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Posted: 9/23/2004 12:07:17 AM EST
As some of you know, I do CG for a living.
Lately I decided that its time to make something that I love so much.

AKS AKS AKS hehehe

I'm in the process of making a high resolution model of AKM

Here is my progress. I'm sure someone here will appreciate it.









Finished the model last week. 23,000 polygons

Now I'm in the middle of texturing it.











starting on the Russian bakelite pistol grip and trigger/guard
Will post newest renderings soon

Thanks
Link Posted: 9/23/2004 12:11:22 AM EST
Holy !

that sir, is incredibly well done. Who do you do CGI work for?
Link Posted: 9/23/2004 12:12:41 AM EST
Absolutely amazing work. I'm extremely impressed.
Link Posted: 9/23/2004 12:14:02 AM EST
[Last Edit: 9/23/2004 12:14:28 AM EST by RussianKaliber]
Link Posted: 9/23/2004 12:15:01 AM EST
Very good.
Link Posted: 9/23/2004 12:17:36 AM EST
This has way too many polygons for an in game model correct?

It is by far the most detailed AK or any computerized gun model I have seen.
Link Posted: 9/23/2004 12:19:28 AM EST
Too bad the real rifles don't look that good.
Link Posted: 9/23/2004 12:21:04 AM EST
Thanks GUYS!
I appreciate all the compliments, keeps me going.

The newest PC engines, and Next Generation Consoles will be able to handle 15,000 - 20,000 polygons for First Person Models. And with LOD (level of detail) models you would be able to have a good frame rate.

its not the polygons, its the texture size that makes the headaches for us developers.
Link Posted: 9/23/2004 12:27:06 AM EST
Here is the mess on my screen hehehe


Link Posted: 9/23/2004 1:05:32 AM EST
Holy crap, awesome.
Link Posted: 9/23/2004 1:33:27 AM EST
are you kidding me...... those are STUNNING.

WARNING WARNING new wallpaper alert.
Link Posted: 9/23/2004 1:44:51 AM EST
Beautiful as always. Would sure like to see some wallpapers or the model released as freeware so we can all play with it (those who have 3ds that is).

take care,
Tec
Link Posted: 9/23/2004 1:45:56 AM EST
I can see Buzz Lightyear and Woody battling Zurg with it. That's impressive.
Link Posted: 9/23/2004 2:00:18 AM EST
that is totaly cool very nice now I want to see it animated with case ejection mussel flash that would be soooooooooo .....................cool you guys
Link Posted: 9/23/2004 2:09:39 AM EST
Damn, dude. That texturing is looking SWEET. I did CGI as a hobby for several years, and texturing was never a strong point of mine. I envy those that can texture well.
Link Posted: 9/23/2004 2:21:25 AM EST
How much time do you think you'll have into it when you're completely done?
Link Posted: 9/23/2004 2:21:29 AM EST

Originally Posted By Demordrah:
Damn, dude. That texturing is looking SWEET. I did CGI as a hobby for several years, and texturing was never a strong point of mine. I envy those that can texture well.



Same here.. lets put him in a potato sack and. get some golf cl...

Damn good job ! last shots almost look truly photorealistic

One question tho.. how did ya get luminosity renders out of max?
Link Posted: 9/23/2004 2:31:50 AM EST
I'm going to go out on a limb here and guess he used the finalRender plugin from Cebas.
Link Posted: 9/23/2004 2:38:56 AM EST
Such work belongs in a museum, in video games, and on posters in the shop next to Miss July, great work.
Link Posted: 9/23/2004 2:45:59 AM EST
Thanks again guys

I just finished the magazine, pistol grip and trigger

Need to get some sleep, at least 3 hours hehehe.

Will finish the grips, and buttstock tomorow. Hopefully the barrel as well.







Link Posted: 9/23/2004 3:51:41 AM EST
[Last Edit: 9/23/2004 3:53:29 AM EST by CKxx]
That awesome!

It would cool if, instead of photochopping, when some1 wanted to see a theoretical setup you could just adjusts dimensions on a model like that. What prog are you using?

