Well, I think I have it all figured out, I think I have found the problem.
The hammer is falling of the sear.
During hand cycle troubleshooting, the problem isnt there.
During hand cycle its hard to simulate the full force the hammer has as it hits the sear surface.
What is happening is this................
With the carrier going rearward after firing, the hammer is pushed rearward past the sear with a strong force which is normal.
The sear is supposed to catch the hammer during its forward travel as it hits the sear surface area.
It appears in my setup that I do not have enough sear surface to stop the hammer in a full dead stop.
The hammer hits the sear surface at full force and pops pasts it.
The hammer then follows the carrier home and THUS causes light primer strikes.
The corrective fix appears that I need to get a new trip made?????????
Does anyone know how much surface area the trip need to fully catch the sear?
In this pic from Quaterbores site, its the area width between the two red lines.
My trip surface that catches the hammer is only about 1/4 or less than the width of the hammer surface.
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