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Posted: 5/8/2012 11:56:46 AM EDT
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For the life of me I cannot make it to the moon. I make decent orbits and such, but I cannot get into orbit around the moon.
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Can this become a KSP Q&A thread??
I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. |
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Quoted:
Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. |
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Just because you reach a certain altitude != escape velocity. Get up to 70k, orient horizontal to Kearth, and make a burn until you establish a nice circular orbit.
I typically go up to 45k, drop the nose 45 deg, start a burn up to 70k then flatten out my orbit. |
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Quoted: For the life of me I cannot make it to the moon. I make decent orbits and such, but I cannot get into orbit around the moon. When I was playing it, I would just strap on as many rockets as I could..... Lot of Kerbals gave their life for my entertainment.... |
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i have a couple kerbals that are en route to explore other galaxies. poor little guys
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Just because you reach a certain altitude != escape velocity. Get up to 70k, orient horizontal to Kearth, and make a burn until you establish a nice circular orbit. I typically go up to 45k, drop the nose 45 deg, start a burn up to 70k then flatten out my orbit. Ohhhhhhhhhhhhh.................. |
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I always crash into the mun. So I take it it was a one way trip for our brave Kerbalnauts? Did they know this?
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For the life of me I cannot make it to the moon. I make decent orbits and such, but I cannot get into orbit around the moon. When I was playing it, I would just strap on as many rockets as I could..... Lot of Kerbals gave their life for my entertainment.... I did find a couple tools(by accident) that made getting to the moon a lot easier. One of them is hitting the "M" key which brings up a Map in which you can see your trajectory and orbit. If you zoom out(scroll wheel on your mouse) you can see the position of the moon and it's orbit so you can plot an intercept course. The other one is great if you are impatient like me. Hitting the , and the . will let you time warp. The period speeds up time and the comma slows it back down. How fast you can time warp, depends on if you are within the atmosphere or not. Note: You cannot steer when you are time warping. |
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Quoted:
Quoted:
Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. How do you do this? I tried to do it once and couldn't make it work. |
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buy it so you can get plugins...if you want to make it easy, there are autopilot plugins.
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Quoted:
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Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. Pray and launch... Why did the words "ALLAHU AKBAR!" just jump into my head? |
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Quoted:
Quoted:
Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. A lot of the downloadable parts make the game too "easy" though and take some of the challenge out of it. My main problem with the game is how wobbly/non-rigid rockets are. I wish they'd remove that aspect. It does not seem realistic at all. |
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Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. A lot of the downloadable parts make the game too "easy" though and take some of the challenge out of it. My main problem with the game is how wobbly/non-rigid rockets are. I wish they'd remove that aspect. It does not seem realistic at all. Guess I need to try downloading them again. Last time I couldn't get them to work. Prolly operator error. |
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Quoted: Use the structural beams to connect the rockets and stabilize them.Quoted: Quoted: Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. A lot of the downloadable parts make the game too "easy" though and take some of the challenge out of it. My main problem with the game is how wobbly/non-rigid rockets are. I wish they'd remove that aspect. It does not seem realistic at all. |
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I did not save my HUGE rocket I had planned on using, lost interest for a few months then tried again and gave up.
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I believe that this nation should commit itself to achieving the goal, before this evening is out, of landing Jebediah on the mun and returning him safely to the Kearth. |
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never got to the mun. my apollo rocket tends to explode a lot.
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I believe that this nation should commit itself to achieving the goal, before this evening is out, of landing Jebediah on the mun and returning him safely to the Kearth. I can get to the mun and orbit it easily, but I can't seem to set my rocket down soft enough. I keep breaking my engine off. |
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No wai!!!!
