many folks that still play PC games, most of my friends have moved on to consoles or never played PC games to being with.  Every time I go to Best Buy the PC game section seems to shrink more, or get moved to some obscure corner of the store next to the office furniture or toasters.  Going to stores like Gamestop is even worse, they usually have only one shelf of PC games locally.

Other than WoW (which doesn't interest me), I've don't know of any of the other games you mentioned above.
1/16/2011 8:49:37 AM EDT
[#16]
PC's are dwindling that is for sure. Most games coming out these days are dumbed down to adapt to the consols. Id much rather have my computer though. A. The graphics look a lot better. B. Controls are much easier. C. Tons more content can be had.

1/16/2011 9:51:55 AM EDT
[#17]
Games on the PC are supirior.  I can see vast diffrences between New Vegas on the xbox to New Vegas on the PC for example.
1/16/2011 10:33:01 AM EDT
[#18]



Quoted:



Quoted:



Thanks for your contribution to the thread.
You're welcome.

 



Thank you for appreciating my effort.
1/16/2011 11:14:23 AM EDT
[#19]



Quoted:





Quoted:

The nice thing about consoles is that its cheap. For $300 you get a bluray player/media center and play all the games you want. With a PC to play the newest games you need to keep upgrading.



Consoles level the field for everyone as far as hardware goes


That's a myth that you need to upgrade your PC every year. Most mid range graphic cards will run high end games at a cost less than $100.



The cost of new console games are a rip off considering that most games don't last more than 20 hours. Most of the games I bought from Steam cost around .50 cents to 4.99.

 


I'm still using a 9800gt that I've had for 4 years and I can run most games on high settings with it. Its kind of lame that all we get anymore are watered down console ports I miss the days of games that were 100+ hours long and had a storyline you could immerse yourself in.
1/16/2011 3:43:06 PM EDT
[#20]



Quoted:



Quoted:

The PC is the largest gaming market. It makes a lot more money than console. Just ask the people that made WoW, Farmville, Mindcraft.



The problem isn't PC is dying the problem is less major developers is supporting the PC market. On the other hand that made it easier for independent developers and not traditional game developers to make a lot of money without needing a publisher.



Mindcraft sold over 1 millions copies in a few months and it was made by one person living with his parents. The developers of Amnesia the Dark Descent sold enough copies that can cover their payrolls for years because they kept the majority of the money. How many millions play Farmsville?



 




I find that hard to believe.  I don't know many folks that still play PC games, most of my friends have moved on to consoles or never played PC games to being with.  Every time I go to Best Buy the PC game section seems to shrink more, or get moved to some obscure corner of the store next to the office furniture or toasters.  Going to stores like Gamestop is even worse, they usually have only one shelf of PC games locally.



Other than WoW (which doesn't interest me), I've don't know of any of the other games you mentioned above.


Why is it hard to believe? PC are everywhere, right? Compare to PC and portable (DS, PSP, Iphone, etc) console is a small market. The PC game have move onto digital downloads (Steam, GameGate, Good Old Games, Direct Download, etc) and online games (WoW, MMOG, Farmsville, Web games). While the console market has always been behind because it stuck with the technology that it came out with.



What people don't understand is the market for games has changed dramatically in the last five years. People are looking at the old model of how games are sold and developed. The old ways are going away fast. You got indie developers that became millionaire overnight because they sold their product over Steam and/or other online distributors (website, social networks, etc) without the need for a publisher. While console gamers paid $60 or more for games, PC and portable games are mark down heavily to a point where some game can be play for free.



Lets look at Steam. Over 30 millions accounts. You can play any game you bought on any PC anywhere as long as it meets the game requirements. The last Christmas sale you could bought games as low as .49 cents. New games get 10% or up off and if you can wait for a few months it end up at 50% or more discount.



