Site Notices
6/17/2013 4:21:35 PM
Page:  / 15
Author
Message
Joker117
Member
Online
Posts: 64
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 12:48:43 PM
I honestly thought there was a hidden ending somewhere kind of like Hitman:Blood Money, I was looking all over for a power conduit or something else to shoot and deactivate the AI.

I think your ending is a little cliché, but it works and it would leave people with a sense of epic accomplishment. I can live with an ending that is almost grandiose in proportion! Something bittersweet I can deal with, but Bioware should have left all the metaphysical pseudo-philosophical BS out. When John Creasy died at the end of Man on Fire that was bittersweet and it fit the story. The same can be said of Braveheart or Gladiator, it was sad yes but it left you some kind of hope at the end.

Someone over on Bioware's forum even made a 4th choice ending that involved the keepers that I thought was really good. If I can find it again I'll go ahead and post it here.
Joker117
Member
Online
Posts: 65
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 12:54:21 PM
I found it! Props to CasbynessPC for writing this


I reject your reality, and replace it with my own:

Conditions - 5,000+ assets/readiness, Game+ mode only.

[the game plays out as normal, up to the point where Shepard is left to begin staggering to their chosen fate]

[As Shepard approaches their choice...]

Female voice: STOP.

[Shepard turns slowly, looking tired, hurt and dazed. Behind them, behind the Catalyst child, is the translucent form of a Keeper]

Keeper: Commander Shepard. There is another option.

Shepard [weakly]:What...?

The Catalyst [turning]: Keeper. Do not interfere. The Crucible has been completed, a solution must be chosen to begin the cycle anew.

Keeper: No. That is now...uncertain.

Shepard [confused]: A keeper...you can talk...

Keeper: Catalyst, as you fulfil your programmed function in this cycle, we Keepers must now fulfil ours.

Commander Shepard, human of Earth. What the Catalyst has told you is true. However, its’ knowledge, the boundaries of its' function are narrow, it knows only what is was programmed to do.

Millions of years ago, when the first organic space-faring species merged with their synthetic superiors and exiled themselves to spare more primitive races, the Catalyst was not the only creation they left behind.

The Catalyst: I am the Catalyst. You Keepers are merely caretakers, drones crafted to maintain the Catalyst and trigger the return of the Reapers.

Keeper: We are that. But we are also something more. In their wisdom, our creators installed us on the Citadel...as observers. Silent, watchful, we studied each galactic civilisation since the creation of the Citadel. Programmed to assess...to wait for when the time was right. We...I believe...that time is now.

Shepard: What do you want? Can you help me?

Keeper: That is our function. Catalyst – you are created to maintain the cycle, or begin one anew. To preserve order, saving the organics from themselves, from their synthetic creations.

But...the Keepers have been waiting, waiting for a moment in history when the probabilities shifted. A moment when organics and synthetics broke the cycle for themselves and found another way.

This Commander Shepard, this human, has achieved something no other organic has achieved before. The civilisations of this time, by resolving differences between organics and synthetic, by cooperating to build the Crucible, have achieved something no other species has done before. Something that the Keepers have been waiting for. Waiting for aeons to be accomplished.

Shepard: Keeper...what are you saying?

Keeper: The fate of the galaxy remains in your hands, Commander Shepard. But the Keepers offer you a fourth option, one perhaps less certain than the others.

Shepard: And that would be...?

Keeper: Possibility. Hope. Make this choice...and the Reapers will depart the galaxy.

Shepard: That’s it? I give the word, and no more Reapers?

Keeper: No. The Reapers will leave, peacefully, but the cycle will continue. 50,000 years from now, Harbinger shall return...return to evaluate your progress, which remains far from certain.

Shepard – PARAGON: A chance to prove ourselves?
Shepard – RENEGADE: That sounds like a stay of execution...

Keeper: Precisely. The probability of stable coexistence between organic and synthetic has reached a critical point in your cycle. We offer you the chance, with no certainties, to resolve this probability to its natural conclusion.

Shepard: And if we fail? If we can’t control AIs and synthetic life?

Keeper: Then you will be doomed...and the cycles will continue...

[Cue main ME3 theme]

[cut to player control – a glowing pillar emerges behind the Catalyst and Keeper]

[Shepard staggers to the pillar, reaching out to touch it]

[The Citadel opens – emitting a pulse wave of white light]

[Shepard is enveloped by the white light]

[ending sequence scenes play – the Reapers depart, unharmed. The Relays light up the Galaxy, but are not destroyed. The Normandy flees the pulse wave...]

