Quoted:
Zak....
Your clan have a killer web page. Looks like you guys have all the cool tools for the game.
View Quote
Personally, I think the page is a little overdone--but then again, i hate flash. [:D] If you''re interested, our clan also does various flight sims--pick the various squadrons off of the toolbar on the left.
You know a good place for a TOTAL beginer to learn about mission editing? I've downloaded a few missions, but I think if I knew what I was doing I could make some great ones. I found a few from a couple of guys in Norway that made really top notch missions....very professional. Can you point me in a direction to get started editing my own missions?
View Quote
The only way to learn is to dive right in. If you get stuck, ask for help on the official forums ([url]http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?s=3c88e5b572faffff[/url]) and, of course, read everything you can on the OFP Editing Center (you seem well on your way in that regard! [:)])
Once you get the basics down, the editor is VERY intuitive--and the scripting language is quite powerful. There are a few idiosyncracies (trying to get an AI to act a certain way--like getting them to sit down and SIT STILL until a trigger goes off--can be maddening sometimes until you get it down.)
Like I said, just dive right on in--you'll pick it up alot faster than you think you will. Start simple (a single infantryman for the player, and maybe a village clearing exercise for the mission) then make it slightly more complex each time you edit it. Add some tanks/infantry carriers around the village, and increase the number of guys on your side. Add some air support for your side--then some air defense to counter it.
If you can afford it, print the scripting guide/command reference.
Personally, I haven't progressed to intros, outros, and cut scenes yet--but I'll get there soon enough. [:D]