Most of you never heard of Carpe Fulgur LLC. Carpe Fulgur LLC is a very small company but their margin of profits are high because the cost of developing are very low. They localized a Japanese game called Recettear: An Item Shop's Tale's.  It sold 100,000 because they put it on Steam and other direct download on Thanksgiving weekend. Instead of the $19.99 it went on sale for $4.99 and everybody jump on it.



http://www.carpefulgur.com/drakblog/?p=11



I can't believe you haven't heard of Farmville. It has over 80 millions
people playing online. It is the number one game on facebook. My aunts
are addicted to that game and they are senior citizens. Mindcarft the number 1 indie game of 2010. There are hundred of thousands of videos on Youtube and the person that developed it now a millionaire.



 
1/16/2011 3:48:21 PM EDT
[#21]





Quoted:
Quoted:
Quoted:


The nice thing about consoles is that its cheap. For $300 you get a bluray player/media center and play all the games you want. With a PC to play the newest games you need to keep upgrading.





Consoles level the field for everyone as far as hardware goes



That's a myth that you need to upgrade your PC every year. Most mid range graphic cards will run high end games at a cost less than $100.





The cost of new console games are a rip off considering that most games don't last more than 20 hours. Most of the games I bought from Steam cost around .50 cents to 4.99.


 



I'm still using a 9800gt that I've had for 4 years and I can run most games on high settings with it. Its kind of lame that all we get anymore are watered down console ports I miss the days of games that were 100+ hours long and had a storyline you could immerse yourself in.



Gaming has changed in the last five years. There will be always games that will push graphics but those will be fewer and far between. PC gaming is back to it original form, independent game developers that actually make fun games to play at a reasonable price point.



I have over 260 games (80% of it I bought at between $0.50 to $4.99) on Steam.  Sometime I wish some of my games I own are shorter because at the current rate it will take me forever to finish all of them.





 
1/16/2011 3:59:18 PM EDT
[#22]
Quoted:
Why is it hard to believe? PC are everywhere, right? Compare to PC and portable (DS, PSP, Iphone, etc) console is a small market. The PC game have move onto digital downloads (Steam, GameGate, Good Old Games, Direct Download, etc) and online games (WoW, MMOG, Farmsville, Web games). While the console market has always been behind because it stuck with the technology that it came out with.

What people don't understand is the market for games has changed dramatically in the last five years. People are looking at the old model of how games are sold and developed. The old ways are going away fast. You got indie developers that became millionaire overnight because they sold their product over Steam and/or other online distributors (website, social networks, etc) without the need for a publisher. While console gamers paid $60 or more for games, PC and portable games are mark down heavily to a point where some game can be play for free.

Lets look at Steam. Over 30 millions accounts. You can play any game you bought on any PC anywhere as long as it meets the game requirements. The last Christmas sale you could bought games as low as .49 cents. New games get 10% or up off and if you can wait for a few months it end up at 50% or more discount.

Most of you never heard of Carpe Fulgur LLC. Carpe Fulgur LLC is a very small company but their margin of profits are high because the cost of developing are very low. They localized a Japanese game called Recettear: An Item Shop's Tale's.  It sold 100,000 because they put it on Steam and other direct download on Thanksgiving weekend. Instead of the $19.99 it went on sale for $4.99 and everybody jump on it.

http://www.carpefulgur.com/drakblog/?p=11

I can't believe you haven't heard of Farmville. It has over 80 millions people playing online. It is the number one game on facebook. My aunts are addicted to that game and they are senior citizens. Mindcarft the number 1 indie game of 2010. There are hundred of thousands of videos on Youtube and the person that developed it now a millionaire.
 


Well, I guess when I think of gaming, I don't count housewives that are playing games on their cellphones or Facebook.  I also don't count free or cheap downloads that some guy made in his mom's basement with NES style graphics.  I'm talking about games for traditional gamers, not simple games for non-gamers to pass time at the office.  If that's the future of gaming, then god help us, because that's much worse than console games.

