Quoted:
What in the blue hell is a "one round burst?"
Oh, you mean "SEMI"...gotcha!
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A little clarificiation of my motive, perhaps. I'm messing around with a beta of a video game in which the M4 is a weapon available to the player. The weapon in the game can be fired in semi, burst, or auto.
A lot of people don't like the burst setting in real life, as they have the discipline to govern their own bursts. Therefore, in a game, where governing bursts is far easier than on a real weapon, one has little use for the burst setting. On auto in the game, one can fire single rounds easily, rendering "semi" useless as well.
I plan on suggesting to the developer that he make firing a single round only in "auto" impossible, and make the two round burst the smallest burst possible on that setting, to force the player to actually use the "semi" setting.
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That's different.
The M4 carbine has three settings, safe, semi and burst modes. That's it.
The M4A1 also has three settings, safe, semi and auto. The M16 family of rifles does not contain a rifle with a four mode selector, for that you need to look to the HK series of weapons, they have such a selector and they have an option that allows you to choose either a 2, 3, or 4 round burst limiter when you purchase the weapon.
Graphically you can use the same "weapon", but allow the player to select between the M4 and the M4A1 at the beginning of the session. In my opinion, the M4A1 is the weapon the experienced operator would choose sincce they get enough trigger time to learn to limit their own bursts. However, for the inexperienced gamer, the M4 may be the more ammunition conserving option.
The 3 round burst is a PITA when clearing rooms, since you want the ability to hose a room quickly without having to work a trigger to do it.