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Link Posted: 7/28/2015 2:23:59 PM EDT
[#1]
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Quoted:
So at tier VII. Pensacola or Myoko?

M256
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Pensacola is the worst US cruiser, while the Myoko hasn't changed since it was a tier 8 ship.
Link Posted: 7/28/2015 2:32:48 PM EDT
[#2]

Same old story, US guns (15.7 km range)  vs IJN torps.  Myoko is a lot more maneuverable, too.


       


Pensi can be spotted at 16km, vs Myoko at 13km.

I didn't hate it in closed beta.  It isn't dog crap. But, after leveland, any ship will be a let down.



 
Link Posted: 7/28/2015 3:08:33 PM EDT
[#3]

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Quoted:


So at tier VII. Pensacola or Myoko?



M256
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Atlanta.



 

Link Posted: 7/28/2015 3:13:41 PM EDT
[#4]
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Quoted:
So at tier VII. Pensacola or Myoko?

M256
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They're both good ships, IMHO....
Link Posted: 7/28/2015 3:19:11 PM EDT
[#5]
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Quoted:



Atlanta.
 


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Quoted:
Quoted:
So at tier VII. Pensacola or Myoko?

M256



Atlanta.
 




Only if you're good at destroyer things, since the Atlanta is a 500 foot long destroyer sans stealth advantage and with really, really shitty Torps.
Link Posted: 7/28/2015 3:25:52 PM EDT
[#6]
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Quoted:

Pensacola is the worst US cruiser, while the Myoko hasn't changed since it was a tier 8 ship.
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Quoted:
Quoted:
So at tier VII. Pensacola or Myoko?

M256

Pensacola is the worst US cruiser, while the Myoko hasn't changed since it was a tier 8 ship.


Get good at aiming the Pensacola will pin and citiadel any cruiser it is likely to face.

If you plan to play high tier American cruisers you should get used to using guns no IJN CL or CA will beat you in a gun fight at equal tiers
Link Posted: 7/28/2015 3:41:26 PM EDT
[#7]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Get good at aiming the Pensacola will pin and citiadel any cruiser it is likely to face.

If you plan to play high tier American cruisers you should get used to using guns no IJN CL or CA will beat you in a gun fight at equal tiers
View Quote

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.
Link Posted: 7/28/2015 5:04:42 PM EDT
[#8]
Bismarck and Tirpitz stats.




Link Posted: 7/28/2015 5:07:11 PM EDT
[#9]
Discussion ForumsJump to Quoted PostQuote History
Quoted:

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.
View Quote View All Quotes
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Discussion ForumsJump to Quoted PostQuote History
Quoted:
Quoted:
Get good at aiming the Pensacola will pin and citiadel any cruiser it is likely to face.

If you plan to play high tier American cruisers you should get used to using guns no IJN CL or CA will beat you in a gun fight at equal tiers

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.


Yeah just on stats alone the Myoko looked like the way to go, and upgraded...those torps...
Link Posted: 7/28/2015 6:23:03 PM EDT
[#10]
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Quoted:


A St Louis with good captain skills is nothing to sneeze at , you've got good guns and armor (better when angled) You can put a world of hurt on nearly anything within 2 tiers of you when you play smart.

M256
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Quoted:
Quoted:
Played a little more, though not like some of you guys.

Had a good quick fight where a BB walked into a spread of Torps from my T2 DD, and I'm really enjoying the South Carolina and St. Louis; but those are the hottest ships I've got.


A St Louis with good captain skills is nothing to sneeze at , you've got good guns and armor (better when angled) You can put a world of hurt on nearly anything within 2 tiers of you when you play smart.

M256


I agree. The St. Louis is an awesome ship for it's  class. Really enjoyed my time in it.
Link Posted: 7/28/2015 6:57:04 PM EDT
[#11]
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Holy fuck it has TORPS? WANTWANTWANTWANTWANTWANTWANNNNNNTTTTT!
Link Posted: 7/28/2015 6:58:28 PM EDT
[#12]
Discussion ForumsJump to Quoted PostQuote History
Quoted:

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.
View Quote View All Quotes
View All Quotes
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Quoted:
Get good at aiming the Pensacola will pin and citiadel any cruiser it is likely to face.

If you plan to play high tier American cruisers you should get used to using guns no IJN CL or CA will beat you in a gun fight at equal tiers

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.