Most of the games you mentioned I'd put in a completely different category, like how I sometimes play Solitare on my blackberry while I'm stuck in a waiting room.  I don't think those are competition for the traditional market, because I can't envision a gamer passing up buying a Call of Duty sequel to play Farmville (I googled it).  Likewise, I don't see a housewife buying Fallout 3.
1/16/2011 4:40:16 PM EDT
[#23]



Quoted:



Quoted:

Why is it hard to believe? PC are everywhere, right? Compare to PC and portable (DS, PSP, Iphone, etc) console is a small market. The PC game have move onto digital downloads (Steam, GameGate, Good Old Games, Direct Download, etc) and online games (WoW, MMOG, Farmsville, Web games). While the console market has always been behind because it stuck with the technology that it came out with.



What people don't understand is the market for games has changed dramatically in the last five years. People are looking at the old model of how games are sold and developed. The old ways are going away fast. You got indie developers that became millionaire overnight because they sold their product over Steam and/or other online distributors (website, social networks, etc) without the need for a publisher. While console gamers paid $60 or more for games, PC and portable games are mark down heavily to a point where some game can be play for free.



Lets look at Steam. Over 30 millions accounts. You can play any game you bought on any PC anywhere as long as it meets the game requirements. The last Christmas sale you could bought games as low as .49 cents. New games get 10% or up off and if you can wait for a few months it end up at 50% or more discount.



Most of you never heard of Carpe Fulgur LLC. Carpe Fulgur LLC is a very small company but their margin of profits are high because the cost of developing are very low. They localized a Japanese game called Recettear: An Item Shop's Tale's.  It sold 100,000 because they put it on Steam and other direct download on Thanksgiving weekend. Instead of the $19.99 it went on sale for $4.99 and everybody jump on it.



http://www.carpefulgur.com/drakblog/?p=11



I can't believe you haven't heard of Farmville. It has over 80 millions people playing online. It is the number one game on facebook. My aunts are addicted to that game and they are senior citizens. Mindcarft the number 1 indie game of 2010. There are hundred of thousands of videos on Youtube and the person that developed it now a millionaire.

 




Well, I guess when I think of gaming, I don't count housewives that are playing games on their cellphones or Facebook.  I also don't count free or cheap downloads that some guy made in his mom's basement with NES style graphics.  I'm talking about games for traditional gamers, not simple games for non-gamers to pass time at the office.  If that's the future of gaming, then god help us, because that's much worse than console games.



Your gaming is becoming more and more a niche market.



High development cost low, no, or negative profit return is not the future. Gaming is a business. If a studio can't make a profit it go out of business just like any other business. This is what we're seeing. Lots of studios, old and new gone into bankruptcy because of one fail game. Doesn't matter how successful their previous games because the development cost of new games took away any profits they earn from past games.



When you got a small development company that spent $10,000 on a phone game and their return is 10 million and counting. When you have a kid that work in his parent house and sold over 1  million at a price around $20 in just a few month. People will notice because everyone wants to make a profit.



As proven time and time again people don't care about graphic as long as the game play is fun. That's why you see WoW have 11 millions people while newer MMOG that have way better graphic do so poorly because the lack of game play. You have 80 millions people on farmvills. 80 millions can't be all wrong right? Wow makes over 1 billion a year every year. I don't know farmville net profit but its up there.



 
1/16/2011 4:59:20 PM EDT
[#24]


I like games!


I just play what I like.  Sometimes that means console, sometimes that means PC.  

For example I figured I would enjoy borderlands on PC more and I was right.   But some games like Mass Effect are simply better on consoles, in my opinion.    


Granted I am a huge retro gamer still.  

I have a large collection of console games all the way back to the NES  (never was a fan of the Atari)


Some games do suffer when they are made on a console and ported to PC.  The latest Medal of Honor really feels like a console game when I played it on my PC.  
 