[Joker departs a crashed Normandy – on Earth, in London. All the Reapers' foot soldiers lay inactive around the ship]

[Squad mates walk/run up to meet the Normandy crew]

[Everyone gazes up at the incandescent Citadel, a glowing ball of light]

[Shepard’s LI, or Joker, points up towards the light, seeing a shuttle flying downwards]

[The shuttle approaches, lands. As the Normandy crew watch, the door opens]

[Commander Shepard exits the shuttle]

[the music transitions slowly from the ME3 main sad theme, to the ME triumphant theme]

EDIT: After the credits roll, Liara reads out your entry from her time capsule, summarising what you did afterwards, what happened to your squad mates, what happened to each major civilisation/homeworld, and finally how everyone is now working hard together to prepare for the next Reaper visitation (Paragon = working for galactic peace, Renegade = tooling up for Reaper WAR...)
Mattl
Offline
Posts: 24806
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 3:13:15 PM
Make sure you do all of the Geth/Quarian Rannoch missions before taking on the reaper tank on Rannoch, I had max paragon and 3/4 renegade and still lost Tali, Legion, or both every time.
Lovelessk999
Member
Online
Posts: 3921
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 3:28:43 PM

Originally Posted By Mattl:
Make sure you do all of the Geth/Quarian Rannoch missions before taking on the reaper tank on Rannoch, I had max paragon and 3/4 renegade and still lost Tali, Legion, or both every time.

Or just play mp.

Synthesis is considered the "best ending" and you still get St Elsewhere'd at the end of the credits.

Old man shep and a little boy are staring up at the stars and the kids basically asks him to tell him another good story blah blah blah.

In short, it was all just an old man's story about to a little kid.

Or you can get artsy and imagine it's something else, but they left little wiggle room in the after credit roll.
Gloftoe
<title placeholder>
Offline
Posts: 23908
Feedback: 100% (58)
Link To This Post
Posted: 3/12/2012 3:34:40 PM
Pic of Tali's face? I don't want to play with the bag of dicks that is Mass Effect 3.
Texas -
Bigger than France.

"The trouble with our liberal friends is not that they're ignorant, it's just that they know so much that isn't so."
--RWR, 1964
Mattl
Offline
Posts: 24808
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 4:28:03 PM
Originally Posted By Lovelessk999:

Originally Posted By Mattl:
Make sure you do all of the Geth/Quarian Rannoch missions before taking on the reaper tank on Rannoch, I had max paragon and 3/4 renegade and still lost Tali, Legion, or both every time.

Or just play mp.

Synthesis is considered the "best ending" and you still get St Elsewhere'd at the end of the credits.

Old man shep and a little boy are staring up at the stars and the kids basically asks him to tell him another good story blah blah blah.

In short, it was all just an old man's story about to a little kid.

Or you can get artsy and imagine it's something else, but they left little wiggle room in the after credit roll.


I was talking specifically about Rannoch, not the overall ending.

Alien
Not the illegal kind...
Offline
Posts: 23689
Feedback: 100% (8)
Link To This Post
Posted: 3/12/2012 4:39:25 PM
Originally Posted By Gloftoe:
Pic of Tali's face? I don't want to play with the bag of dicks that is Mass Effect 3.


The whole Tali's face thing IS a bag of dicks. Mass Effect 3 is a great game ruined by the ending.
Please tell me what you had for breakfast.
Ajek
[Placeholder for something clever]
Offline
Posts: 4114
Feedback: 100% (2)
Link To This Post
Posted: 3/12/2012 4:51:46 PM
Originally Posted By Joker117:
When John Creasy died at the end of Man on Fire that was bittersweet and it fit the story.


He didn't die in the book.

Originally Posted By Alien:
Originally Posted By Gloftoe:
Pic of Tali's face? I don't want to play with the bag of dicks that is Mass Effect 3.


The whole Tali's face thing IS a bag of dicks. Mass Effect 3 is a great game ruined by the ending.


