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Posted: 8/22/2005 1:36:45 PM EDT
Caugh this small female this morning. The camo pattern is perfect for it in my yard. I tried to get a pic of it in the grass but I had to hold my dog back from eating it. It got up on its back legs and ran off too quick.

Link Posted: 8/22/2005 1:39:12 PM EDT
[#1]
bigger pic to see pattern

Link Posted: 8/22/2005 1:44:53 PM EDT
[#2]
They're so cute.
Link Posted: 8/22/2005 1:46:29 PM EDT
[#3]
Did his tail fall off?
Link Posted: 8/22/2005 1:47:47 PM EDT
[#4]
Link Posted: 8/22/2005 1:50:53 PM EDT
[#5]

Quoted:
Did his tail fall off?



No I havent seen that happen yet. I catch about 2 or 3 a week. They sneak into my porch and eat bugs. There is a large Male around who looks like he lost his tail at one point.

They are real fiesty at first but once you got a hold of them, they mellow out real quick.
Link Posted: 8/22/2005 2:10:13 PM EDT
[#6]
did it try to turn you to stone?
Link Posted: 8/23/2005 8:10:00 PM EDT
[#7]

Quoted:
did it try to turn you to stone?




I made my saving throw.
Link Posted: 8/23/2005 8:12:19 PM EDT
[#8]
BASILISK

 Armor Class:    4
 Hit Dice:       6 + 1*
 Move:           60’ (20’)
 Attacks:        1 bite/l gaze
 Damage:         1-10 + petrification
 No. Appearing:  1-6 (1-6)
 Save As:        Fighter: 6
 Morale:         9
 Treasure Type:  F
 Alignment:      Neutral
 XP Value:       950
A basilisk is a 10’-long non-intelligent magical lizard. It lives in underground caverns or wild and tangled thickets. Any creature hit by a basilisk must make a Saving Throw vs. Turn to Stone or be petrified (including equipment carried).

The basilisk’s gaze has the same effect; anyone meeting the gaze must make the same Saving Throw or be petrified. A surprised character automatically meets the gaze. A character in hand-to-hand combat with the creature must either avoid the gaze or meet the gaze each round. If avoiding the gaze, a - 4 penalty applies to all Hit rolls against the monster, while the basilisk gains a +2 bonus to its attacks. A mirror may be used for additional safety. While using a mirror, a -2 penalty to the Hit roll (instead of -4) is used; however, the attacker cannot use a shield. The area must be lit for the mirror to be effective. If the basilisk sees itself in the mirror (a roll of 1 on ld6, checked each round), it must make a Saving Throw or be turned to stone!
Link Posted: 8/23/2005 8:21:56 PM EDT
[#9]

Quoted:
BASILISK

 Armor Class:    4
 Hit Dice:       6 + 1*
 Move:           60’ (20’)
 Attacks:        1 bite/l gaze
 Damage:         1-10 + petrification
 No. Appearing:  1-6 (1-6)
 Save As:        Fighter: 6
 Morale:         9
 Treasure Type:  F
 Alignment:      Neutral
 XP Value:       950
A basilisk is a 10’-long non-intelligent magical lizard. It lives in underground caverns or wild and tangled thickets. Any creature hit by a basilisk must make a Saving Throw vs. Turn to Stone or be petrified (including equipment carried).

The basilisk’s gaze has the same effect; anyone meeting the gaze must make the same Saving Throw or be petrified. A surprised character automatically meets the gaze. A character in hand-to-hand combat with the creature must either avoid the gaze or meet the gaze each round. If avoiding the gaze, a - 4 penalty applies to all Hit rolls against the monster, while the basilisk gains a +2 bonus to its attacks. A mirror may be used for additional safety. While using a mirror, a -2 penalty to the Hit roll (instead of -4) is used; however, the attacker cannot use a shield. The area must be lit for the mirror to be effective. If the basilisk sees itself in the mirror (a roll of 1 on ld6, checked each round), it must make a Saving Throw or be turned to stone!



Link Posted: 8/23/2005 10:16:21 PM EDT
[#10]
glad my joke was understood
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