Quoted:
OK. Your PShop-Fu is strong. I think we need a "how to" on those. Some of us would love to know how to do that kind of stuff.
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Fill layer one with black
add new layer
fill layer 2 with black
filters > noise > add noise: amount ~22*%, gaussian, monochrome
ctrl + L: drag middle arrow (where there's three) toward the left until acheived desired result
merge or set opacity for desired result.
there is your star field
new layer
eliptical marquee tool, set whatever size planet you want.
DO NOT DESELECT YOUR AREA UNTIL I SAY SO GODDAMN IT!
choose a different background color, keep forground color black.
filter > render> clouds
new layer
choose yet again a different color background
filter > render > clouds -- filter >render > difference clouds
set opacity to whatever lever you want
merge these two layers
filter > distort > sphereize
ctrl + f to do it again.
there is your planet
you can add new planets, mess with the lighting with filter > render > lighting effects
or add lense flares. * indicates variable value. Change it how you want.
the nebulea in the BG is made by making a new layer over the starfield layer, adding
clouds and then turning down the opacity.
also, to make a large planet that will cover huge part of screen, make another image (file > new)
and make it something like 2000 x 2000, use same steps to make it, then copy it over. Otherwise
you cannot sphereize it.