User Panel
[#1]
Quoted: https://www.AR15.Com/media/mediaFiles/487048/ScreenShot0020_jpg-1757969.JPG https://www.AR15.Com/media/mediaFiles/487048/ScreenShot0021_jpg-1757970.JPG View Quote I can't tell you how excited I am to be able to spawn vehicles inside of vehicles. |
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[#2]
Quoted: Wow, where is that? I haven't been hardly anywhere in the verse really but I haven't seen a planet like that. View Quote Probably Microtech, but CIG is going back and adding biomes or other enhancements to the current planets/moons as well. Microtech is freaking cool though, no pun intended. |
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[#3]
Quoted: I can't tell you how excited I am to be able to spawn vehicles inside of vehicles. View Quote I cannot wait, I’ve stored and retrieved the carrack with rover, roc and pisces and so far it’s works great but a crash and you’re back at square one So far I’ve only had one accident when loading a vehicle, the main issue is having the outpost store your ship if you get a wee bit too close when you’re trying to get the vehicle in the first place. Quoted: Probably Microtech, but CIG is going back and adding biomes or other enhancements to the current planets/moons as well. Microtech is freaking cool though, no pun intended. View Quote Yup, it’s my favorite planet thus far. I’ve read they want to do settlements on planets and who knows the existent of it but I’ve found the perfect place for myself. It’s the second photo of the carrack during sun set. So if it pans out claiming your own chunk than that’s my spot |
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[#4]
Wow, every time I've been to microtech its a stormy nasty mess.
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[#5]
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[#6]
I've made 1.4 million from my 10K starting money doing bounties and 890 missions. My Vanguard is fully upgraded module wise and then .......the dreaded can't pull your ship bug. I had to do a reset and lost 500K in upgrades on the ship and all my bounty hunter rep as well as all my personal weapon magazines.
I was about to buy a Cutlass in game and a Roc to start mining but it looks like its back to doing some more bounties again. |
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[#7]
Quoted: Quoted: I can't tell you how excited I am to be able to spawn vehicles inside of vehicles. It's part of the docking card item in the roadmap. Frankly that's one of the more incredible items and it's planned for the next release. |
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[#8]
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[#9]
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[#10]
Let me know if anyone wants to get in some mining or cargo runs sometime. I'm not too in to the combat side but I'll man a turret or whatever.
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[#12]
Been having much more success at trading terminals lately. Also the Perseus goes off concept sale this week. Wonder what concept sale is next . CIG would be foolish to stop them given the coin they bring in.
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[#13]
Quoted: If you find one let me know. I love the freelancer max, just don't do what I did and park a ROC under the rear turret and get over zealous trying to enter the ROC, only to enter the turret. I yeeted the ROC through the ship when the turret seat came down and the ship exploded. In case anyone is interested in GameGlass, I am sure they're much better options but I am just feeling this out. So far a lot of fun, its subscription based. Can be used free, and you can "buy" the shards for the stuff you want(mining for example) or you sub($3 month) and get access to all the shards/updates. Need a host app on your desktop, I am using an old 9.7" ipad for the app. So far I can do almost any ship control from my tablet, that includes mining(activating the laser, the different heads etc) I bought a cheapie universal tablet mount, and mounted that bitch on my desk. I am tier 0 flight sim cockpit https://www.AR15.Com/media/mediaFiles/487048/IMG_0623_jpg-1755747.JPG View Quote View All Quotes View All Quotes Quoted: Quoted: Anyone know of any active orgs or groups that concentrate on mining or transport? I'm not really in to the PVP combat stuff. I have a prospector and a freelancer MAX and enjoy mining and transporting for $$$. I've been off of SC since January but I want to get back into it with more of a group type play instead of freelancing solo. If you find one let me know. I love the freelancer max, just don't do what I did and park a ROC under the rear turret and get over zealous