Awesome. I got a new machine, so now I need to figure out all over again how to download that. |
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I made it there and back http://www.planetb.net/livejournal/screenshot19.png http://www.planetb.net/livejournal/screenshot22.png http://www.planetb.net/livejournal/screenshot31.png http://www.planetb.net/livejournal/screenshot34.png Where in the hell did you get those little landing feet? |
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I made it there and back http://www.planetb.net/livejournal/screenshot19.png http://www.planetb.net/livejournal/screenshot22.png http://www.planetb.net/livejournal/screenshot31.png http://www.planetb.net/livejournal/screenshot34.png Where in the hell did you get those little landing feet? you really need to get the extra parts packs as they have 100's of parts that don't come with the orginal game , they have legs and landing engines and take off engines ....just google KSP parts download and a bunch of sites should come up . |
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Quoted: Quoted: I made it there and back http://www.planetb.net/livejournal/screenshot19.png http://www.planetb.net/livejournal/screenshot22.png http://www.planetb.net/livejournal/screenshot31.png http://www.planetb.net/livejournal/screenshot34.png Where in the hell did you get those little landing feet? Came with version 14. |
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I had a cool eliptical orbit that took me out past the moon. On the third time around the moon got close enough that its gravity through me out into space. Only a little gas left I dont think I am making it back.
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I made it there and back http://www.planetb.net/livejournal/screenshot19.png http://www.planetb.net/livejournal/screenshot22.png http://www.planetb.net/livejournal/screenshot31.png http://www.planetb.net/livejournal/screenshot34.png Awesome. Thanks for the heads up. Where in the hell did you get those little landing feet? you really need to get the extra parts packs as they have 100's of parts that don't come with the orginal game , they have legs and landing engines and take off engines ....just google KSP parts download and a bunch of sites should come up . |
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Quoted: Quoted: Use the structural beams to connect the rockets and stabilize them.Quoted: Quoted: Can this become a KSP Q&A thread?? I started it a few weeks ago after bookmarking it per the big thread a while back. First, is the graphic representation of your launch not to scale with the altimeter?? I will sometimes launch out to, I dunno, 200K-300K on the altimeter and the graphic of my trajectory and ship compared to Earth show my WAY up there. One would think I was more than sufficient to establish orbit but no such luck, I come back down. Second, I can't remember. Been a while since I played it. Mainly because the above has me stumped as to how I am doing (looks great, like a success, on the graphic representation but 200K-300K doesn't sound all that far. your way over thinking it ....stick on engines to your liking , add other fun stuff , pray and launch . i have made multi stage rockets and landed on the moon then took off from the moon and made it back with no math skills took many days and many rockets tested though and lot of kerbels died. I did use some off the downloadable parts also , makes the game 10 times better. A lot of the downloadable parts make the game too "easy" though and take some of the challenge out of it. My main problem with the game is how wobbly/non-rigid rockets are. I wish they'd remove that aspect. It does not seem realistic at all. I do that but it can be irritating to get them right especially when you're using nacelles. |
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. That is what I was going to try next. Did u make it back to kerbal?
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Quoted: Quoted: too easy to edit the part specs Yep but no edits here And who cares? Its a sandbox game that is as much about the development of parts and plug ins as an actual game. If you want to play it bone stock, do it! If you don't, thats fine too! |
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Quoted: I never said I don't use developed parts. I just said I didn't edit the specs.Quoted: Quoted: too easy to edit the part specs Yep but no edits here And who cares? Its a sandbox game that is as much about the development of parts and plug ins as an actual game. If you want to play it bone stock, do it! If you don't, thats fine too! |
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My goal has been to break 10K m/s from the launch alone. I am using stock parts and the SIDR kit.
Fastest I have made it to is 8.8K m/s. |
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Made it to orbit, then boosted to the mun. Orbited the Mun for a bit, then returned to Kerbil. Everything was ok, until about 550m from touchdown. My poor command module slid down a mountain. There were. . . . no survivors.
Bill, Jeb, and Bob shall be mourned as national heroes. The mountain that killed them will be bulldozed, and a nice landing pad will be put there. |
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This game is highly addictive
I keep crashing into the Mun. Landing is hard. |
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Quoted: Quoted: I never said I don't use developed parts. I just said I didn't edit the specs.Quoted: Quoted: too easy to edit the part specs Yep but no edits here And who cares? Its a sandbox game that is as much about the development of parts and plug ins as an actual game. If you want to play it bone stock, do it! If you don't, thats fine too! My comment was aimed at Billy. |
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