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Posted: 2/3/2016 3:19:40 PM EDT
This past summer I spent about a week down South for the Army where I had 9+ hours of Down time per day with minimal cell service.  Decided to brainstorm a list of dynamic carbine drills from the simple to the complex.  Once I got to a computer I wrote it up and added a few that I found online and elsewhere.  I figured there's probably a whole lot of people out there that would enjoy taking a look at this so here it is for your viewing pleasure.  If you have any other ideas or suggestions, I'd love to hear them.

As stated, some of these were created by other shooters, some far above anything I could hope to be.  I don't lay claim to their genius.


NOTES:
-Numbers in parenthesis refer to the approximate number of rounds required to do one iteration of the drill
-Drills are ordered from basic to advanced
-If it has a cool name, you can probably search it on youtube and see it run live.

Link Posted: 2/3/2016 3:20:48 PM EDT
[#1]
1.1     Ready-Up/Facing (1/2/3)
   Start in a fighting position facing a close range target, gun at a low/high ready, or holstered.  Partner calls commands.  On the Command "Ready", look at target.  On the Command "Up", shoulder weapon and fire 1,2, or 3 shots depending on preference.
   Can be conducted Facing the target or facing away or to the side of the target.  When not facing the target, first turn and then shoulder the weapon.


1.2        2x3    (6)
   Stand facing 3 targets.  On a partner's command, engage each target with two rounds each.  Engage right to left, right to left, and with facing movements.


1.3        1-4 (10)
   Face 3 targets.  On a partner's command, engage them in the order 1-2-3-2 with 1,2,3, 4 shots in each respectively.  Conduct left to right or right to left.
1.4        Chaos (10)
   At close range, Engage 4 targets spaced at 3m-5m with one round each in the following order:  1,2,1,3,1,4,1,3,1,2,1.


1.5        Order Drill (3)
   Engage targets numbered 1-3.  Partner will call numbers in various orders and shooter will engage targets in that order with single or double shots.  (Ex. "1,3,2"; "2,3,2"; "3,3,1")


1.6  Transition to Secondary
   Partner loads magazine with an unknown amount of rounds.  Engage targets until the gun runs dry.  Immediately transition to secondary and fire 2 shots.




Link Posted: 2/3/2016 3:21:34 PM EDT
[#2]
1.7    Speed Reload (10)
   Load one magazine fully and chamber one round.  Replace the loaded magazine with a dry magazine.  Fire round, speed reload and fire 1 round.  Switch magazines and repeat.
OR
   Magazines are loaded with a random number of rounds.  Other drills are conducted, performing emergency reloads each time the gun runs dry.

1.8  Tactical Reload (20)
   Engage a target with 2 rounds, tactically reload with other magazine, and repeat.

1.9 FAST Drill (2)
   Engage (Fight) target with 2 rounds, Assess the damage to the target, Scan for other threats, and Top off ammunition.  
   Can be conducted standalone or at the end of any other drill.
1.10    Malfunction Drill
   Load magazines with dummy rounds or spent casings randomly placed among live rounds.  Conduct drills and clear malfunctions as they arrive.

1.11 Half and Half (30)
   Fire the following rounds at the following distances within the allotted time.
20m: 10 rounds in 10sec
10m: 10 rounds in 5 sec
5m: 10 rounds in 2.5 sec

1.12 Failure to stop (3)
   Simulating an assailant that doesn’t stop after being shot multiple times.  From a close distance, engage a silhouette target rapidly in the following sequence.
High: 2 Center mass, one head
Low: 2 Center mass, one pelvis
Link Posted: 2/3/2016 3:22:06 PM EDT
[#3]
2.1        Cover Drill
   Taking cover behind a barricade, fire two shots from each position.  Partner can call positions. (ex. "Up, high right, low left, etc)

2.2         Position Drill
   Partner calls various shooting positions and the shooter transitions quickly and fires 2 rounds. (Ex "Prone, Standing, Kneeling, Side Prone,)

2.3    Walk Up (5)
   Start at 40m line, walk towards target and fire 5 rounds, as quickly as possible while maintaining 100% hits.

2.4    Electric Slide
   Stand with an obstacle that blocks target visual.  Start on one side, engage with two rounds, slide to other side, and re-engage.
   Widen obstacle or get closer.  Start on one side, engage, and step to other side to re-engage.
2.5    Quadzilla
   Stand behind an obstacle with shooting ports divided into 4 sections; two that are standing level, bottom two are crouch level.  Fire two shots in each section
2.6    Side Shoot (6)
   With three targets, move from left to right at a walk, jog, or sprint, and shoot each target twice.  Repeat from right to left.
2.7    Shoulder Transition
   Fire 2 shots at a target, transition from strong side to support shoulder and engage 2 shots and transition back.  Conduct at standing, kneeling, and prone.

2.8 Tueller Drill
   Shooter stands relaxed at 21ft from target.  Engages in under 1.5 seconds from holstered/relaxed.
OR:  Partner stands 21 feet downrange and shooter is armed with empty/training weapon.  On the beep, partner attempts to tag the shooter before they can draw and fire.
Link Posted: 2/3/2016 3:22:49 PM EDT
[#4]
3.1     Shuttle Gun (10)
   Start on one line, sprint laterally to opposite line, engage target with two shots and sprint back to other line.  
   Shuttle run or ladder run setup.  Add barricades, different shooting positions, reloads as desired.


3.2        Zig-Zag  (10)
   Sprint to or start at 20m line, walk towards 3 targets and fire 3 shots at the farthest left.   Travel right and fire one shot in each of the other two targets and run back to the start line.  Repeat in reverse, engaging targets right to left.

3.3        Box Drill (15)
   In a 10mx10m boxed area, begin the back left corner.  Begin by walking up, firing 5 rounds at the target.  Upon reaching the apex, turn and walk sideways and firing 5 rounds before reaching the other apex and walking back.  Repeat in reverse.
3.4        Serpentine
   With an array of barrels/boxes/cones/etc set up in a line parallel to an equal number of targets begin on the left edge.  Walk around each of the obstacles in a serpentine pattern, putting at least 3 rounds in each target.  Conduct left to right and right to left.


3.5        SEAL    (5)
   Start at medium distance (20m-40m) with back to target.  On partner's command, face target and fire two rounds.  Sprint to the 5m line, and fire 3 shots rapid fire.


3.6         El Prez (12)
   Shooter starts with back to 3 targets.  On partner's command, turn and shoot each target 2 times from left to right.  Perform speed reload, and engage targets in the same way from right to left.


3.8        Highsmith (20)
   Moving between 2 barricades at 3 targets, start on the left of the left barricade.  Shoot from the left, then the right, walk to the right barricade and shoot each target twice.  Shoot from the left of the right barricade, then the right, reload, then the left again.  Walk back to the first barricade shooting each target twice.  Shoot from the right, left, and right again of the left barricade.

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