I do have to say though that on first person shooters while I would rather play on the PC that I run into far less cheaters on PSN.

1/16/2011 5:34:04 PM EDT
[#25]
I don't know. I find myself playing a few console games in between playing nothing but PC games.



There are a lot of really good PC exclusive games out there. RTS are a pretty PC exclusive genre, with console entries being very watered down (although RUSE was pretty good with the move on the PS3... and that one Tom Clancy RTS that uses voice, but those are few and far between).



FPS is still leaps and bounds better on PC, with more FPS being available for the PC as well as there being more of a variety of them instead of whatever the current fad is.



I mean, there are games, like Dragon Age, which, IMHO, sucked whole cocks. Bags of cocks. Walking down the street sucking a bag of cocks like it was an every day deal. When people compared Dragon Age to Baldur's Gate, I was so excited. Then, I rented it for my PS3. It sucked. I thought it was a console adaptation of the game, so I bought it on Steam hoping to have something decent about the game.



Just fucking bad. Bad. Period. It sucked. Nothing at all compared to Baldur's Gate. It sucked. Awful. It was better on PC, but only because the controls weren't awful like they were on the PS3.



And that's just it. When games are made for a console audience, particularly RPG's that aren't a traditional eastern style Final Fantasy romp, are pretty fucking horrible. Oblivion. Compared to Morrowind: awful. The melee combat was more interesting, but the depth of it was just bleh. The character development was awwwwful, and Skyrim seems to be headed in the same direction.



I will say that they did a pretty decent job on converting Fallout to the modern era. The character development there felt right. It was different enough to make it feel modern, but VATS kept it feeling a bit more old school. It added depth and choice. I can play it like an FPS, or more like a turn based strategy game.



The point I'm getting at isn't that PC is dying, because it isn't. Steam is merit enough of that. Blizzard is merit enough of that. What we are seeing are developers that cater to the easier to tackle console (quick: what's the margin of difference between PS3's compared to the margin of difference between PC's) and, as a result, are developing games aimed toward a harder to navigate/control input device.
All of this motion control stuff is simply geared to make itself like the mouse... some 20+ year old technology. Wii pointer, Move controller, using your body as a navigation tool... it's all been done, and been done better years and years ago.



For whatever reason, console companies just don't want to develop a mouse for their consoles. I guarantee the moment that I can use a mouse and other input device (whether that's a keyboard, or offhand nunchuck controller or whatever), they will win a large amount of PC gamers over. Why Microsoft doesn't come out and go "Yo, here's a new X-Box. It comes with X-Box Windows. We require all games to be playable with mouse and keyboard or controller. The architecture is similar to a PC but now there is a standard."



I don't know why they don't do that. They would win. Hands down.
1/16/2011 5:43:54 PM EDT
[#26]
Quoted:
Your gaming is becoming more and more a niche market.

High development cost low, no, or negative profit return is not the future. Gaming is a business. If a studio can't make a profit it go out of business just like any other business. This is what we're seeing. Lots of studios, old and new gone into bankruptcy because of one fail game. Doesn't matter how successful their previous games because the development cost of new games took away any profits they earn from past games.

When you got a small development company that spent $10,000 on a phone game and their return is 10 million and counting. When you have a kid that work in his parent house and sold over 1  million at a price around $20 in just a few month. People will notice because everyone wants to make a profit.

As proven time and time again people don't care about graphic as long as the game play is fun. That's why you see WoW have 11 millions people while newer MMOG that have way better graphic do so poorly because the lack of game play. You have 80 millions people on farmvills. 80 millions can't be all wrong right? Wow makes over 1 billion a year every year. I don't know farmville net profit but its up there.
 