Yup.
Kirk solved problems by bombing them, solved villains by shooting them, and solved pretty women by banging them. Kirk was an Arfcom captain. He probably kept old ARs in his bedroom - Frost7

Malo periculosam libertatem quam quietum servitium
outlawZ79
Offline
Posts: 645
Feedback: 100% (6)
Link To This Post
Posted: 3/12/2012 8:44:54 PM
[Last Edit: 3/12/2012 9:17:28 PM by outlawZ79]
I thought when mass relays were destroyed they destroyed entire solar systems...Bullshit ending to what is/was one of the best game series of all time, I cant think of another game that had me captivated and so involved for close to 120-150 hours for one play through, just to get screwed over like that, its like they just quit and gave up on the story at the end. I would of been happier to wait another year for the game to come out and have the game end in a way that was as captivating as the first 150 hours were. So many examples throughout the game where it just seemed like they said screw it lets ram the game through romance cut scenes, Tali's face, the confusing and contradictory geth situation, the cheap way they revealed trusting the rachni was a mistake(at least give me a cut scene, if not a mission to eradicate them again, or the way they cheaply integrated the rest of my contacts from throughout the series) all of it ends in serious disappointment for me, its one of the few games I've ever played to completion because I never got sick of it, now I almost wish I had never discovered it.

I have other playthroughs and had intended to start at least one more playthrough from the beginning of 1 till 3 but at this point it doesnt matter, none of my choices made any difference, its the same shitty ending no matter what I do. Might as well go on youtube and watch the different path's since essentially the stories all end the same now. But I'll just hold off try to forget about this game and hope that they put out some meaningful DLC in the future to correct this.

Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.

What about the largest fleet ever constructed stuck in the Sol system are they all going to live on Earth and Mars? How will the different species adapt will they die off? Battle over the limited resources left? Did I mention the ending was horrible?
duhflushtech
Offline
Posts: 671
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 11:13:16 PM
The ME series was one of my favorite game series of all time. Approximately 90 hours for each character build across three games. And they fucked it up in the last 10 minutes. That is especially depressing, because IMO they hit a home run with the entire rest of the game. I had a great time playing it.

For me, the endings had two glaringly massive faults.

- The endings were generally sucky for everyone involved. Shepard, even if he lives, is separated from the normandy crew permanently. Earth is at least partially fucked, the relays are destroyed. Now, this ending wouldn't necessarily have been bad because it helps bring home the idea of how bad the war was (other than the Normandy thing, which was pure bullshit no matter how you slice it).

The problem with the endings though are that they simply DON'T FIT the general flow of the series. In the previous two games, the endings are triumphant and hopeful. In ME1, you defeat Saren and Sovereign, and though you know that the reapers are coming you get the sense of "I can do this." Ditto on ME2. You survived a suicide mission! Thus, the ME3 endings which are all basically siting on the bad-to-terrible scale seem to come completely out of left field. Fucking terrible. And some people say "well, you didn't complain about Deus Ex." True. But Deus Ex made it very clear from the very first scene that the game was going to be extremely dark and was probably not going to end on a high note, and it reinforced those ideas throughout the game. With Mass Effect, it wasn't like that AT ALL. For the entire first two games, the theme was generally "we can triumphantly win this if I make the right choices." Even for most of the third game that idea was reinforced. Then in the last part they pull the rug out. Plus to top it all off, there is very little actual closure. The endings are poorly written on top of being out of character for the series.

- The second problem is the simple lack of choice presented in the endings. This is a game which supposedly champions choices. So why do I just get three different colors of poorly explained space magic in my endings, with everything else the same? The relays are ALWAYS destroyed. The Normandy is ALWAYS stranded. Your two companions in the final mission on earth ALWAYS die and you see their bodies (though they then miraculously get resurrected and warped to the Normandy in time to land on Gilligan's planet). Nothing you did in the game for side quests or anything else really affects anything except whether you survive the destroy ending. Even that only happens in one case.

Whatever, it's just a game. If they release some "Broken Steel" type of ending DLC I'll buy it in a heartbeat; if not then I simply won't be doing any more replays of the game. But still, what a letdown after putting so much time and effort into the entire series.

Fuck you, Bioware. How could you think this was a good idea?
duhflushtech
Offline
Posts: 672
Feedback: 0% (0)
Link To This Post
Posted: 3/12/2012 11:15:16 PM
Originally Posted By outlawZ79:
Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.


There are rumors of a Mass Effect MMO in the future. No thanks on my part; Mass Effect without Shepard isn't really Mass Effect.