I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.
Link Posted: 7/28/2015 7:06:58 PM EDT
[#13]
Discussion ForumsJump to Quoted PostQuote History
Quoted:


Holy fuck it has TORPS? WANTWANTWANTWANTWANTWANTWANNNNNNTTTTT!
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Quoted:


Holy fuck it has TORPS? WANTWANTWANTWANTWANTWANTWANNNNNNTTTTT!


6km max range, those stats make me think the Tirpitz will be premium.
I am guessing that the stats for the Bismarck are the base stats and will come with upgrades as it will be in the tech tree.

Also some of you should get on and get in teamspeak so I have people to play with, I get lonely.
Link Posted: 7/28/2015 7:15:37 PM EDT
[#14]

Discussion ForumsJump to Quoted PostQuote History
Quoted:



I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.

View Quote


 
Link Posted: 7/28/2015 7:16:47 PM EDT
[#15]
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Quoted:


I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.
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Discussion ForumsJump to Quoted PostQuote History
Quoted:
Quoted:
Quoted:
Get good at aiming the Pensacola will pin and citiadel any cruiser it is likely to face.

If you plan to play high tier American cruisers you should get used to using guns no IJN CL or CA will beat you in a gun fight at equal tiers

The Pensacola is off to an immediate disadvantage because of its worst-in-class concealment rating, allowing opponents to dictate the engagement.

The US 8in guns have less penetration, lower velocity, and less fire chance than IJN 8in guns.  

It has terribly thin armor, making it very easy for opponents to score citadels - 8in guns can get citadels at any angle, at any range against it.

No cruiser +/- 1 tier should lose 1v1 against a Pensacola given similarly skilled captains (lucky shots aside).


The Pensacola does have good AA, making it a decent escort/support ship.


I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.

Link Posted: 7/28/2015 8:15:01 PM EDT
[#16]
i HATE ocean
Link Posted: 7/28/2015 8:16:09 PM EDT
[#17]

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Quoted:


i HATE ocean
View Quote




 
Then you're doing it wrong.
Link Posted: 7/28/2015 8:19:03 PM EDT
[#18]
Discussion ForumsJump to Quoted PostQuote History
Quoted:

I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.
View Quote

Don't take my criticism of the ship to mean I think it's bad, because it's not.  It isn't good, but you can have success with it if you're aware of its limitations.  One of the biggest drags is that it's tier 7, so it takes a lot of XP to get through.

On my list of worst-in-class-for-faction ships, though, it's second best.
Link Posted: 7/28/2015 10:55:10 PM EDT
[#19]
I am just having no luck with cruisers, so I tried switching to IJN destroyers, and I think I have found my calling.

Second game ever firing torpedoes.  Not too bad for a tier II.


Link Posted: 7/28/2015 11:35:43 PM EDT
[#20]
Figure this one out, if you can:

Link Posted: 7/28/2015 11:47:26 PM EDT
[#21]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Figure this one out, if you can:

http://i.imgur.com/vBCAbhc.jpg
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Is superior Russian math comrade.!
Link Posted: 7/28/2015 11:52:13 PM EDT
[#22]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Figure this one out, if you can:

http://i.imgur.com/vBCAbhc.jpg
View Quote


You received a mission bonus or bonus due to your flags.

ETA: I am 99.9% positive it was a mission bonus because the math reveals a 50K bonus.
Link Posted: 7/29/2015 12:03:41 AM EDT
[#23]
Discussion ForumsJump to Quoted PostQuote History
Quoted:


You received a mission bonus or bonus due to your flags.

ETA: I am 99.9% positive it was a mission bonus because the math reveals a 50K bonus.
View Quote View All Quotes
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Discussion ForumsJump to Quoted PostQuote History
Quoted:
Quoted:
Figure this one out, if you can:

http://i.imgur.com/vBCAbhc.jpg


You received a mission bonus or bonus due to your flags.

ETA: I am 99.9% positive it was a mission bonus because the math reveals a 50K bonus.

Interesting, no flag, so I must have missed some other bonus.
Link Posted: 7/29/2015 12:16:25 AM EDT
[#24]
Haven't played much lately but have tried to get in a few x1.5's to work on some grinds.  Purchased the minekaze and free xp'd into the Aoba.