trying to enter the ROC, only to enter the turret. I yeeted the ROC through the ship when the turret seat came down and the ship exploded. In case anyone is interested in GameGlass, I am sure they're much better options but I am just feeling this out. So far a lot of fun, its subscription based. Can be used free, and you can "buy" the shards for the stuff you want(mining for example) or you sub($3 month) and get access to all the shards/updates. Need a host app on your desktop, I am using an old 9.7" ipad for the app. So far I can do almost any ship control from my tablet, that includes mining(activating the laser, the different heads etc) I bought a cheapie universal tablet mount, and mounted that bitch on my desk. I am tier 0 flight sim cockpit https://www.AR15.Com/media/mediaFiles/487048/IMG_0623_jpg-1755747.JPG Galactic Haulers Guild (GHG) is the org I'm in, Gray Headed Gamer (GHG) is the streamer who runs it. Lot of smart dudes in the org who really dive into the weeds and stay on top of things. |
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[#14]
Quoted: Galactic Haulers Guild (GHG) is the org I'm in, Gray Headed Gamer (GHG) is the streamer who runs it. Lot of smart dudes in the org who really dive into the weeds and stay on top of things. View Quote I got in with united earth mining corp. Lots of fun and good money to be made working together with scouts, prospectors/moles and security. They can really sniff out the quantanium. I would still like to do some more cargo type stuff, I might have to look that org up. |
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[#15]
For those who have looked into it more than myself, how does the system work as far as joining multiple Orgs? I like my current one, but it's a bit small for trying to join/organize multi-crew play other than on very rare occasion. Since I have a couple medium ships (Carrack, C2, Mole), having a crew of 3-5 is almost a must to operate those to full effect.
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[#16]
Quoted: For those who have looked into it more than myself, how does the system work as far as joining multiple Orgs? I like my current one, but it's a bit small for trying to join/organize multi-crew play other than on very rare occasion. Since I have a couple medium ships (Carrack, C2, Mole), having a crew of 3-5 is almost a must to operate those to full effect. View Quote Unless things have changed, you can have one primary org (which allows you to hold higher rank in the org) and unlimited affiliate orgs. However, your primary org can restrict affiliate membership, although I'm not sure why any org would be that sweaty at this point. |
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[#17]
Dang I didn't know this game was still in development. Are any of the starter packages a killer deal?
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[#18]
All of the starter packs are pretty even. One may be a little more capable of doing cargo, or be a little better at combat. But they are in the end going to be starter ships.
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[#19]
She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo.
Btw, here's the new updated roadmap/progress tracker. |
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[#20]
Quoted: Duct Tape helmet is tier 1 in the future. $100/roll and you too can be space tactical https://i.imgur.com/OP6jprD.jpg https://i.imgur.com/ajzpgi3.jpg View Quote That is most halal. |
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[#21]
Quoted: She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo. Btw, here's the new updated roadmap/progress tracker. https://robertsspaceindustries.com/media/6z8ixnqrjwbwsr/source/Starlifter_Exterior_Logo.jpg https://robertsspaceindustries.com/media/q4pmi4cwfztqur/source/Starlifter_Hold_Logo.jpg View Quote |
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[#22]
Quoted: She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo. Btw, here's the new updated roadmap/progress tracker. https://robertsspaceindustries.com/media/6z8ixnqrjwbwsr/source/Starlifter_Exterior_Logo.jpg https://robertsspaceindustries.com/media/q4pmi4cwfztqur/source/Starlifter_Hold_Logo.jpg View Quote I bought my C2 primarly to haul shit for my org and as a cargo hauler (when things are stable enough to safely haul expensive bulk cargo). Hard to beat it for either purpose. |
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[#23]
I usually only go Warbond, but the Perseus was outside my budget. Just toooo damned cool, though, so the Orion got mined, lol. The way i figure it, if I can get a handful of buddies playing, we're most likely gonna wanna blow up other ships, not space rocks.