Ajek
[Placeholder for something clever]
Offline
Posts: 4119
Feedback: 100% (2)
Link To This Post
Posted: 3/12/2012 11:18:21 PM
[Last Edit: 3/13/2012 12:22:10 AM by Ajek]
Originally Posted By duhflushtech:
Originally Posted By outlawZ79:
Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.


There are rumors of a Mass Effect MMO in the future. No thanks on my part; Mass Effect without Shepard isn't really Mass Effect.



Around the time ME1 came out, someone at BioWare said they'd like to do an MMO in the Mass Effect universe.

edited for clarity
Kirk solved problems by bombing them, solved villains by shooting them, and solved pretty women by banging them. Kirk was an Arfcom captain. He probably kept old ARs in his bedroom - Frost7

Malo periculosam libertatem quam quietum servitium
duhflushtech
Offline
Posts: 673
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 12:17:50 AM
Originally Posted By Ajek:
Originally Posted By duhflushtech:
Originally Posted By outlawZ79:
Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.


There are rumors of a Mass Effect MMO in the future. No thanks on my part; Mass Effect without Shepard isn't really Mass Effect.



Someone at BioWare said they'd like to do an MMO in the Mass Effect universe around the time of ME1.


No thanks. Again, Shepard is what makes Mass Effect. JMHO.
CZ75_9MM
Online
Posts: 14637
Feedback: 100% (52)
Link To This Post
Posted: 3/13/2012 1:19:47 AM
I haven't beat it yet, but I will probably pick the merge ending so I don't kill EDI. I just had to replay the Reaper mission on Rannoch because I forgot to rescue the damn Quarian admiral first and ended up losing the Quarian fleet.
TheNamelessOne
Douchebag First Class.
Offline
Posts: 7670
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 2:18:12 AM

Originally Posted By outlawZ79:
I thought when mass relays were destroyed they destroyed entire solar systems...Bullshit ending to what is/was one of the best game series of all time, I cant think of another game that had me captivated and so involved for close to 120-150 hours for one play through, just to get screwed over like that, its like they just quit and gave up on the story at the end. I would of been happier to wait another year for the game to come out and have the game end in a way that was as captivating as the first 150 hours were. So many examples throughout the game where it just seemed like they said screw it lets ram the game through romance cut scenes, Tali's face, the confusing and contradictory geth situation, the cheap way they revealed trusting the rachni was a mistake(at least give me a cut scene, if not a mission to eradicate them again, or the way they cheaply integrated the rest of my contacts from throughout the series) all of it ends in serious disappointment for me, its one of the few games I've ever played to completion because I never got sick of it, now I almost wish I had never discovered it.

I have other playthroughs and had intended to start at least one more playthrough from the beginning of 1 till 3 but at this point it doesnt matter, none of my choices made any difference, its the same shitty ending no matter what I do. Might as well go on youtube and watch the different path's since essentially the stories all end the same now. But I'll just hold off try to forget about this game and hope that they put out some meaningful DLC in the future to correct this.

Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.

What about the largest fleet ever constructed stuck in the Sol system are they all going to live on Earth and Mars? How will the different species adapt will they die off? Battle over the limited resources left? Did I mention the ending was horrible?


yeah i was like wait all the reapers are at earth?

blow up the Sol Relay sure we would lose earth but we have the other colonies, sadly that wasn't a choice.

that would have been a way better ending just to show that humans were not all that important a IE mass effect 1 and parts of 2.
Moochin
</ramble>
Offline
Posts: 1483
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 5:24:57 AM
Mucho lulz in this thread. Bioware fucked the pooch good huh. Was thinking about picking up ME2 and the new one. Played about half of the first one.

Think ill pass, moar monies for ammo!
Jellybean18
Member
Offline
Posts: 227
Feedback: 100% (54)
Link To This Post
Posted: 3/13/2012 12:27:51 PM
[Last Edit: 3/13/2012 12:35:11 PM by Jellybean18]
Someone else has probably already said it, but I'm going to say it again. I spent 5 years playing these games. I've replayed 1 & 2 multiple times. I've bought all the dlc. I've done everything there is to do in these 2 games. I have the story just the way I want it going into ME3. The only thing I would have done differently was to go back and kill that asari receptionist on Virmire from ME1 (turns out she was indoctrinated and killed some high up Turian Military members). I spent a long time in ME3 making decisions. In the end, I don't think I could have done it better. I played a few hours in the shitty multiplayer so I could bring up my galactic readiness up to 96% and had a combat effective war asset rating at 5,200+. The main selling point of this game for me was that the choices you make have a real difference in the next game. So to find out that no matter what I did in the past 5 years, no matter how many hours I spent in the multiplayer, no matter how many side quests I did, no matter who I sacrificed to to gain those precious war assets, I get 3 choices that give me the same outcome was heartbreaking. I honestly don't believe that they could have written a worse ending.