Haven't been able to get above 50% WR for the night in the last week or so however.  Some teams completely lack the will to win.  Decided to quit after we lost a game on hotspot with 3 ships remaining (all BB's) and they had 1 (Tier 7 IJN DD) who just drove around and capped all the remaining caps to win.  I died trying to kill him.  He some how got a lucky citadel it and took a big chuck of HP off and had me to < 1000hp.  Even with my ROF I lost that gun fight.


177 hits, 2 kills, and a couple of base captures down the tube.  Oh well...is what it is.
Link Posted: 7/29/2015 12:22:23 AM EDT
[#25]
"Death of a Shokaku"





Next, I killed the other CV before getting mobbed by their team.  My team then gave the game away.
Link Posted: 7/29/2015 12:41:45 AM EDT
[#26]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
"Death of a Shokaku"


http://i.imgur.com/cqcgMu5.jpg


Next, I killed the other CV before getting mobbed by their team.  My team then gave the game away.
View Quote


Yeah, we had a few games like that tonight. Was our most frustrating night since we started playing. We both were in stock Tier 6 ships to boot. But we had several times where we and a few other ships we were with would capture the area we would go initially and kill whatever was around, look up and see the rest of the team dead or being tards :/

Just not the best night of gaming this past evening. We both got our first upgrade though so that should help tonight.
Link Posted: 7/29/2015 8:46:53 AM EDT
[#27]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Figure this one out, if you can:

http://i.imgur.com/vBCAbhc.jpg
View Quote



You shot down x number of aircraft in a battle, or x number in however many battles, or you landed 4 torpedos in one mission...
Link Posted: 7/29/2015 9:09:21 AM EDT
[#28]
been on wows so much it made me want to play my ps2 warship games. so i emulated it


Link Posted: 7/29/2015 3:53:43 PM EDT
[#29]
Link Posted: 7/29/2015 3:58:44 PM EDT
[#30]
Dammit, I just love when a division is just fucking around and blunders it's way to victory. We took 2 BBs and a DD right down the middle passage on Two Brothers on a yolo run and ended up fucking some shit up.

And here's a short vid of a suicide run on 2 Arkansas Betas in my Murmansk. I was on fire and low HP, and just trying to get their attention long enough for my team to take them out.

Link Posted: 7/29/2015 4:07:44 PM EDT
[#31]
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Quoted:
Dammit, I just love when a division is just fucking around and blunders it's way to victory. We took 2 BBs and a DD right down the middle passage on Two Brothers on a yolo run and ended up fucking some shit up.

And here's a short vid of a suicide run on 2 Arkansas Betas in my Murmansk. I was on fire and low HP, and just trying to get their attention long enough for my team to take them out.

https://youtu.be/m5ZDeV55CVU
View Quote

Nice.
Link Posted: 7/29/2015 4:22:37 PM EDT
[#32]

Discussion ForumsJump to Quoted PostQuote History
Quoted:


Figure this one out, if you can:



http://i.imgur.com/vBCAbhc.jpg
View Quote
182117 - 31919 - 4450 = 145748

 



Difference is 50K.  You finished the daily mission in the upper left corner for 50K.  Something like do 90K damage to enemy ships, or shoot down 15 enemy planes, etc.....
Link Posted: 7/29/2015 4:23:19 PM EDT
[#33]

Discussion ForumsJump to Quoted PostQuote History
Quoted:



You shot down x number of aircraft in a battle, or x number in however many battles, or you landed 4 torpedos in one mission...
View Quote View All Quotes
View All Quotes
Discussion ForumsJump to Quoted PostQuote History
Quoted:



Quoted:

Figure this one out, if you can:



http://i.imgur.com/vBCAbhc.jpg
You shot down x number of aircraft in a battle, or x number in however many battles, or you landed 4 torpedos in one mission...
looks like Quick saw it first.

 
Link Posted: 7/29/2015 4:25:10 PM EDT
[#34]
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Quoted:
looks like Quick saw it first.  
View Quote View All Quotes
View All Quotes
Discussion ForumsJump to Quoted PostQuote History
Quoted:
Quoted:
Quoted:
Figure this one out, if you can:

http://i.imgur.com/vBCAbhc.jpg
You shot down x number of aircraft in a battle, or x number in however many battles, or you landed 4 torpedos in one mission...
looks like Quick saw it first.  

Thanks guys, I didn't realize it was added in that way.
Link Posted: 7/29/2015 4:30:15 PM EDT
[#35]

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Quoted:

Thanks guys, I didn't realize it was added in that way.
View Quote
It's WG'ing, they don't want you to understand it... just to play it.