EDIT: oops, saw it, 3ds Max...Back in the day (when i was like 14) I used to play alot with milkshape...I wish i was that good.
Link Posted: 9/23/2004 4:50:28 AM EST
Wow!!

I likey!
Link Posted: 9/23/2004 5:26:23 AM EST
Very nice.
Link Posted: 9/23/2004 5:40:22 AM EST
Link Posted: 9/23/2004 5:59:26 AM EST
Good Lord that's amazing!
Link Posted: 9/23/2004 6:17:47 AM EST
Wow, having done both 3DS Max in school, and a whole lot of AutoCAD renderings, that had to take a while! Beautiful work though! Wow, you work for THQ? They make good stuff over there, so keep up the good work.
Link Posted: 9/23/2004 6:49:07 AM EST
Link Posted: 9/23/2004 7:09:02 AM EST
Wow, your work is amazing! How long have you been doing CG for a living?
Link Posted: 9/23/2004 8:49:27 AM EST
Is that a milled receiver?
Link Posted: 9/23/2004 8:55:36 AM EST
stunning...

man, to have a game that could run with that level of detail would be the pinnacle of achievment!!!
Link Posted: 9/23/2004 9:04:25 AM EST
Link Posted: 9/23/2004 9:08:47 AM EST
Guys,

Thanks a lot for all the compliments! It means a lot. Especially when I got 3 hours of sleep, and now reading this makes me feel better.

Thanks again


I've been doing 3D for 7 years

The reciever is Stamped AKM

Should be done tonight. Total hours probably over 12 for sure.
Link Posted: 9/23/2004 9:37:38 AM EST
Wow! Only 12 hours?!

I couldn't do it if you gave me 12 years.

That is amazing work. I can't wait to see the finished project.
Link Posted: 9/23/2004 10:05:18 AM EST
Could you do that same thing for that other rifle we talk about here? (you know that AR thingy)

Link Posted: 9/23/2004 10:24:01 AM EST

Originally Posted By chapperjoe:
are you kidding me...... those are STUNNING.



BIG +1
Link Posted: 9/23/2004 11:02:53 AM EST
tagged
Link Posted: 9/23/2004 11:12:59 AM EST
Link Posted: 9/23/2004 11:20:41 AM EST
DAMN! That looks good!!!
Link Posted: 9/23/2004 11:25:07 AM EST
Link Posted: 9/23/2004 1:45:06 PM EST
Nice!!
Got any CGI for the AR?
Link Posted: 9/23/2004 2:12:31 PM EST
Nice work.
Link Posted: 9/23/2004 2:22:44 PM EST
Link Posted: 9/23/2004 2:23:14 PM EST
Thats absolutely the best damn thing I have seen in a long time, excellent work!
Link Posted: 9/23/2004 2:38:16 PM EST
Link Posted: 9/23/2004 3:07:41 PM EST

Originally Posted By SpacemanSpiff:
for all you posers who think i am joking check out this model i did in like 5 minutes. notice the realistic shading and weathering. most computers have difficulty even displaying a picture like this. dont blame me if your crap ass box blows up when you try to view my artwork, you needed a new video card anyway.


photos.ar15.com/WS_Content/ImageGallery/Attachments/DownloadAttach.asp?sAccountUnq=19007&iGalleryUnq=927&iImageUnq=30189

-Spaceman




Link Posted: 9/23/2004 3:14:56 PM EST
Big nod from this artist. Sometimes I wish I had moved from advertising into 3D animation, from the small amount of 3D work I did in college I am comfortable with model building, it's texturing and actually animating stuff that I struggle with.
Link Posted: 9/23/2004 4:01:15 PM EST
Link Posted: 9/23/2004 4:42:05 PM EST
Link Posted: 9/23/2004 6:48:22 PM EST
truely amazing!
Link Posted: 9/23/2004 6:57:08 PM EST
Oh my goodness, RussianKaliber. That is truly amazing work. The texturing and detail on the sight is so realistic, it defies belief!
Link Posted: 9/23/2004 7:01:20 PM EST
Awesome man, I second the request for a krink next with red russian laminate. Or an SVD.
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