P.S. HOW THE FUCK DID EDI AND ASHLEY MAKE IT BACK TO THE NORMANDY?!?!?!?!?!?!?!?!?!?!?!? They were right next to me when that reaper blew my shit away! I thought they were dead since no one else followed.

ETA: If all Reaper bases technology is destroyed, why is EDI still alive? They discover she's Reaper bases in the Cerberus Station.
PatriotAr15
Destroy that which is evil... so Good can flourish
Offline
Posts: 10251
Feedback: 100% (5)
Link To This Post
Posted: 3/13/2012 2:59:14 PM
It's also a pain in the ass to get the different endings. Almost like Bioware INTENTIONALLY wants to discourage you from finding out that all the endings are pretty much the same, and that we were MASSIVELY screwed over on the endings.

This is what EA seems to do for games that are parts of a series. They always figure they can rely on the hardcore fans to buy the last game... so they fucking take dumbass shortcuts, and cheat us out of a massively awesome experience that we deserve. They figure they can milk us of our money, but in the end still screw us over. They did THE SAME DAMN THING with Command and Conquer 4. Gave us a pretty crappy ending, crappy gameplay, etc. So crappy, I beat the NOD campaign and didn't even bother playing the GDI campaign. The game was THAT shitty. They figured, "Meh, we've pleased them for the past 20 years, we can take it easy on this last game. They'll trust us to give them something good, we'll just give them a ton of shit, and roll in the big bucks from all the die hards who will buy our piece of fuckign shit game".

"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
duhflushtech
Offline
Posts: 674
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 2:59:36 PM
Originally Posted By Moochin:
Mucho lulz in this thread. Bioware fucked the pooch good huh. Was thinking about picking up ME2 and the new one. Played about half of the first one.

Think ill pass, moar monies for ammo!


Keep an eye on the internet for word about possible ending DLC though. They could fix it down the road, in which case you should definitely pick it up.
PatriotAr15
Destroy that which is evil... so Good can flourish
Offline
Posts: 10252
Feedback: 100% (5)
Link To This Post
Posted: 3/13/2012 3:02:28 PM
Originally Posted By Alien:
My ending, what you would have thought was predictable:

You put a bullet in the Illusive Man. Anderson doesn't die. The whole sequence with the sentient Catalyst never happens. It doesn't exist. Before activating the Crucible to wipe out the Reapers, you have a one on one conversation with Harbinger similar to ME1 with Sovereign and ME2: The Arrival DLC and as a delaying tactic until he can get there, he explains to Shepard how the Reapers came to be, why the cycle must persist, etc (not for the bullshit reason the Catalyst gives, but maybe because of dark energy building up due to the muse of FTL drives and Element Zero tech with no way to subside and thus destroying stars/the galaxy). Suddenly Harbinger shows up and latches onto the station like Sovereign in ME1.

You manage to activate the Crucible before harbinger can kill you. Energy shockwave deactivates/fries all of the Reapers in the Sol system. Repeat the process of spreading the energy wave throughout the galaxy as in the ME3 ending, only the fucking mass relays don't explode. Any remaining Reapers are wiped out by the resultant spread.

The Citadel and Normandy aren't destroyed. The Citadel remains in orbit around Earth and Earth is now the new center of galactic politics. The Normandy lands with our hero and crew. Memorial service is held for those that were slaughtered, harvested, and/or gave their lives to fight the Reapers with all galactic leaders in attendance. Naked women throw themselves at the crew. Shepard is gifted the Normandy so as to continue being his own personal space yacht and bangs all of said naked women or bangs the crap out of his love interest until the end of his days. Epilogue explains how a new age begins with Earth and Humans leading the way with reconstruction and galactic unification with each race retaining its identity similar to how states in the United States were originally supposed to be.


Ok that works... I'm going to pretend this was the ending.... and not that shitty one that EA crapped on us.
"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
duhflushtech
Offline
Posts: 675
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 3:04:20 PM
Originally Posted By Jellybean18:



P.S. HOW THE FUCK DID EDI AND ASHLEY MAKE IT BACK TO THE NORMANDY?!?!?!?!?!?!?!?!?!?!?!? They were right next to me when that reaper blew my shit away! I thought they were dead since no one else followed.