 
Link Posted: 7/29/2015 5:05:09 PM EDT
[#36]
Discussion ForumsJump to Quoted PostQuote History
Quoted:

Don't take my criticism of the ship to mean I think it's bad, because it's not.  It isn't good, but you can have success with it if you're aware of its limitations.  One of the biggest drags is that it's tier 7, so it takes a lot of XP to get through.

On my list of worst-in-class-for-faction ships, though, it's second best.
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Quoted:
Quoted:

I just got my Cleveland but when I get the Pensacola I am planning on sticking right wi t h Little Pony in his IJN BB. We always are platooned and in the same area to start but from there we may split up depending on what needs done, but from what I have heard of the Pensacola I think I will be like a remora to him for that ship lol.

Don't take my criticism of the ship to mean I think it's bad, because it's not.  It isn't good, but you can have success with it if you're aware of its limitations.  One of the biggest drags is that it's tier 7, so it takes a lot of XP to get through.

On my list of worst-in-class-for-faction ships, though, it's second best.


A couple things to remember about the 'Cola when you get to her (somehow managing ~66% w/r with one currently)

1. Never, ever, EVER trade full broadsides with anything larger than a DD. Angle your ship to mitigate chances of a citadel hit. If you show broadside, it should be while transitioning from a frontal beam angle to a trailing beam angle while enemy is reloading. Keep the angle as sharp as you can while keeping all turrets on target.

2. AP becomes much more valuable with the 8" guns, especially against other CLs/CAs. Also if you run into a BB that's 2+ tiers below you. Within 10km, I usually get 2-3 citadel hits per salvo on these type ships, including T9 CAs (haven't run into many T10's to test this on but I imagine same effect as there's not a huge armor belt difference)

3. Pick at least one other CA/BB to follow around (sounds like you got that covered). Cola's are targeted quite frequently because enemy BBs A: like seeing gigantic crushing salvos hit and B: 1-2 BB salvos is pretty much all a Cola can survive. So BBs are bad, and Clevelands are bad but anything else should be manageable in a 1v1 type scenario. Of course, a good driver can really cause issues.

4. Upgrade the hull as soon as you can. Can't explain it but my survivability/performance increased dramatically when I did.
Link Posted: 7/29/2015 6:56:53 PM EDT
[#37]
Discussion ForumsJump to Quoted PostQuote History
Quoted:

A couple things to remember about the 'Cola when you get to her (somehow managing ~66% w/r with one currently)

1. Never, ever, EVER trade full broadsides with anything larger than a DD. Angle your ship to mitigate chances of a citadel hit. If you show broadside, it should be while transitioning from a frontal beam angle to a trailing beam angle while enemy is reloading. Keep the angle as sharp as you can while keeping all turrets on target.

2. AP becomes much more valuable with the 8" guns, especially against other CLs/CAs. Also if you run into a BB that's 2+ tiers below you. Within 10km, I usually get 2-3 citadel hits per salvo on these type ships, including T9 CAs (haven't run into many T10's to test this on but I imagine same effect as there's not a huge armor belt difference)

3. Pick at least one other CA/BB to follow around (sounds like you got that covered). Cola's are targeted quite frequently because enemy BBs A: like seeing gigantic crushing salvos hit and B: 1-2 BB salvos is pretty much all a Cola can survive. So BBs are bad, and Clevelands are bad but anything else should be manageable in a 1v1 type scenario. Of course, a good driver can really cause issues.

4. Upgrade the hull as soon as you can. Can't explain it but my survivability/performance increased dramatically when I did.
View Quote

Good stuff.

Re: #4: the hull upgrade adds HP, rudder shift speed, 66% stronger AA, and 1 gun to each of the middle turrets (total goes from 8 to 10).  Definitely a nice boost.
Link Posted: 7/29/2015 7:17:16 PM EDT
[#38]
Two quick, general tips:

1)  If you're trying to dodge torpedoes, you're often better off turning towards them.  Additionally - and more importantly - reduce your speed as much as possible while turning: this will cut the initial corner even shorter (also useful for dodging that island you didn't see until the collision alarm went off).

