Unsolicited, but I would offer a way to initially develop your drill from a professional standpoint. Here’s a breakdown of how I would develop a par time for this drill as both a LE and private firearms instructor, as well as being a tactical officer:
When we (my agency, both training division and SWAT) develops new drills, we start with the physical metric and work our way from there. The shooting is always the secondary standard because you can only complete a drill as fast as you can move through it. In the case of this drill, here’s how I would go about developing a standard:
-The assumption is that people are actually sprinting/dashing, and not just jogging like loads. What’s the point of running 100yds to shoot if there’s no urgency? So adjust time accordingly.
-The average 100yd dash is typically around 20 seconds. Running to 50yds and back is 100yds. We could assume that you can probably do this twice before slowing, so I would consider adding 5 seconds for third and fourth run, an another 5 seconds for the fifth run as you tire. If it’s an Average Joe citizen test, I might add 5 seconds across the board to give reasonable accommodation for people of different physical status.
1st - 20s
2nd - 20s
3rd - 25s
4th - 25s
5th - 30s
Total, that’s 2 minutes for an average human being.
-If your par time is 5 minutes, you’re leaving 3:00 to shoot 5 rounds at 50yds. Even factoring in fatigue, I would never allow for 3 minutes to shoot 5 rounds. If you are familiar with the Modified Navy Qual (MNQ), that is a 50yd drill based on the premise of using the first acceptable sight picture to engage the target. That uses a silhouette target with an 8” center target area. When people dwell on the sight picture and wait for that perfect shot, they usually don’t get it. The best unsupported/offhand shot is almost always when you get that first acceptable sight picture. In the Mod Navy Qual, you have 25 seconds par time to fire 15 rounds from 3 positions: Standing, kneeling and prone. 5rds each position, with mag changes between each position change. Usually the prone is where people shoot fast, and we usually see that done in about 3 seconds for 5rds. Generally speaking, if you shoot standing or kneeling at a cadence of 1rd per second, you can meet or beat the par time if you do your reloads and position changes correctly.
- Based on MNQ shooting averages, I would be willing to offer a greater amount of time for each shot. 3-5 seconds for each shot is reasonable, regardless of your level of fatigue. You have to remember that at 50yds, you don’t necessarily have distance as your advantage if you’re using it for an offensive/defensive firing position. I (or any competent shooter for that matter) can hit 50yd targets all day long with a pistol, so imagine what one can do with a rifle, right?. So based on that, the shooter can’t be dawdling around spending 30 seconds trying to line up a shot. Anything more than 5-10 seconds for a shot is excessive and unreasonable. You aren’t sniping on a sub-moa target at that distance. An 8” target at that range is 16MOA of accuracy, which is more than enough to account for minor marksmanship errors. If you give someone too much time to shoot a round in this drill, you negate the purpose of running, which is to jack up the heart rate and induce stress, and make them fight through their physical reaction to get an accurate shot off.
- Since you’re incorporating running and shooting, you can’t consider this to a marksmanship drill. This is a stress drill or skill drill. As such, you need to have higher time standards for both the shooting and running.
-A progressive scoring can be done with different achievement levels based on time, like 30 second intervals between say, Novice, Expert and Pro Operator 5000 or whatever. This is a drill where instead of a par time, you might want to have achievement levels/grades, or two separate standards where there’s a Pass and an expert level. A lot of instructors tend to go with one of two mentalities where there’s a single difficult standard that is pass/fail, or there is a minimum standard with different qualification/competency levels beyond that minimum. That would be something to consider when deciding on par times.
-I would not give any additional time to allow moving into or out of shooting positions. Shooting from standing is faster, shooting from kneeling is more stable. Pick one and pay the price. I think you’re 100% on track with the no-prone thing, because it’s 50yds and makes no sense and negates the running/stress factor.
If I were to develop a baseline for this course for evaluation, I would likely give it 3 minutes and adjust off of there. That’s basically 30 seconds per sprint, and 30 seconds total shooting time. First and foremost again make them get the physical standard met, and then adjust as necessary for the shooting portion. If you aren’t keeled over huffing and puffing at the end of this drill, you didn’t try hard enough. Otherwise, there’s no reason to be running 100yd stints five times over. If I couldn’t get that standard, I would keep attempting it see improvement over time. I believe a drill should be challenging, and not meant to make you feel good about yourself unless you busted your butt, but that’s just my competitive side.
Food for thought if you want an objective opinion on the matter. Or disregard.