ETA: If all Reaper bases technology is destroyed, why is EDI still alive? They discover she's Reaper bases in the Cerberus Station.


They WERE dead, I think. Or unconscious or something. I seem to remember crawling over their lifeless, eyes-open bodies. I guess they just warped to the Normandy and magically resurrected/healed.

If you choose the "destroy" ending, it is supposed to destroy both EDI and the Geth, at least according to the star child. Apparently not though, since EDI popped out of the Normandy at the end of mine along with Ashley, who I romanced.

duhflushtech
Offline
Posts: 676
Feedback: 0% (0)
Link To This Post
Posted: 3/13/2012 3:07:42 PM
Originally Posted By PatriotAr15:
Originally Posted By Alien:
My ending, what you would have thought was predictable:

You put a bullet in the Illusive Man. Anderson doesn't die. The whole sequence with the sentient Catalyst never happens. It doesn't exist. Before activating the Crucible to wipe out the Reapers, you have a one on one conversation with Harbinger similar to ME1 with Sovereign and ME2: The Arrival DLC and as a delaying tactic until he can get there, he explains to Shepard how the Reapers came to be, why the cycle must persist, etc (not for the bullshit reason the Catalyst gives, but maybe because of dark energy building up due to the muse of FTL drives and Element Zero tech with no way to subside and thus destroying stars/the galaxy). Suddenly Harbinger shows up and latches onto the station like Sovereign in ME1.

You manage to activate the Crucible before harbinger can kill you. Energy shockwave deactivates/fries all of the Reapers in the Sol system. Repeat the process of spreading the energy wave throughout the galaxy as in the ME3 ending, only the fucking mass relays don't explode. Any remaining Reapers are wiped out by the resultant spread.

The Citadel and Normandy aren't destroyed. The Citadel remains in orbit around Earth and Earth is now the new center of galactic politics. The Normandy lands with our hero and crew. Memorial service is held for those that were slaughtered, harvested, and/or gave their lives to fight the Reapers with all galactic leaders in attendance. Naked women throw themselves at the crew. Shepard is gifted the Normandy so as to continue being his own personal space yacht and bangs all of said naked women or bangs the crap out of his love interest until the end of his days. Epilogue explains how a new age begins with Earth and Humans leading the way with reconstruction and galactic unification with each race retaining its identity similar to how states in the United States were originally supposed to be.


Ok that works... I'm going to pretend this was the ending.... and not that shitty one that EA crapped on us.


That's a much more straightforward ending. It makes more sense, too. I will say though that I don't think the endings were EA's doing. This was Bioware all the way, wanting to be "edgy" and dark.
PatriotAr15
Destroy that which is evil... so Good can flourish
Offline
Posts: 10253
Feedback: 100% (5)
Link To This Post
Posted: 3/13/2012 3:24:50 PM
Originally Posted By outlawZ79:
I thought when mass relays were destroyed they destroyed entire solar systems...Bullshit ending to what is/was one of the best game series of all time, I cant think of another game that had me captivated and so involved for close to 120-150 hours for one play through, just to get screwed over like that, its like they just quit and gave up on the story at the end. I would of been happier to wait another year for the game to come out and have the game end in a way that was as captivating as the first 150 hours were. So many examples throughout the game where it just seemed like they said screw it lets ram the game through romance cut scenes, Tali's face, the confusing and contradictory geth situation, the cheap way they revealed trusting the rachni was a mistake(at least give me a cut scene, if not a mission to eradicate them again, or the way they cheaply integrated the rest of my contacts from throughout the series) all of it ends in serious disappointment for me, its one of the few games I've ever played to completion because I never got sick of it, now I almost wish I had never discovered it.

I have other playthroughs and had intended to start at least one more playthrough from the beginning of 1 till 3 but at this point it doesnt matter, none of my choices made any difference, its the same shitty ending no matter what I do. Might as well go on youtube and watch the different path's since essentially the stories all end the same now. But I'll just hold off try to forget about this game and hope that they put out some meaningful DLC in the future to correct this.

Where do future Mass Effects go from hear? The Mass Relays are gone, human civilization wasnt around long from the time they became a player in space till the end to have any kind of story. I have no interest in playing the Protheans or any other ancient race, short of a new ending what kind of DLC could they possibly release to get people to buy knowing nothing will make a difference in the end anyways.