Turning away from torpedoes:




Turning towards torpedoes:




Turning towards torpedoes while reducing speed:




2)  When in a ship with small main guns, don't be afraid to use AP at close range (~5km):



I smoked an Omaha with two salvos in an Atlanta (10 citadels).
Link Posted: 7/29/2015 8:13:02 PM EDT
[#39]
Oh, I'm Stryker428 by the way.
Link Posted: 7/29/2015 9:00:51 PM EDT
[#40]
Discussion ForumsJump to Quoted PostQuote History
Quoted:
I am just having no luck with cruisers, so I tried switching to IJN destroyers, and I think I have found my calling.

Second game ever firing torpedoes.  Not too bad for a tier II.

http://i.imgur.com/cJpqwcO.jpg
http://i.imgur.com/kiwumVp.jpg
View Quote


How the heck did you get 2k experience for that? Mission rewards?

Link Posted: 7/29/2015 9:18:05 PM EDT
[#41]


Discussion ForumsJump to Quoted PostQuote History
Quoted:





How the heck did you get 2k experience for that? Mission rewards?





http://i.imgur.com/w9W8kZY.png
View Quote
There are several ways to multiply XP.



-1st win of the day give 1.5x XP multiplier

-premium account gives 1.5x multiplier

-you can fly a signal flag (earned in a battle) that gives 50% XP increase (1.3x multiplier)


 
Link Posted: 7/29/2015 9:45:40 PM EDT
[#42]
Best game in a while



Link Posted: 7/29/2015 10:06:17 PM EDT
[#43]
Decided to try it. Lost as a goose. Sank a carrier in my first match. Downhill from here I guess. Still trying to figure out all the controls etc...
Link Posted: 7/29/2015 11:06:16 PM EDT
[#44]
Discussion ForumsJump to Quoted PostQuote History
Quoted:


How the heck did you get 2k experience for that? Mission rewards?

http://i.imgur.com/w9W8kZY.png
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Quoted:
Quoted:
I am just having no luck with cruisers, so I tried switching to IJN destroyers, and I think I have found my calling.

Second game ever firing torpedoes.  Not too bad for a tier II.

http://i.imgur.com/cJpqwcO.jpg
http://i.imgur.com/kiwumVp.jpg


How the heck did you get 2k experience for that? Mission rewards?

http://i.imgur.com/w9W8kZY.png

Probably, plus 1.5x for first win of the day.
Link Posted: 7/29/2015 11:11:48 PM EDT
[#45]
Pretty much filled the sky with HE and AA:

Link Posted: 7/29/2015 11:46:13 PM EDT
[#46]
Discussion ForumsJump to Quoted PostQuote History



Nice work!
I had a similar game in mine tonight too.  Unlocked it and bought it last night, so was still running in stock configuration.   I darn near sunk 7.  Had two ships down to < 200hp that someone finished off before my slow guns could train on them for a knockout blow.   What was fun about this game is that we had it in the bag early, then completely collapsed until it was me and our remaining carrier vs. 4 ships.  I was on cap and came back and sunk 3 and he got the 4th.

112k torpedo damage!  






Link Posted: 7/30/2015 9:16:57 AM EDT
[#47]

Discussion ForumsJump to Quoted PostQuote History
Nice work!
I had a similar game in mine tonight too.  Unlocked it and bought it last night, so was still running in stock configuration.   I darn near sunk 7.  Had two ships down to < 200hp that someone finished off before my slow guns could train on them for a knockout blow.   What was fun about this game is that we had it in the bag early, then completely collapsed until it was me and our remaining carrier vs. 4 ships.  I was on cap and came back and sunk 3 and he got the 4th.
View Quote


Stick with the 7KM torps, I played with the 10KM fish in CBT and the 7s are far more fun and my hit rate is currently at 21% with them

Link Posted: 7/30/2015 10:26:48 AM EDT
[#48]
Just started out, same name as here.  How do you know when it's best to use AP over HE?  I get AP for armored ships, but how do you know what's what?

Sorry but thread's too long to sort though.
Link Posted: 7/30/2015 10:33:45 AM EDT
[#49]
On many occasions this game makes me want to USMC a puppy off a cliff.
Link Posted: 7/30/2015 11:08:12 AM EDT
[#50]
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Quoted:
Just started out, same name as here.  How do you know when it's best to use AP over HE?  I get AP for armored ships, but how do you know what's what?

Sorry but thread's too long to sort though.
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It's not so much the armor of their ship as it is the size of your guns compared to their armor? BB versus BB? AP. Cruiser versus Cruiser? AP. BB versus Cruiser?... Grey area, I usually use AP.  Cruiser versus BB? HE. And so on and so forth...
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