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Posted: 11/15/2021 9:08:25 PM EDT
Can anyone post the equation for bullet drop, and velocity at range?

Trying to build an excel file instead of using an app

Inputs would be:
Caliber
Muzzle velocity
Sight height
Zero range
BC

I realize temperature and atmospheric pressure are also inputs.

I found this but was having trouble following the equation.

https://www.mathscinotes.com/2015/05/pejsa-bullet-height-versus-distance-formula-for-a-zeroed-rifle/

Any help is greatly appreciated
Link Posted: 11/16/2021 3:57:18 AM EDT
[#1]
Search for "projectile in motion" and there's about a million examples that pop up.

Caliber = weight of projectile
Muzzle velocity = initial velocity @ t=0

Other stuff has nothing to do with the balisics of the object. What does BC stand for?

One thing to keep in mind is that probably most all of the projectile in motion examples that pop up on Google will be modeled as if they were in a vacuum chamber and won't account for air friction, the spinning bullet (moment of inertia stuff), and the other environmental factors that pop up.
Link Posted: 11/16/2021 8:08:17 AM EDT
[#2]
Link Posted: 11/16/2021 2:16:50 PM EDT
[#3]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Search for "projectile in motion" and there's about a million examples that pop up.

Caliber = weight of projectile
Muzzle velocity = initial velocity @ t=0

Other stuff has nothing to do with the balisics of the object. What does BC stand for?

One thing to keep in mind is that probably most all of the projectile in motion examples that pop up on Google will be modeled as if they were in a vacuum chamber and won't account for air friction, the spinning bullet (moment of inertia stuff), and the other environmental factors that pop up.
View Quote


BC = ballistic coefficient
Link Posted: 11/16/2021 2:17:45 PM EDT
[#4]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
https://www.ar15.com/media/mediaFiles/348/32939.JPGhttps://www.ar15.com/media/mediaFiles/348/32944.JPGThere is no single equation, a series of equations is required.

The results of a method I assembled a few years back are shown at the top.  This is a simplified method and won't exactly match really good calculators such as the one at the Hornady web site.  The results from that site can be copied and pasted into EXCEL worksheets.

The red numbers are from a formal external ballistics analysis which is considerably more complicated.

I'll doctor this format later.


View Quote


This is great!
Link Posted: 11/28/2021 2:19:21 AM EDT
[#5]
Trijicon has this posted on their website:
https://www.trijicon.com/uploads/community-uploads/ballisticscomputer.xls

Seems fairly in depth, but I haven't had a chance to test it out. For an added bonus, you can add in a scatter plot using the range on the x axis and total drop on the y axis to give you a visual on its flight path. Then you can add in another set of data points using range as x again, and energy on a secondary y axis to help find a good balance on usable range vs energy, and the drop associated with it. Hell, you could make a tab at the far left and input ballistic data you want to compare (say the difference between x number of bullet grains, or velocity, or calibers, etc), then copy the ballistics tab however many times you want to use to compare, set the yellow fields to grab data from the first page. Then make a graph or chart and pull the data from all of them to compile it into one place on the front page.
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