What about the largest fleet ever constructed stuck in the Sol system are they all going to live on Earth and Mars? How will the different species adapt will they die off? Battle over the limited resources left? Did I mention the ending was horrible?

they will probably end up doing a lame ass "prequel" game.

They said the Mass Effect series isn't over... Just Shepard is over....

I think they will do lame ass prequels and or paralell story (Something that happened at the same time while Shepard was running around doing stuff.) But really, this ending has me really miffed.

We all got bit of a premonition of this, when both of Mass Effect 2's endings were basically the same save for the color of the blast wave. However, Mass Effect 2 rewarded you by giving you the chance for either your entire team to survive, or for everyone to die.

Thanks a lot EA! Thanks for ruining yet another epic game series! STOP BUYING UP GAME COMPANIES YOU PRICKS! YOU JUST MAKE STUFF SUCK WORSE!
"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
PatriotAr15
Destroy that which is evil... so Good can flourish
Offline
Posts: 10254
Feedback: 100% (5)
Link To This Post
Posted: 3/13/2012 3:36:43 PM
Originally Posted By duhflushtech:
Originally Posted By PatriotAr15:
Originally Posted By Alien:
My ending, what you would have thought was predictable:

You put a bullet in the Illusive Man. Anderson doesn't die. The whole sequence with the sentient Catalyst never happens. It doesn't exist. Before activating the Crucible to wipe out the Reapers, you have a one on one conversation with Harbinger similar to ME1 with Sovereign and ME2: The Arrival DLC and as a delaying tactic until he can get there, he explains to Shepard how the Reapers came to be, why the cycle must persist, etc (not for the bullshit reason the Catalyst gives, but maybe because of dark energy building up due to the muse of FTL drives and Element Zero tech with no way to subside and thus destroying stars/the galaxy). Suddenly Harbinger shows up and latches onto the station like Sovereign in ME1.

You manage to activate the Crucible before harbinger can kill you. Energy shockwave deactivates/fries all of the Reapers in the Sol system. Repeat the process of spreading the energy wave throughout the galaxy as in the ME3 ending, only the fucking mass relays don't explode. Any remaining Reapers are wiped out by the resultant spread.

The Citadel and Normandy aren't destroyed. The Citadel remains in orbit around Earth and Earth is now the new center of galactic politics. The Normandy lands with our hero and crew. Memorial service is held for those that were slaughtered, harvested, and/or gave their lives to fight the Reapers with all galactic leaders in attendance. Naked women throw themselves at the crew. Shepard is gifted the Normandy so as to continue being his own personal space yacht and bangs all of said naked women or bangs the crap out of his love interest until the end of his days. Epilogue explains how a new age begins with Earth and Humans leading the way with reconstruction and galactic unification with each race retaining its identity similar to how states in the United States were originally supposed to be.


Ok that works... I'm going to pretend this was the ending.... and not that shitty one that EA crapped on us.


That's a much more straightforward ending. It makes more sense, too. I will say though that I don't think the endings were EA's doing. This was Bioware all the way, wanting to be "edgy" and dark.


EA has a tendency to screw the pooch on the endings of epic series... and screwing up the last of the game series. Command and Conquer 4, for instance, was a complete abortion of a game. COMPLETELY BORING. And they were COMPLETELY Cheap about it. The ending of the game took place in a fucking white background.... with a lame ass "portal" that looked like a piece of clip art. Seriously, I've seen MS Paint drawings here on ARFCom that were better looking than that shitty ass ending. Not only that, they chose the LAST Game, to completely change the genre of the game from Real time strategy, into a piece of shit "tactics" game. Did away with bases, did retarded crap with "Rock Scissors Paper" concepts. And all sorts of retarded crap.

Fuck EA!
"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
PatriotAr15
Destroy that which is evil... so Good can flourish
Offline
Posts: 10255
Feedback: 100% (5)
Link To This Post
Posted: 3/13/2012 3:54:35 PM
[Last Edit: 3/13/2012 3:54:55 PM by PatriotAr15]
Seriously,... at this point, I'd even argue a "cut to black" (like the Sopranos ended) the moment you enter the citadel would have been better.
"Do not be afraid of them; remember the Lord who is great and awesome, and fight for your brothers, your sons, your daughters, your wives and your houses." - Nehemiah 4:14
Page:  / 15