I see where you're coming from, I just don't agree that the two types of gaming are in competition.  Numbers don't tell the complete story.  To me, that's like saying magazines (the paper kind, not the fun kind) will make books obsolete, because they are cheaper and quicker to produce, and sell in greater numbers at supermarkets.  I think we're talking about two completely different categories of customers.  I don't think the people that are playing Farmville (I'm guessing mostly women) have any interest in playing traditional PC or console games.  Likewise, I don't think the hardcore gamers who like either graphic intensive FPSs, ultra-realistic sports/racing games, or open ended intricate RPGs are interested in playing Farmville, except maybe on a portable device when mobile.

I don't think the PC/Console market is becoming a niche market at all.  I admit that PC might be losing numbers to consoles, but I don't think either are losing numbers to Farmville.  Instead, I think games like Farmville are opening up a completely new market of non-gamer gamers (I just made that label up ).  These people, probably a lot of women, would probably never considering buying a traditional PC or console game, and never will.  And true gamers would never give up their games for the likes of Farmville.
1/16/2011 6:30:31 PM EDT
[#27]
I used to agree with you guys. I used to be all about Rouge Spear and I played the Jane's flight sims (badly). But it's now at the point where I bought a new laptop two years ago for over $600 and it wouldn't run any current games. Not even older games, like Raven Shield and Operation: Flashpoint would run on it with a respectable framerate.

I knew that going in, and that if I wanted to play games on my PC it would cost me $1000 minimum to start.

Well, I got a used Xbox 360 for almost nothing and now I can play the latest games immediately at a silky-smooth framerate.

I do miss mouse/keyboard control for my FPS games, but I put up with it because of the high frame rate, fast loading times, and relatively low cost (especially buying used games –– generally not an option on PC).

Yes, PC games are better in most ways, but the startup cost is 3-5 times that of a console, and while you might get by for a year or two or even three, you'll always be updating drivers and hardware which in my experience is a constant battle against compatibility and reliability issues.

ETA: I think Farmville has over 200 million users worldwide –– but I agree with the magazines vs. books analogy. My mom plays farmville.
1/16/2011 6:47:12 PM EDT
[#28]
I really don't care about games on PC. Yes... I can afford to put together a crazy gaming PC.












But, I don't want to spend the time, or the effort. (The money means nothing to me.)













I play games because I want to relax on my couch and have fun... not because I want to sit in my office, in a shitty chair, fucking with a mouse.













Oh, you have a million mods you can throw into "Fallout 3"? Yeah... I went to that website... you need to be a fucking genius to install them.













(Go to "XXXyt5udhfhjf" folder, then remove "ewrlwqiedhfqepirhfeury" folder and replace it with "zcfjvrw;ifghj;" folder...)













Fuck that. That's time that I could better spend diversifying my portfolio or getting a blow job.







People with jobs don't want to come home to play games that are even tougher jobs.







If endlessly tweaking my computer is the price that I have to pay to play fucking GTA 4...







I'll stick to my consoles, thank you very much.

 
 
 
1/16/2011 10:22:55 PM EDT
[#29]



Quoted:



Quoted:

Your gaming is becoming more and more a niche market.



High development cost low, no, or negative profit return is not the future. Gaming is a business. If a studio can't make a profit it go out of business just like any other business. This is what we're seeing. Lots of studios, old and new gone into bankruptcy because of one fail game. Doesn't matter how successful their previous games because the development cost of new games took away any profits they earn from past games.



When you got a small development company that spent $10,000 on a phone game and their return is 10 million and counting. When you have a kid that work in his parent house and sold over 1  million at a price around $20 in just a few month. People will notice because everyone wants to make a profit.



As proven time and time again people don't care about graphic as long as the game play is fun. That's why you see WoW have 11 millions people while newer MMOG that have way better graphic do so poorly because the lack of game play. You have 80 millions people on farmvills. 80 millions can't be all wrong right? Wow makes over 1 billion a year every year. I don't know farmville net profit but its up there.

