[ARCHIVED THREAD] - Fallout 3 (Page 1 of 2)
Posted: 10/19/2008 11:33:48 AM EDT
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Anybody here gonna drop the $50 and give it a shot? If they clone Oblivion there will be hell to pay... The previews look cool tho. Clip |
I hope the game does not cater to your typical gamer - just sit in a corner and snipe. Makes for a boring game. I HATE most "gun games", but I hope Fallout 3 will be good. I played one and two back in the day and loved them. Av. |
After watching the videos it seems like you don't take much damage from enemy fire. I haven't seen the PC breakout anything like a stim pack yet either. I want to see and hear a sucking chest wound and then your PC tearing off their shirt sleeve to inject themself with a drug cocktail w/nano bots in it. ![]() On a side note, VATS looks damned good with the slow motion kills, but they better have a way to disable that; it would bore me after awhile. The powered armor looked decent, I hope they have things like inertia built into their movement models as that much steel would probably mass ~100-150 lbs; might make slowing down and speeding up more difficult. |
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I've been weighing options of whether to buy Fall Out 3 or Far Cry 2. I think I'm gonna go FarCry 2 for purposes of the map editor and having a sandbox style of being able to cause destruction. A big group of ARCommers having fun on some custom built maps would be kinda cool. |
I just meant that I could put a rifle bullet through an unarmored or lightly armored haed of an enemy at some distance. I hated games like Oblivion because you can sneak up on a higher level enemy hit them blindside with baddest weapon you have and not even ding them. There are apparently no "levels" in fallout so I hope what I hated about Oblivion, FF, etc is not true of it. |
A certain button will trigger VATS you can play without it. |
Ya the scaling difficulty in Oblivion pissed me off and I never finished the game.
I like turn based combat, I just think that the slow motion "finishing move" type scenes might get old. I dont want to have to rely upon the "twitch factor" while in this game, especially if I'm taking on something big and nasty on the verge of being outside my league. |
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Fallout and Oblivion are my two favorite games of all time. Yeah, I'm all over Fallout 3. I've even chosen all 19 perks my first PC will take already. FO3 isn't going to be scaled like Oblivion was, it's using a very fallout-like character development system, there won't be psychic guards, there's no magic, the world is more diverse, they didn't reuse the same dungeon over and over like Oblivion did, and there's a lot more content density on the map than in Oblivion. It's going to be much more than just Oblivion with guns. From what I can tell you're only going to be able to get about half of the possible skill points (and 20% of the available perks) with a character before you hit the level cap at 20, even with a high-Int, educated PC, so you'll actually have to make decisions about how you want to play, rather than having all your characters do everything well by about level 35 as in Oblivion. |
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I think it will be a good game, I just don't think it will be a good Fallout game. Fallout 1&2 are my favorite games, but I'm afraid Fallout 3 won't have much in common with the originals. Like I said, it looks good, but it also seems like it was seriously dumbed down for the shoot-em-up console crowds. Fallout should be an RPG, not a shooter. Just look at how they keep emphasizing the VATS gimmick in the teasers and previews. Big deal, you can shoot someone's leg off and see some blood. That was only a minor element of the combat in the Fallout series. Now the entire combat systems seem to be based off that one stupid trick. I'll buy it, and hope I'm proven wrong.
See above. That's exactly why I'm afraid they are killing the Fallout franchise by appealing to the masses. Go play some COD, and leave the complicated games to those that appreciate them.
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I pre orderedit 8 months ago and have a couple of day off work lined up to play it. i can't sleep I'm so freaking excited. If this game sucks I will be enraged. |
I've been having similar feelings |
I just see VATS as a way to make the game interesting for the RPG fans who don't have any interest in a shooter. I really don't understand the problem so many fallout fans seem to have with bringing the plot to life, like they're so determined to make the gameplay a purely intellectual exercise they're actually offended when they have to experience it, and not even the ability (or even the necessity) to pause and think the situation through is enough to overcome that initial impression. It must go back to whether you're a P&P gamer or not, because it's just a subset of fallout fans that really seem determined to hate this game. VATS reminds me a lot of combat in Mass effect actually, which worked pretty well. Only VATS is much more falloutish, with action points and such. Personally I discovered Oblivion when I heard Betheda was making FO3, and I ended up really liking the game. I have no doubt whatsoever FO3 will be my favorite game of all time. |
When a large bullet passes through their brain they should be out of commission instantly. Nothing complicated, I'm sure the armor options in the game will make this problematic. |
I have it preordered(with lunch box) for release day delivery for the Xbox. I will get a hacked version for my PC once it is available, I LOVE god mode.![]() I actually have the Xbox version already, but modding my Xbox is just not gonna happen. I would have to solder a wire in the DVD drive, but I am not gonna do it...I have the ability, just not the desire...yet. I am replaying Fallout 2 currently. We may blackout the house and play all Halloween nite depending on how good the game is. ByteTheBullet (-: |