Have the Hercules, too, can't wait to start flying that thing. |
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[#24]
Finally got my Mercury Star Runner. Had to use the grey market to get it but the thing is so damned cool, I feel like I'm in the millennium falcon with the hidden compartments and asymmetrical setup lol
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[#25]
Quoted: Finally got my Mercury Star Runner. Had to use the grey market to get it but the thing is so damned cool, I feel like I'm in the millennium falcon with the hidden compartments and asymmetrical setup lol View Quote I really like it for the purpose of just getting a couple buddies together and going out to do just about anything (ROC mining, data running, cargo hauling, light combat, etc). At this point the only change I would make is to 1) remove the second bathroom and replace it with 1-2 armor lockers, 2) swap the elevator with a stairway, 3) add a secondary entrance/docking port (devs already said that this was an oversight and they may re-look at this), 4) fix the fuel consumption (I suspect they will adjust this down the road) rate. #1, #2 and #3 are by no means deal-killers though. |
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[#26]
Quoted: I really like it for the purpose of just getting a couple buddies together and going out to do just about anything (ROC mining, data running, cargo hauling, light combat, etc). At this point the only change I would make is to 1) remove the second bathroom and replace it with 1-2 armor lockers, 2) swap the elevator with a stairway, 3) add a secondary entrance/docking port (devs already said that this was an oversight and they may re-look at this), 4) fix the fuel consumption (I suspect they will adjust this down the road) rate. #1, #2 and #3 are by no means deal-killers though. View Quote Yea I agree the elevator is annoying, and the fuel rate was surprising. A side door or hatch or something would be nice, but I still love the ship lol. The glitch where loaded cargo doesn't show up in the hold is super annoying to me, I love the immersion of getting in to my ship and seeing all my valuable cargo destined for the 30k void lol. |
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[#27]
Inside Star Citizen: River's Edge | Winter 2021 |
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[#28]
Quoted: That is pretty sweet. I get a boner every time I see the Perseus and Polaris though. Here's to hoping the Polaris is rolled out this year as they are continuing work on it. https://media.robertsspaceindustries.com/wzzgz1hzpl4bs/source.jpg View Quote View All Quotes View All Quotes Quoted: Quoted: She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo. Btw, here's the new updated roadmap/progress tracker. https://robertsspaceindustries.com/media/6z8ixnqrjwbwsr/source/Starlifter_Exterior_Logo.jpg https://robertsspaceindustries.com/media/q4pmi4cwfztqur/source/Starlifter_Hold_Logo.jpg https://media.robertsspaceindustries.com/wzzgz1hzpl4bs/source.jpg Boinnggg |
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[#30]
Quoted: Quoted: Quoted: She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo. Btw, here's the new updated roadmap/progress tracker. https://robertsspaceindustries.com/media/6z8ixnqrjwbwsr/source/Starlifter_Exterior_Logo.jpg https://robertsspaceindustries.com/media/q4pmi4cwfztqur/source/Starlifter_Hold_Logo.jpg https://media.robertsspaceindustries.com/wzzgz1hzpl4bs/source.jpg Boinnggg I’ve got a Polaris in my hangar. I have a problem. Not quite as bad as Twelvepack, but still. |
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[#31]
So I got this game a long time ago when a friend showed me the trailer and told me what it was all about. Tried playing it but basically no tutorial and I did not have any friends playing at the time.
Is there a tutorial now to understand the game better? Anyone up for showing this space fudd how things work? Probably wouldn't be on until the weekend but would love to give it a go. |
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[#32]
Quoted: I’ve got a Polaris in my hangar. I have a problem. Not quite as bad as Twelvepack, but still. View Quote Listen here, buddy, I'll have you know I upgraded to the Perseus from an Orion, it's not like I willy-nilly buy every ship I want! And it's only a problem if the wife scrutinizes the Amazon bill too closely, until then I can keep blaming the bill on her Amazon addiction. See, no problem! |
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[#33]
Quoted: So I got this game a long time ago when a friend showed me the trailer and told me what it was all about. Tried playing it but basically no tutorial and I did not have any friends playing at the time. Is there a tutorial now to understand the game better? Anyone up for showing this space fudd how things work? Probably wouldn't be on until the weekend but would love to give it a go. View Quote There isn't a tutorial yet since stuff is still changing. If you'll be up later on Saturday night and have Discord, one of the orgs I'm in is going a flight night and we could probably show you around. |
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[#34]
Quoted: There isn't a tutorial yet since stuff is still changing. If you'll be up later on Saturday night and have Discord, one of the orgs I'm in is going a flight night and we could probably show you around. View Quote I appreciate the offer. I am going to try to get on this evening and poke around and see what I can figure out myself so I am not a total anchor weight when someone shows me the ropes. I will keep you posted about Saturday! |
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[#35]
Quoted: I appreciate the offer. I am going to try to get on this evening and poke around and see what I can figure out myself so I am not a total anchor weight when someone shows me the ropes. I will keep you posted about Saturday! View Quote I'm working all weekend but youtube would be a good resource for you. |
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[#36]
Salvaging Is Coming, New Tools, Weapons & Roadmap Additions | Star Citizen Roadmap |
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[#37]
The docking is what I’m looking forward to out of the next release. That opens up a lot of stuff that’s been waiting for a while.