 




I see where you're coming from, I just don't agree that the two types of gaming are in competition.  Numbers don't tell the complete story.  To me, that's like saying magazines (the paper kind, not the fun kind) will make books obsolete, because they are cheaper and quicker to produce, and sell in greater numbers at supermarkets.  I think we're talking about two completely different categories of customers.  I don't think the people that are playing Farmville (I'm guessing mostly women) have any interest in playing traditional PC or console games.  Likewise, I don't think the hardcore gamers who like either graphic intensive FPSs, ultra-realistic sports/racing games, or open ended intricate RPGs are interested in playing Farmville, except maybe on a portable device when mobile.



I don't think the PC/Console market is becoming a niche market at all.  I admit that PC might be losing numbers to consoles, but I don't think either are losing numbers to Farmville.  Instead, I think games like Farmville are opening up a completely new market of non-gamer gamers (I just made that label up ).  These people, probably a lot of women, would probably never considering buying a traditional PC or console game, and never will.  And true gamers would never give up their games for the likes of Farmville.


I' coming from a business standpoint and not a gamer point of view.



The console is at its peak. I doubt the next generation and future generation console will get close to the current one. A new generation start their gaming on the web, online, and on a PC or portable. I don't have anything against console but I do believe it is the beginning of the end for the console market.



PC gaming is back where it started with independent developers that make games that are fun to play and very profitable.



http://www.eurogamer.net/articles/2010-12-03-harrison-browser-gaming-is-the-future



 
1/16/2011 10:28:50 PM EDT
[#30]



Quoted:


I really don't care about games on PC. Yes... I can afford to put together a crazy gaming PC.



But, I don't want to spend the time, or the effort. (The money means nothing to me.)




I play games because I want to relax on my couch and have fun... not because I want to sit in my office, in a shitty chair, fucking with a mouse.




Oh, you have a million mods you can throw into "Fallout 3"? Yeah... I went to that website... you need to be a fucking genius to install them.




(Go to "XXXyt5udhfhjf" folder, then remove "ewrlwqiedhfqepirhfeury" folder and replace it with "zcfjvrw;ifghj;" folder...)




Fuck that. That's time that I could better spend diversifying my portfolio or getting a blow job.




People with jobs don't want to come home to play games that are even tougher jobs.




If endlessly tweaking my computer is the price that I have to pay to play fucking GTA 4...




I'll stick to my consoles, thank you very much.
     


In the future you're probably playing PC and web base games on your
couch in front of your TV. That because TV and computer finally started
to integrate with each.



 
1/16/2011 11:08:58 PM EDT
[#31]
Social games like farmville and all that crap on facebook make a ton of money. I think it was around 700 million in 2009.
Console games seem to be trying to redefine themselves with this motion junk. The only one  I think will do well is the one that started doing it first Nintendo and largely I fell that it has to do with their target demographic.
I think video games began being going down hill with high speed internet and multi-player. Why spend time and money making a great storyline game. When you can make a few levels and call it done.
1/17/2011 4:55:38 PM EDT
[#32]


While not as booming as it was in the 90s PC gaming is still alive and well.
1/18/2011 1:43:04 PM EDT
[#33]
Definitely PC, graphics, free online gaming, variety of customizable control inputs and more realistic games. I still regularly play a game that was released in 1998 (Jagged Alliance 2, with a ton of community updates).

A friend at work has Fallout 3 and Fallout New Vegas for the 360, I have them for the PC.  He's kicking himself in the ass every week when I tell him about a new mod for either game I found.

Kharn
1/19/2011 3:23:38 AM EDT
[#34]
Having played games on PC and consoles since the early 90s, I'll have to say consoles are my preference for the most part. Certain games require special hardware that won't work on Xbox: Logitech G27 wheel/pedal/shifters for example. But for FPS games, I actually like to play them more on my Xbox 360 than the PC. I understand the mouse keyboard is more precise, but the controller is simpler. I can lie back on my chair and play away, not having to hunch over by a keyboard and mouse.