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I was really stoked for Fallout 3, but now I'm really worried the more I hear about it being an Oblivion with guns. Frankly, I thought Oblivion looked nice and sounded cool, but the actual gameplay was SHIT. I hated it. If Fallout 3 does turn out to be Oblivion with guns... meh. |
| I have it preordered. I am glad they dumbed it down and made it more first person shooterish. Hopefully it will actually be fun now as I dont want to have to manage a million different things like most RPGs. I quit playing oblivion because of this and I hope Fallout 3 is more simple than that game. |
No soldering involved for mine...do you have the newest DVD drive or something? |
I feel the same way. |
It can go first or third person, if that is what you are talking about, though not turn based. The VAT system does seem to make it close to turn based. ByteTheBullet (-: |
how is it that you have it ahead of release? |
And that's EXACTLY the problem with what they did to this game. Fallout is an RPG franchise, not a shooter, period. It seems like they wanted to sell more games, so they took out a lot of the things that made Fallout great, to appeal to the masses. If you want to play a shooter, there are hundreds of good options out there. Me, I want a good RPG with a million different things to manage, the very thing you do NOT want. It's not my fault that you don't like RPGs, and Fallout 1&2 wasn't fun to you. I enjoyed both those games exactly how they were. IMHO if someone doesn't like RPG, and didn't like Fallout 1&2, they shouldn't like Fallout 3. They should have never tried to make the game to appeal to those types of folks. But Bethesda wanted to make more money, so they changed the franchise. It's like making a Civilization shooter, or Halflife football game. Some things just shouldn't be done. |
Just because the combat has been streamlined (ie: not isometic turn based) does NOT make it a generic shooter. It can't be compared to something like CoD4, period. Besides an outdated gameplay mechanic, what exactly is it that you think they took out? I'd be glad to shoot down any assumptions about the game that you seem to have. I'll grant you three disappointments about the game I've experienced. The first was mentioned in my previous post, about the game ending after the main story. Second, there aren't as many weapons in this as there were in FO2. No .223 pistol for example. Finally, the dialog options aren't as good as they were in FO2. They aren't bad, by any means. I'm sure you'd know what I mean if you were familiar with Bethesda's writing. Anybody wanna know a really awesome spoiler? I'm dying to tell someone but I don't know how many of you guys would get pissed. Hint: there are varying sizes of nukes in the game (with mushroom cloud and all) and the ground is irradiated where one goes off. |
there was a version of xbox 360 leaked. |
So IS there a way to disable the "finishing move" max payne shit from the VATS kill? I dont want to watch every missile home in to target... |
No, but like I said, it's completely optional and you won't be using it all the time even if you wanted to and had a high agility with some perks to give you more action points. Using VATS uses up AP just like it did in the olden games. With an agility of 5 and full AP you get 4 shots with the 10mm pistol in VATS before you have to recharge and go it your own. For some enemies like animals that are extremely fast, you will definitely want to use it if you can. This varies with the weapon and your skill level. When you're surrounded by higher level enemies, it's nice to know you can slow down and shoot the gun out of someone's hands or pop them in the knees to give yourself the advantage. You can still do this in free aim (area specific damage) but sometimes VATS can be very helpful if not necessary. |
How useful is the lockpick skill? Can you open locks without a high skill like in Oblivion or do you need the skill points to get hard locks open? What skill would you tag? Science, lockpick, or sneak? Is there a gauss rifle? What buildable small guns are available in-game? How long before I'll find an FN-FAL? |
Locks and hackable computers are classified by skill and there are 5 levels: very easy, easy, average, hard, very hard. For example, you would need a skill level of 50 out of 100 to try an average lock. Strangely enough, computers with "very hard" security are easier because the passwords are longer and it made them easier to guess for me. It's important if you just really wanna know what's in that locked box. Essential for an evil/thief character. You can get by without ever opening anything that's locked though. A lot of neat stuff is controlled by computers too. Some safes and doors are opened by hacking computer terminals. Honestly, repair is essential and maybe one of whatever your combat style of choice is and the third, whatever. You need to max out repair as soon as possible because about 5 mags through the "assault rifle" and its condition will be deteriorating fast. Same goes for armor and all weapons. Sadly, there is no gauss rifle. I mentioned in an earlier post that there just isn't that large a selection of weapons. As for buildable weapons, that's not as detailed as I would've liked. No zip guns AFAIK but I haven't found all of the blueprints for building weapons. I do know there is a weapon called the "Rock-It launcher" which can fire anything as a projectile. Teddy bears, rotted out books, whatever you can find. To make up for no gauss gun though, there's a rocket launcher called the Fat Man. Guess what it launches? That's right, mini nukes. When you absolutely, positively got to kill every mother fucker in the room, nuke them from 10 feet away. |
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To all you guys that think you need a uber PC to run these new games: Keep in mind that all the new games are designed around the 360 and the PS3. If you have a dual core CPU, 2 gigs of ram and a videocard that isn't more then 2-3 years old, you can still play the newer games at least on medium settings. |