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[#39]
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[#40]
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[#41]
Quoted: That is pretty sweet. I get a boner every time I see the Perseus and Polaris though. Here's to hoping the Polaris is rolled out this year as they are continuing work on it. https://media.robertsspaceindustries.com/wzzgz1hzpl4bs/source.jpg View Quote View All Quotes View All Quotes Quoted: Quoted: She's so pretty On schedule for March rollout too. I have zero idea what I'll use mine for, but I'll figure it out later. If the bomb bay on the A2 didn't take half the cargo away from my M2 (468 to 234) I'd consider it for twice the computers, power plants, 2 more S4 turrets, more guns, etc. But that's a kick in the balls for cargo. Btw, here's the new updated roadmap/progress tracker. https://robertsspaceindustries.com/media/6z8ixnqrjwbwsr/source/Starlifter_Exterior_Logo.jpg https://robertsspaceindustries.com/media/q4pmi4cwfztqur/source/Starlifter_Hold_Logo.jpg https://media.robertsspaceindustries.com/wzzgz1hzpl4bs/source.jpg Thought about trading my 890J for that beauty. Didn't...should have... |
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[#42]
Quoted: Thought about trading my 890J for that beauty. Didn't...should have... View Quote You can still CCU them right now. CIG put out a notice that the price will be going up once it hits flight ready in the upcoming weeks. Sounds like it'll be notably larger than they thought it would be in the concept. Kinda how the Banu is closer to the original Idris size now. |
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[#43]
Not my video, but someone recorded the big fight at the end of the Xenothreat event. I was doing it with one of my Orgs, but accidentally friendly fired an AI connie doing the event. Btw, a Connie will straight up wreck a MSR. Like I didn't last 30 seconds trying to get away at full afterburner when it lit me up. Cutlasses can't really take down the MSR shields, but that Connie straight up gutted me. Then I spent the rest of the event trying to get out of space prison because I earned a crimestat.
Star Citizen - XenoThreat Battle |
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[#44]
Quoted: Not my video, but someone recorded the big fight at the end of the Xenothreat event. I was doing it with one of my Orgs, but accidentally friendly fired an AI connie doing the event. Btw, a Connie will straight up wreck a MSR. Like I didn't last 30 seconds trying to get away at full afterburner when it lit me up. Cutlasses can't really take down the MSR shields, but that Connie straight up gutted me. Then I spent the rest of the event trying to get out of space prison because I earned a crimestat. https://www.youtube.com/watch?v=yg86MQz-KP0 View Quote Yeah, that is currently the one thing that can be said about the Connie vs the MSR... any of the Connie variants are much more up-gunned. I am kind of surprised it took out a MSR quite that quickly however; MSRs are pretty tanky and fast. |
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[#45]
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[#47]
So is this where I start?
Can you fly in VR? https://robertsspaceindustries.com/star-citizen/play-now |
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[#48]
Quoted: So is this where I start? Can you fly in VR? https://robertsspaceindustries.com/star-citizen/play-now View Quote VR isn't enabled yet, but yes. I’d wait until a free fly event so you can try out the persistent universe without having to buy in. If you use referral code STAR-BDBQ-VZV3 when making an account we’ll both get some goodies when the full game launches. |
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[#49]
https://www.firesprite.com/news/2021/03/cloud-imperium-games-and-firesprite-unveil-development-partnership-for-star-citizen-multiplayer-mode/
Interesting. Combined arms style PvP mode. Start planetside, fight to ships, atmo combat, then orbital combat and space station boarding in one mode. |
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[#50]
How does this compare to Elite Dangerous? Will a Thrustmaster T16000m suffice going in? Are any of the current starter packs worthwhile, or are there sales worth holding out for?
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