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AR15.COM
11/16/2005 9:47:15 PM EDT




Firearms Terms

1. BORE- Reading another Weaver vs. Isosceles  article

2. BUTT- What gets shot off if you fail to train

3. FRONT SIGHT-  Annoying part that obscures your view of the target

4. REAR SIGHT- Part used  to remove calluses from hands during malfunction clearance drills

5. MUZZLE-  Clamp like device used to prevent utterance of b.s. by Schumer, Kerry,  Feinswine, etc.

6. PISTOL- Device often used as a substitute for a real  weapon

7. SOCIAL SECURITY- Repeating 12 gauge shotgun

8. BUCKSHOT- Pills  used to cure social diseases

9. 1911- a. pivotal date in firearms  history b. number of gizmos in range bag c. rounds fired monthly by really  good shots

10. COMBAT FLASHLIGHT- Device used to pinpoint your location for  the enemy under poor lighting conditions.

11. EXTENDED MAGAZINE RELEASE-  Device used to prevent magazines from staying in the weapon.

12. EXTENDED  SLIDE RELEASE- Device used to keep the slide from locking open.

13. DROP-IN  PARTS- accessories that demand meticulous hand fitting by an experienced  gunsmith.

14. LASER- Amusement device for pet cats.

15. SPARE MAGAZINE-  weighted device used to counter-balance the pistol on the belt.

16. BUG-  Back-Up Gun, carried strictly to keep parts from breaking on the big  pistol.

17. BULLET- Remote control drill, used to create apertures into the  subcutaneous environment.

Shooting Terms

1. POINT OF  IMPACT- a. if it goes right= a jerk b. if it goes left= a push c. if it  goes straight= a miracle

2. BEGINNER- Someone working on accumulating bad  habits.

3. MASTER- Someone who has finally grasped the basics.

4. GUN SHOP  COMMANDO- non-shooter who has firmly held beliefs not supported by training,  education, or experience.

5. GUN WRITER- Gun Shop Commando with a word  processor.

6. SEAL- extremely common aquatic animal, there are thousands and  thousands of them.

7. Ex-SEAL- almost anyone behind a typical gun shop  counter.

8. MATCH- a ritual activity used to induce stress, frustration, and  anxiety in Beginners and Masters.

9. COURSE OF FIRE- elaborate dance used in these  rituals.

10. MATCH DIRECTOR- senior witch doctor who oversees rituals.

11.  RANGE OFFICER (competition)- a less senior witch doctor. Due to ingestion of  mind altering drugs, his perception of the ritual is nothing like that of the  Beginners and Masters.

12. RANGE OFFICER (police)- a person tasked with range maintenance, landscaping, supply, and administration. Only rarely involved in  relevant training activity.

13. MARTIAL ARTIST- A shooter who cannot get  through his head that a match is not a gunfight.

14. GAMESMAN- A shooter who  views his pistol the same as his fly rod, tennis racket, and Nintendo.

15.  INSTRUCTOR- Mythical, god-like being who imparts wisdom to Beginners,  transforming them into Masters. Also keeps beginners from getting into trouble  through the accumulation of excess money.