I am in the process of testing the FF aspect on a DPMS M4 16" 1/7 pre-ban upper sold by CMMG on the EE.
I did a round test the other day using different rounds with upper as shipped (w/ oval M4 HGs) and just swapped my ARMS #45 SIR from the Colt M4 16" pre-ban 1/9 twist upper to the DPMS.
I have had this SIR on a RRA M4 post-ban 1/9 upper and compared the difference between FFing using the SIR and shooting it w/ the oval M4 handguards and the SIR made a noticeable difference, in that the groups tightened up about a 1/4" to 1/2" at 100 yards depending on the type of rounds fired through it. Remarkably some of the rounds, I'd decided the rifle didn't like, shot much better and accounted for the 1/2" improvement in group sizes, where-as rounds which the upper had shot it's tightest groups with tighten only in the 1/8 - 1/4" range. Anyhow the RRA did benefit from free-floating.
Did the same test using the Colt M4 listed above and while I cannot explain why, IT showed NO appreciable tightening from the groups fired w/ standard oval M4 handguards. Again I am at a loss to explain why not, and I fired multiple rounds of groups, w/ rifle both hot and cold as I was puzzled NOT to see the type of reduction which showed up w/ the RRA upper, but in the end I can honestly state, that if it shot tighter groups, they were too small to measure.
(these groups were shot both at 50 and 100 yards, searching for improvement)
This is why I decided to shift it (ARMS SIR)to the new 1/7 DPMS, so I could see if it would react like the RRA and tighten up, or like the Colt have NO change.
Based on what is stated above and my results, I'd say it depends entirely on the individual upper and barrel as well as other factors on whether it will or won't tighten your groups, only trial and error will tell ya. As IMO what works for some may not work for others and you are your own best judge of whether there's improvement or not.
Mike
PS: all this was done from sand-bagged or benchrester's type rests, front and rear on all rifles, as I wanted to remove as much shooter error as possible.