Posted: 3/17/2010 7:16:08 AM EDT
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Alright, who already has it & is playing it, I want your thoughts, and all the dirty details.
Just built a new DX11 pc, and I am thinking about grabbing this one. Gameplay: http://www.youtube.com/watch?v=rVZJ6gAmT4I
the system requirements are pretty brutal: Minimum System Requirements: # Dual core CPU (any Core 2 Duo or better will do) # DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above) # 1GB RAM Recommended System Requirements: # Any Quad Core or 3.0+ GHz Dual Core CPU # DirectX 10 compliant graphics card (GeForce GTX 260 and above) # 2GB RAM Optimum System Requirements: # Core i7 CPU # NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470) # As much RAM as possible (8GB+) # Fast HDD or SSD [Edit to add video, Pics & System requirements] |
| I am a fan of the Stalker games. If you compare these two, even though Stalker can't compete in the eye candy department it blows Metro out of the water in all other fields. Metro's gameplay is insanely linear. You might as well be on rails. 99% of the NPCs are just props that you can't even interact with. They just jabber on with no real purpose. I bought it because it looked in the vein of the Stalker games, but I am not liking it so far. Since you use pre-apocalypse ammo as currency and you can fire the same ammo I found the first time I got swarmed I shot all of my money by accident. I found I ended up using the knife more than other games. The inventory system does not exist basically. You can only really tell what you have at a store or when you are out fighting enemies. It's like Stalker if you made it for consoles which basically means it sucks ass. |
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Look at the first pick. A .44 mag with a silencer, one of the dumbest things I have seen in a game... Newbie. It IS possible. The Russian Nagant Revolver, as well as the Russian Special Suppressed revolver, and a Revolver created by Knights Armament (intended for CIA use, IIRC - based largely on the Ruger GP-100 357 revolver), all have a specialized gas-sealing cylinder & barrel assemblies which effectively suppressed their shots. If I recall correctly, the Knights Armament gun was chambered in 357 Magnum - a 44 Magnum wouldn't be impossible. Edited to add pics: http://img.photobucket.com/albums/v401/bannie/ForumPics/KnightsArm_Revolver.jpg http://img.photobucket.com/albums/v401/bannie/ForumPics/KnightsArm_RevolverRifle.jpg IIRC, there are some ARFCOM members who own Suppressed Nagants. Anything is possible. I have a nagant threaded for a can BTW. |
| Well as I progress through the game I am finding ammo is insanely scarce. You fight it out with humans and you figure ahh well I can scrounge ammo off them. Nope. Apparently everyone is as ammo-broke as you. Also enemies just won't die. Thank god for the pneumatic arrow gun where you can retrieve the arrows from the corpses. You would think 5 rounds from a shotgun at close range would drop a mutant, but that didn't work. Apparently 8 arrows on a filled air tank will. The checkpoint saving also sucks. If they used the setting for an open ended game it would be cool. The action and scripted sequences are all right in this, but it's just not what I was looking for. |
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And to add insult to injury, the ign review came out for metro 2033. A whopping 6.9 out of 10. I think that's the last nail in the coffin for me, I'll pass.
IGN review for Metro 2033 |
| game was probably one of my favorites in the last year, Im playing it on PC of course. The graphics are so detailed that this game chugged on my computer only on high. I wish i could see what DX11 mode looked like. The gameplay is of course generic FPS but the survival part of it was cool including gas masks, and a hand rechargeable battery for flashlight/NV. It came as a big surprise to me. I would give this game an 8.3/10. Maybe not worth $50 but pick it up on sale for $30 and ur GTG. The story was interesting and I just loved the stealth gameplay. |
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And to add insult to injury, the ign review came out for metro 2033. A whopping 6.9 out of 10. I think that's the last nail in the coffin for me, I'll pass. IGN review for Metro 2033 I don't trust IGN anymore all they do is take the most popular game from a genre and compare another game of the same genre to it. If you saw their Bad Company 2 Review you can planly see that they compared it to MW2. |
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1 part Stalker and 1 part Half Life 2
I liked it and perceive it as an excellent game to rent. Not sure why people are having problems with scarce ammo. I finished the game with hundreds of rounds left in my inventory. Over 500 for just the Revolver and 200+ for the AK-74. The only weapon i did'nt care for was that weird reapeating shotgun that never reloaded reliable. |
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I am a fan of the Stalker games. If you compare these two, even though Stalker can't compete in the eye candy department it blows Metro out of the water in all other fields. Metro's gameplay is insanely linear. You might as well be on rails. 99% of the NPCs are just props that you can't even interact with. They just jabber on with no real purpose. I bought it because it looked in the vein of the Stalker games, but I am not liking it so far. Since you use pre-apocalypse ammo as currency and you can fire the same ammo I found the first time I got swarmed I shot all of my money by accident. I found I ended up using the knife more than other games. The inventory system does not exist basically. You can only really tell what you have at a store or when you are out fighting enemies. It's like Stalker if you made it for consoles which basically means it sucks ass. glad to hear this, I was looking at getting it bc i am a fan of the stalker games also, even though COP was lacking I thought, might hold off on this |




